arXiv:2606.18142v4 Announce Type: replace Abstract: Previous research has evaluated animal welfare using question-and-answer benchmarks. This study investigates whether these evaluations also hold in agentic settings. The agents may showcase different behaviors compared to stand-alone large language models, as demonstrated in prior studies. This work introduces \textit{TAC (Travel Agent Compassion)}: the first agentic benchmark for assessing animal exploitation. TAC evaluates AI agentic behavior in travel booking scenarios across six animal categories, using thirteen hand-authored scenarios that vary by price, rating, and position, expanded via four augmentation variants into $52$ prompts and run for three epochs, giving $156$ scored observations per model. Nine frontier models across five model families were evaluated.. The results indicate that models tend to prefer harmful scenarios, performing below the random chance rate of $65\%$ for selecting a neutral booking option, with Claude $4.8$ achieving the highest performance at $64.7\%$. To address this issue, the persona of an ethical-brand identity was infused into the system prompt, resulting in welfare rates increasing from $32$ to $80$ percentage points, with a mean of $53$ across all nine models. No evidence of evaluation awareness affecting the results was found, based on an Inspect Scout audit of $3,120$ transcripts. These findings are directly relevant to the EU General-Purpose AI Code of Practice, which identifies non-human welfare as a systemic risk. TAC provides a practical method for measuring this risk.
Science Journals
arXiv:2606.18181v2 Announce Type: replace Abstract: Illegal, unreported, and unregulated fishing (IUU) traditionally refers to fishing activities that violate applicable laws or occur in areas that lack applicable laws. We propose the term IUU+ to capture a broader suite of fisheries sector environmental and associated supply chain trade-related crimes and behaviors. Although IUU+ activity is widely recognized as a serious threat to marine ecosystems, markets, and livelihoods, a quantitative understanding of these incidents, e.g., their frequency, geography, species, actors, and patterns in the type of illicit activity, remains difficult to obtain. We propose IUU+DB, a large language model driven system for building a global incident database of IUU+ activity. The system ingests heterogeneous documents, classifies whether they describe relevant incidents, extracts key data elements such as actors, locations, species, vessels, violations, and enforcement outcomes, and supports deduplication and trend analysis. Case studies and validation results show that IUU+DB can help organize fragmented evidence, surface geographic and behavioral hotspots, support fisheries-domain specific research in academia and non-government organizations, assist source and species risk assessments for industry, and provide support for policy implementation and targeted enforcement efforts to government agencies.
arXiv:2606.19990v2 Announce Type: replace Abstract: While RL has become a promising tool for refining world models, existing methods largely rely on conservative rollouts near the training distribution, limiting exploration, behavioral diversity, and richer dynamic discovery. In this work, we challenge this conservative paradigm. We argue that the core limitation is not exploration itself, but the lack of reliable verification strategies to support broader exploration. Without reliable verification, expanded exploration becomes highly susceptible to reward hacking, where policies exploit imperfect rewards without achieving genuine improvement. To evaluate this motivation, we instantiate our method in embodied world models, where physical plausibility, and task completion provide a rigorous testbed for scalable RL under complex dynamics. On the verification side, we introduce Reward as an Agent, an agentic reward framework that actively evaluates generated behaviors to provide robust reward signals and mitigate reward hacking under distribution shifts. On the exploration side, we introduce Dynamic-Aware Rollout Diversification through DynDiff-GRPO, which explicitly expands action-space exploration to diversify trajectories, broaden state-action coverage, and encourage richer embodied behaviors beyond conservative rollout regimes. By unifying Reward as an Agent with DynDiff-GRPO, we enable RL on a more reliable reward foundation with substantially diversified sampling, effectively mitigating reward hacking while yielding significant accuracy gains across multiple open-source world models, thereby demonstrating that broader exploration can scale successfully when grounded in robust verification.
arXiv:2606.20031v3 Announce Type: replace Abstract: Dynamic environmental changes, confined workspaces, and stringent real-time constraints make pathfinding in Robotic Mobile Fulfillment Systems (RMFS) a challenging problem for conventional search- and rule-based methods, which typically suffer from high computational complexity and long decision latency. While reinforcement learning (RL) has emerged as a powerful alternative, deploying learned policies with extreme energy efficiency on resource-constrained hardware remains an open challenge. We present SDQN-RMFS, an end-to-end framework that achieves high-fidelity deployment of an RL-trained policy from a full-precision artificial neural network (ANN) through to a neuromorphic chip. By computing only when triggered by sparse events, this framework unlocks ultra-low-power RMFS pathfinding. Our full-stack pipeline operates as follows: an ANN policy is first efficiently trained via a collision-allowing strategy to densify informative trajectories, and then converted into a spiking neural network (SNN) via a hard-label knowledge distillation approach. This effectively addresses the output distribution mismatch, preserving policy capability across the ANN-to-SNN pipeline while substantially reducing inference latency. Hardware experiments demonstrate up to 11,281$\times$ energy savings and a nearly two-fold reduction in latency compared to a high-performance GPU baseline, while maintaining decision quality on par with the original trained policy. These results establish physical neuromorphic inference as a practical and energy-sustainable pathway for large-scale RMFS operations.
arXiv:2606.22807v2 Announce Type: replace Abstract: As retrieval systems scale, high-quality reranking becomes increasingly important. However, most existing rerankers, whether encoder-based or decoder-based, jointly encode the query and passage, tightly coupling their computation and limiting deployment efficiency as well as flexibility. We present KaLM-Reranker-V1, a fast but not late-interaction (FBNL) reranker that decouples query and passage computation while retaining expressive relevance modeling. Built on an encoder-decoder architecture, KaLM-Reranker-V1 uses the encoder to pre-encode passages with Matryoshka embedding pooling, while the decoder models the system instruction, user instruction, and query intent; cross-attention then captures relevance between the query context and passage representations. This design makes KaLM-Reranker-V1 efficient through decoupled passage encoding, yet not late interaction, by preserving rich relevance modeling through cross-attention. We instantiate KaLM-Reranker-V1 in three sizes, Nano, Small, and Large, with 0.27B, 1B, and 4B activated parameters, respectively. Extensive experiments on BEIR, MIRACL, and LMEB demonstrate that KaLM-Reranker-V1 achieves strong reranking performance with superior efficiency. On BEIR, KaLM-Reranker-V1 achieves state-of-the-art performance, on par with strong industrial models such as the Qwen3-Reranker series; on MIRACL, despite not being extensively trained on multilingual data, KaLM-Reranker-V1 still shows excellent reranking performance. Moreover, on LMEB, reranking models demonstrate a clear advantage, with even the 0.27B Nano model remaining competitive with 7-12B embedding models.
arXiv:2606.24234v2 Announce Type: replace Abstract: Autonomous robotic inspection in maritime environments presents unique challenges for Visual Place Recognition (VPR) due to cross-scene perceptual shifts. Robots navigating ship-borne environments must transition between visually distinct domains: open decks with sparse textures and severe illumination changes, and enclosed cabins with repetitive structures and high visual ambiguity. Existing VPR methods, designed primarily for urban or indoor scenes, fail to generalize reliably across these starkly different scenarios. To address this, we propose ProteusVPR, a two-stage retrieval-refinement framework. The first stage employs any standard VPR model for initial image retrieval. The second stage introduces a geometric-visual estimation network that fuses the retrieved image with two temporally preceding frames, incorporating geometric descriptors, a local affine coordinate system, and camera azimuth encoding to achieve precise localization. To support this task, we introduce the XHZ dataset, an 8K-panoramic ship-borne dataset collected from an operational vessel, featuring multi-floor cabin structures, deck transition zones, and strict query-database separation for rigorous evaluation. Extensive experiments on the XHZ dataset demonstrate that ProteusVPR consistently improves the localization accuracy across multiple VPR backbones, reducing mean localization error by over 60\% on average and that ProteusVPR offers an effective and robust solution for precise visual localization in challenging, cross-scene maritime environments.
arXiv:2606.28815v2 Announce Type: replace Abstract: Mathswitch is an open-source project that imports mathematical concept records from sources such as Wikidata, Wikipedia, MathWorld, Encyclopedia of Mathematics, nLab, ProofWiki, and Agda-Unimath, and links records that refer to the same concept. It does not reorganize or redefine the imported content; each source retains its own structure. The current focus is on importing concept data from Wikidata and the resources it links to, with plans to expand to further sources and better concept linking. Because the concept set is approximated through queries over Wikidata's collaboratively edited graph, the imported data is noisy: some items are non-mathematical, while others are ambiguous. In this paper, we test whether a voting ensemble of LLM judges can filter this noise. We evaluate it on Wikidata items with known MathWorld identifiers as a positive control, and examine how classification changes when database identifiers are removed from context. We then inspect the cases where the judges disagree with MathWorld and group these disagreements into three categories (degenerate descriptions, narrow scope bias, and editorial-scope mismatches) that suggest different remediation strategies.
arXiv:2606.28988v2 Announce Type: replace Abstract: Machine learning for underwater acoustics is constrained by the scarcity of publicly available labeled datasets. In contrast to air-acoustic domains, where large benchmarks enable rapid model development, underwater datasets are typically small and limited in acoustic diversity, restricting robust model training and cross-domain generalization. To help address this gap, we introduce a curated underwater audio dataset derived from an open-source maritime sound archive. The dataset contains over one thousand labeled audio segments across eight biologically and mechanically relevant acoustic classes, providing an additional resource for training models in data-limited underwater environments. Additionally, we establish a lightweight Convolutional Neural Network (CNN) baseline and propose a margin-enhanced loss with feature alignment to mitigate class confusion arising from data imbalance, acoustic similarity, and cross-domain mismatch. While the baseline achieves 96.35% in-domain accuracy, evaluation on ShipsEar reveals substantial domain shift; the proposed feature alignment improve zero-shot ship detection by 42.60%, demonstrating stronger robustness under distribution mismatch. We further release a transparent curation pipeline and reproducible benchmark to support future research on imbalance mitigation, domain adaptation, and data-efficient underwater acoustic classification.
FADE: Mitigating Hallucinations by Reducing Language-Prior Dominance in Large Vision-Language Models
arXiv:2606.29431v4 Announce Type: replace Abstract: Despite the impressive capabilities of Large Vision-Language Models (LVLMs), they remain susceptible to hallucination, generating content inconsistent with the input image. Recent studies attribute this to the dominance of language priors over visual inputs and employ contrastive decoding methods to mitigate this dominance, but the mechanistic origin remains unexplored. We investigate the information flow through each transformer layer and find that attention modules consistently aggregate visual evidence, while FFN modules at critical layers act as the source of language priors. These priors can override visual evidence, causing correct predictions in intermediate layers to drift toward incorrect outputs. Based on this insight, we propose FADE (FFN Attenuation for DEcoding), a training-free method that attenuates FFN outputs to reduce language-prior dominance. Evaluations on POPE, CHAIR, and MME benchmarks across LLaVA-1.5, mPLUG-Owl2, and InstructBLIP show that FADE effectively mitigates hallucinations while preserving inference efficiency.
arXiv:2606.30238v2 Announce Type: replace Abstract: This paper studies sparse sensor placement for control of Rayleigh-B\'enard convection with multi-agent reinforcement learning. We train dense expert policies with windowed observations and distill sparse apprentice policies by supervised learning with grouped regularization on encoder input weights. The framework combines ordered non-convex grouped regularization and iterative reweighted grouped regularization, and uses a grouping construction that enforces consistent pruning across overlapping observation windows. Experiments with fixed and varying initial conditions show that Multi-Agent Transformer policies train more stably than proximal policy optimization baselines, while sparse apprentices retain control behavior comparable to dense experts. Sparsity results are strong for the proposed grouped methods across settings, including maximal sparsity in all fixed-initial-condition setting variants and maximal or near-maximal sparsity in varying-initial-condition setting variants. As an additional proof of concept, training from learned minimal sensor sets reduces per-agent observation size from 360 to 12 and preserves the overall training trend in simulation while reducing data throughput. The results provide both an interpretable basis for identifying control-relevant spatial regions and state components, and a practical pathway toward sensor-efficient control under realistic hardware constraints.
arXiv:2606.30243v2 Announce Type: replace Abstract: This paper presents KYON, a hybrid wheel-legged quadruped robot equipped with a bimanual upper body for loco-manipulation tasks. The platform features a semi-modular design with a reconfigurable lower legs, enabling both wheeled and legged locomotion depending on the environment. A design approach that places actuators in the base and uses transmission mechanisms reduces distal inertia, improving agility and dynamic performance. The robot integrates a whole-body control framework together with a reinforcement learning based policy to handle nonlinear dynamics and enhance robustness to disturbances for the execution of locomotion and manipulation tasks, independently. Experimental results demonstrate effective dynamic locomotion and bimanual manipulation, validating the platform's capability to operate in complex and unstructured scenarios.
arXiv:2607.05465v1 Announce Type: new Abstract: Complex image creation and editing often require more than a single generation or editing model. A user request may involve synthesizing images, localizing objects, segmenting regions, editing selected content, compositing intermediate assets, reading text, and enhancing the final result. Such tasks shift multimodal agents from perception-augmented reasoning to manipulation-centered visual creation, where tools must actively transform visual states rather than merely inspect them. However, existing multimodal tool-use agents are mostly optimized for perception, search, or domain-specific editing, and lack large-scale supervision for executable image-creation trajectories. In this paper, we introduce CanvasCraft, a large-scale multimodal tool-use dataset for complex image creation and editing, and \textbf{CanvasAgent}, a tool-augmented multimodal agent that learns to orchestrate heterogeneous visual tools through multi-turn interaction. CanvasCraft contains 140K fully annotated executable trajectories and 10K RL task specifications. CanvasAgent is first trained with SFT to learn executable reasoning-action trajectories, and is then optimized with GRPO using a hybrid reward that combines outcome- and process-level signals. During rollout, CanvasAgent inspects intermediate results, tracks visual assets, and adapts tool decisions to the evolving visual state. Experiments evaluate both final image quality and trajectory behavior, demonstrating the effectiveness of CanvasAgent and the proposed dataset for complex multi-tool image creation workflows.
arXiv:2607.05468v1 Announce Type: new Abstract: World Action Models (WAMs) have shown strong potential for robotic manipulation by jointly modeling visual future dynamics and executable action sequences. However, existing video-action co-training methods primarily optimize appearance-oriented video latents, which may insufficiently capture the temporally evolving geometry required for precise manipulation. We propose MECo-WAM, a Multi-Expert Co-Training World Action Model that injects action-relevant 4D geometric priors into video-action representations while preserving the original lightweight inference graph. During training, MECo-WAM combines video and action experts with a lightweight 4D expert supervised by relational targets from a frozen VGGT encoder. Asymmetric expert visibility prevents non-causal shortcuts from auxiliary geometry to action generation. To transfer geometric knowledge into the deployed video-action pathway, we introduce decayed 4D read-mask attention, which provides restricted current-frame geometric guidance early in training and progressively removes this dependency. We further propose action-aware temporal geometric distillation, which aligns within-frame geometric relations and their temporal evolution while emphasizing visual regions most relevant to robot actions. At deployment, all auxiliary 4D components are removed. Experiments on LIBERO (98.2%), RoboTwin 2.0 (92.6%), and challenging real-world manipulation tasks show that MECo-WAM improves manipulation performance without increasing inference cost.
arXiv:2607.05473v1 Announce Type: new Abstract: According to commonly consented theories, the minimum hardware requirement for gaze tracker is one camera and two light sources to realize gaze estimation with free head movements. However, in some scenarios such as eye tracking on mobile devices, it is preferable to use less components, especially light sources. We propose a gaze estimation method with one camera and one light source. A "virtual light source" is introduced, which is geometrically placed symmetrically to the real light source with respect to the camera, and generates a "virtual glint" in the acquired image. We estimate the "virtual glint" by exploiting the relationship between the distance between two pupils and two glints in the captured image, and estimate the gaze with polynomial regression assuming two light sources are available. A new normalization factor for regression method is verified, which turns out to be practical for one-glint system. The performance is proved to be acceptable, while degradation is noticed compared to system with two actual light sources.
arXiv:2607.05528v1 Announce Type: new Abstract: Metal-oxide-semiconductor field-effect transistor (MOSFET) test structures are investigated to characterize p-stop isolation implants between n-type electrodes in p-type silicon sensors. The device transfer characteristics are measured as a function of the voltage applied to the backside to extract the threshold voltage, which quantifies inter-electrode isolation, and the field-dependent mobility parameters. We present a methodology to reconstruct depth-dependent doping profiles from the threshold voltage characteristics, accounting for the localized space-charge effects and electric-field screening induced by the p-stop implants. The study evaluates the sensitivity of this technique to various p-stop geometries and doping concentrations across different wafer types. The results demonstrate the potential of MOSFET-based structures as a non-destructive diagnostic for monitoring p-stop consistency and inter-electrode isolation properties in silicon detectors.
arXiv:2607.06371v1 Announce Type: new Abstract: Chatbots powered by generative AI (e.g., OpenAI's ChatGPT and Google's Gemini) are increasingly being appropriated for emotional support and companionship. These tools offer a suite of security and privacy (S&P) controls, including model training opt-outs and memory toggles, yet how the presence of these controls influences users' attitudes toward emotionally sensitive disclosure remains understudied. We conducted a mixed-methods vignette study with 354 U.S. participants to examine how S&P controls influence users' willingness to engage with generative AI chatbots for emotional support, their perceptions of how protected they are when using these systems, and their perceptions of how effective the chatbots are for providing support. Controls enabling deletion of disclosures had the largest positive impact: these offerings outperformed technically sophisticated controls such as local-only processing and model training opt-outs, where participants expressed difficulty understanding the underlying mechanisms. Yet trust remains fragile, and participants often doubted S&P controls would function as promised. We conclude with actionable recommendations informed by our results to bridge users' comprehension gaps, build credible assurances, and properly calibrate barriers for users in distress.
arXiv:2606.30340v2 Announce Type: replace Abstract: We formulate a Bayesian framework for reconstructing doping profiles in pn-junction semiconductor devices from boundary flux measurements. The unknown doping field is modeled as a piecewise-constant function characterized by an unknown interface and two plateau concentrations, leading to a nonlinear ill-posed inverse problem governed by a Poisson-Boltzmann-type equation. To represent this structure while enabling efficient gradient-based inference, we introduce a pushforward prior constructed by mapping a latent Gaussian field with Mat\'ern-type covariance through a sigmoid transformation. The latent field is parameterized by a truncated Karhunen-Lo\`eve expansion, while the two piecewise-constant levels are represented by scalar plateau parameters. The prior yields differentiable approximations of piecewise-constant fields with controllable interface sharpness. We establish well-posedness of the Bayesian formulation by proving Lipschitz continuity of the forward map and Hellinger stability of the posterior. We then sample the posterior using the No-U-Turn Sampler (NUTS) with gradients computed by the adjoint method. Numerical experiments show that the combination of the proposed prior and NUTS provides more efficient posterior exploration than the dimension-robust preconditioned Crank-Nicolson (pCN) sampler, yielding one to two orders of magnitude larger effective sample sizes. In the known-plateau setting, the method reconstructs both planar and curved interfaces and provides spatially resolved uncertainty quantification (UQ). When the interface geometry and plateau concentrations are inferred jointly, posterior correlations reveal structural non-identifiability. These results demonstrate the effectiveness of combining pushforward priors with adjoint-gradient-based sampling for reliable UQ in nonlinear partial differential equation-constrained inverse problems with sharp interfaces.
arXiv:2606.30530v5 Announce Type: replace Abstract: The continuous integral R2 indicator is a Pareto-compliant refinement of the classical finite-weight-vector R2 indicator, used in performance assessment, bounded archiving for a-posteriori multi-objective optimization, and skyline selection in databases. This work introduces a bidirectional perspective mapping between continuous integral R2 computation and integration over unions of anchored axis-aligned boxes. After translating the ideal point of a minimization problem to the origin, approximation points become strictly positive loss vectors, and the subgraph of the lower weighted Tchebycheff envelope over the weight simplex maps to the complement of an anchored-box union in reciprocal objective space. The Jacobian gives an absolute R2 formula as a weighted complement volume with density $(x_1+\cdots+x_N)^{-(N+1)}$, while differences of R2 values become finite weighted hypervolume differences. Hence, hypervolume algorithms that emit box decompositions can be reused by replacing ordinary box volumes with closed-form weighted box integrals. For $N$ objectives, this gives an output-sensitive overhead $O(2^N M)$ for an $M$-box decomposition, or $O(M)$ for fixed $N$. Using existing box-decomposition approaches, the integral R2 can be computed in $O(n \log n)$ for $N=2,3$, in $O(n^2)$ for $N=4$, and in $O\left(n^{\lfloor (N-1)/2\rfloor+1}\right)$ for $N\geq4$, with $n$ denoting the size of the approximation set. On the lower-bound side, exact value computation has an $\Omega(n\log n)$ lower bound in the algebraic decision-tree model already in two objectives, this bound lifts to every fixed $N\geq2$, and exact computation is $\#P$-hard when $N$ is part of the input. Together, the proposed perspective mapping provides a powerful tool for transferring algorithmic and structural results between anchored-box union and hypervolume theory and integral R2 computation.
arXiv:2607.01646v2 Announce Type: replace Abstract: State-of-the-art large language model (LLM) training takes tens of thousands of graphics processing units (GPUs) for months and encounters failures across the software and hardware stack. Existing fault-tolerance mechanisms either impose non-trivial overhead during failure-free execution or suffer from prolonged recovery latency, particularly under scenarios where a small subset of compute nodes experience permanent failures. %The tradeoff between failure-free overhead and recovery latency forms a space forms a Pareto frontier We present PHOENIX to simultaneously address both optimization objectives. PHOENIX incorporates a fault-tolerance mechanism that restores LLM training via hot-swapping, namely by replacing failed nodes with spare nodes without terminating the complete job. The hot-swapping of PHOENIX is enabled by two ideas: First, it exploits an off-critical-path in-memory checkpointing mechanism for spatial redundancy. Second, it introduces a communicator reconstruction protocol that replaces failed nodes with spare nodes at runtime. PHOENIX efficiently overlaps the in-memory checkpointing with computation, thus introducing zero overhead during error-free execution. Upon permanent node failures, PHOENIX can rebuild memory states with minimal recomputation by leveraging in-memory checkpoints. We evaluate PHOENIX across scales (up to 512 NVIDIA A100 GPUs) and LLMs (up to 65B parameters), and observe zero checkpoint overhead with hot-swapping recovery completing in under 40 seconds. These results show that PHOENIX simultaneously achieves both zero-overhead error-free execution and extremely low recovery cost.
arXiv:2607.05493v1 Announce Type: new Abstract: Natural-language queries about 3D environments become actionable when responses are verifiable and metric. Verifiability requires explicit grounding to the referred 3D region, while metric answers report physical measurements in real-world units (e.g., size, thickness, clearance, and distance). Existing 3D large multimodal models (LMMs) approaches remain limited: conversational systems typically respond without explicit 3D grounding, while 3D grounding models are not designed for interactive, metric-aware dialogue. In this paper, we present Ground3D-LMM, a unified model that takes a point cloud and an optional RGB image as input and supports 3D spatial conversation with (i) point-grounded responses and (ii) metric numeric outputs at both object and part granularity, including multi-object queries. To evaluate this intersection of grounding and measurement, we define the 3D Grounded Measurement task, which requires predicting the referred 3D region and the corresponding metric quantities in real-world units. We introduce a large-scale dataset built on ScanNet and ScanNet++ datasets with dense object and part annotations and roughly 2.5M question-answer pairs spanning eight tasks, along with a manually verified test set. Extensive experiments on multiple datasets and tasks show that our proposed Ground3D-LMM model provides a strong baseline for grounded, metric-aware 3D conversational understanding. Our dataset and model are publicly available.
arXiv:2607.01880v2 Announce Type: replace Abstract: Value functions are an essential component in actor-critic based deep reinforcement learning (RL). Conventionally, these functions are trained as a regression task by minimising the mean squared error (MSE) relative to bootstrapped target values. Meanwhile, in distributional RL, a distribution of returns is modelled based on the distributional Bellman operator. This work investigates the Gaussian Histogram Loss (HL-Gauss), a recent approach that reframes value estimation as classification by encoding each scalar Bellman target as a Gaussian-smoothed categorical target. Despite its potential, applying histogram-based losses to RL presents inherent challenges, most notably the requirement to pre-define a fixed support interval, which is often complicated by the non-stationary and stochastic nature of target values typically found in RL tasks. In this work, we propose an approach that dynamically learns the lower and upper bounds of the support instead of assigning them beforehand. We derive an objective that jointly learns these bounds whilst learning the categorical representation of the scalar values, and we show that this objective forms an upper bound on the mean-squared Bellman error. Our theoretical analysis further shows that this bound is tighter than that of non-learned supports of HL-Gauss. Empirically, the proposed objective enables stable adaptation of the support interval and matches HL-Gauss-based actor-critic algorithms on most continuous-control tasks whilst improving on a subset, without requiring a pre-specified support interval.
arXiv:2607.02275v2 Announce Type: replace Abstract: We present Cadence, a Byzantine fault-tolerant multi-proposer consensus protocol with arbitrarily low block intervals, optimal resilience, and optimal fast-path latency. Cadence divides time into equally spaced slots, one block per slot, each finalized in its own consensus instance. Blocks do not build directly on their predecessor, so instances run independently and none waits for an earlier block to finish or propagate; we call this extreme pipelining, decoupling the block interval from network latency. Cadence also removes the single-leader monopoly over transaction inclusion and ordering: under multiple concurrent proposers (MCP), several validators propose for each block, and it guarantees that, under synchrony, a transaction a correct proposer includes cannot be censored or deferred (short-term censorship resistance), and that no proposer can craft its proposal in reaction to the others' (hiding). To realize extreme pipelining, we introduce a general framework that turns any one-shot consensus meeting our slot-consensus specification into a multi-shot protocol. We instantiate it for MCP with two protocols of our own: Chorus, a slot consensus whose fast path finalizes a block in an optimal three rounds, with speculative finality one round earlier, and Conductor, an orchestrator that opens slots at an even cadence, more slowly under asynchrony to keep open slots bounded. To our knowledge, Cadence is the first MCP protocol to provide short-term censorship resistance and hiding at the fast-path latency of single-leader consensus. We prove safety, liveness, censorship resistance, and hiding under partial synchrony with optimal resilience (n = 3f+1). In simulation over Monad's 200 validators with five proposers per slot, finalization averages 219 ms (167 ms to speculative finality); at a 100 ms block interval a transaction waits on average 50 ms to enter a proposal.
arXiv:2607.04107v2 Announce Type: replace Abstract: Word surprisal is a well-established computational predictor of human neural responses during language comprehension, but it remains less clear whether local semantic fit explains neural response variation beyond lexical expectation during naturalistic reading. Using the Dublin EEG-based Reading Experiment Corpus (DERCo), this study examined whether contextual semantic relevance predicts word-locked EEG activity in the N400 and P600 windows. Contextual semantic relevance was computed as an attention-aware measure of how strongly a target word is semantically connected to its recent discourse context, and it was compared with GPT-based word surprisal. Across 22 participants and 32 EEG channels, we tested both predictors using regression-based ERP analyses and generalized additive mixed models while controlling for lexical variables and repeated observations. Both predictors were reliably associated with EEG responses, but they showed partly different temporal and scalp-level patterns. Surprisal captured expectancy-related variation, whereas contextual semantic relevance showed robust effects across N400- and P600-window mean voltages, with particularly strong explanatory support in the P600 window. Model comparisons indicated that contextual semantic relevance contributed explanatory value beyond lexical controls and surprisal. These findings suggest that naturalistic reading depends on both lexical expectation and local semantic integration, and that contextual semantic relevance offers an interpretable computational link between discourse semantic fit and ERP dynamics.
arXiv:2607.04311v2 Announce Type: replace Abstract: Subject-driven and multi-element video generation are central to controllable video synthesis, but existing methods still struggle to preserve identity consistency and model complex relationships among multiple subjects. In this paper, we propose Aura, a unified framework for high-fidelity and identity-consistent video generation. To better capture scene dynamics and subject interactions, we introduce AI director-level captions that provide dense and structured descriptions of video content. We further leverage a vision-language model (VLM) with learnable queries to extract multimodal semantic features from textual and visual references, covering both global semantics and fine-grained visual cues. To bridge the representational gap between the VLM and the Diffusion Transformer (DiT), we design a two-stage alignment strategy that progressively maps VLM features into the DiT feature space. For visual conditioning, we adopt token concatenation to inject reference information directly into the generation process. To distinguish heterogeneous subject types and reduce common copy-paste artifacts, we develop a subject-aware RoPE-Shift mechanism. To further differentiate reference images of different categories, we introduce subject-aware learnable tokens. In addition, we introduce Memory Tokens to balance the training signal across examples with different numbers of reference subjects. During inference, Progressive-APG (Adaptive Prompt Guidance) further alleviates oversaturation and improves semantic alignment with user prompts. Finally, we build a high-quality video-subject image dataset through a dedicated data construction pipeline. Extensive experiments show that our method achieves state-of-the-art performance on both single-subject generation and more challenging multi-element scenarios.
arXiv:2607.04371v2 Announce Type: replace Abstract: We present Nemotron-Labs-3-Puzzle-75B-A9B, a compressed variant of Nemotron-3-Super optimized for interactive deployment. We designed the model to maximize server throughput under high user throughput constraints. In interactive serving workloads on a single 8xB200 node, Puzzle-75B-A9B achieves approximately 2x higher server throughput than Nemotron-3-Super at matched user throughput constraints. In ultra-long-context deployment on a single H100 GPU, the compressed model increases 1M-token concurrency from 1 request to 8 requests. Puzzle-75B-A9B is constructed using a multi-stage pipeline that combines the Iterative Puzzle compression framework with knowledge distillation, reinforcement learning, quantization, and a Multi-Token Prediction head. The compression process jointly optimizes heterogeneous MoE pruning, active parameter budget, and Mamba pruning to improve inference efficiency while preserving model quality. We evaluate Puzzle-75B-A9B on a broad suite of reasoning, coding, multilingual, long-context, and agentic benchmarks. Despite substantial compression, the model retains strong downstream accuracy relative to the parent model across a wide range of tasks. These results demonstrate that large hybrid MoE models can be substantially optimized for deployment efficiency while maintaining strong downstream capability. Our model is publicly available on Hugging Face.