arXiv:2607.10402v1 Announce Type: new
Abstract: Large language models (LLMs) have transformed misinformation from a primarily content-centric problem into a broader ecosystem-level security challenge. When misused, LLMs create risks beyond false content generation, enabling attacks on the social contexts, evidence sources, retrieval corpora, and verification workflows that misinformation defense depends on. In this paper, we introduce a role-layer framework to unify these risks and defenses. The role dimension characterizes LLMs as attackers, defenders, and vulnerable components of verification systems, while the layer dimension covers content, social contexts, evidence environments, and verification workflows. Guided by this framework, we organize LLM-enabled attacks, investigate LLM-based detection and verification methods, analyze vulnerabilities in LLM-centric detection paradigms, and discuss existing countermeasures against LLM-enabled attacks. Building on this synthesis, we identify three key open challenges: moving from static detection accuracy to budgeted ecosystem-level risk evaluation, hardening LLM-centered verification pipelines against adversarial manipulation, and deploying auditable human-in-the-loop verification systems for trustworthy real-world misinformation defense.
Science Journals
arXiv:2607.10750v1 Announce Type: new
Abstract: Synthetic data is widely used to train large language models because it is inexpensive to generate and easy to control. As models are increasingly deployed as agents, synthetic trajectories are likely to become an important source of training data for agentic behavior. We investigate the effects of training on synthetic agentic trajectories containing adversarial interactions, including actions such as terminating another agents process, lowering its scheduling priority, or accessing resources without authorization. We finetune Llama 3.3 70B Instruct on these trajectories, generated to approximate reinforcement learning rollouts, and evaluate the resulting models on Anthropics Agentic Misalignment suite and Apollos in context scheming scenarios. Finetuning on these trajectories consistently increases misaligned behavior. Leaking rises by roughly a factor of five over the baseline, 4.6% to 24.9%. This increase survives the removal of every adversarial action from the trajectories. Finetuning on structurally comparable trajectories generated benign from the start produce a substantially smaller effect, 15.5%. These results indicate that the misaligned disposition is introduced during the generation process and encoded diffusely throughout the trajectory, rather than being localized to the harmful actions themselves. The effect also depends on the generating model. Benign trajectories produced by Gemini 2.5 Flash induce slightly higher leaking rates than trajectories generated from identical tasks by Claude 3.7 Sonnet. In contrast, broad safety benchmarks degrade similarly across all finetuned models and therefore fail to distinguish these effects. Our results suggest that action level filtering is insufficient to ensure the safety of synthetic agentic training data and that dispositions introduced by the generating model can survive semantic inspection.
arXiv:2607.10408v1 Announce Type: new
Abstract: Creating realistic 3D human-human interactions in virtual environments is challenging due to the high degrees of freedom in the human body and the need for physically accurate poses that do not collide with each other. Traditional methods for human-human interaction are based on motion tracking or 3D body reconstruction, but lack generative capabilities. Recent generative methods enable the synthesis of individual or interacting motions via text or image input, but generally fall short in modeling close interactions. This paper introduces a novel generative model for close 3D human-human interactions using a conditional variational autoencoder (cVAE), which generates poses for one human conditioned on the pose of another, allowing for controlled and diverse interaction synthesis. To train our model, we address two underlying long-standing challenges in the field of human-human interaction: data scarcity, for which we propose an automated supervised data augmentation strategy that generates synthetic yet realistic interaction poses; and collision awareness in generative approaches, for which we propose a self-supervised loss based on a collision resolution technique using volumetric proxies to ensure physically correct interactions. We extensively evaluate the capabilities of our model, and demonstrate a wide variety of plausible and physically correct interactions, not possible to generate with current state-of-the-art methods.
arXiv:2607.11886v1 Announce Type: new
Abstract: In this paper, we propose SpectraReward, a training-free reward function that turns pretrained MLLMs into off-the-shelf reward models for image-generation reinforcement learning. Instead of asking the MLLM to judge a generated image or answer decomposed verification questions, SpectraReward measures how well the original prompt can be recovered from the generated image through a single image-conditioned, teacher-forced forward pass. We use the average image-conditioned prompt log-likelihood as the reward, directly reusing the MLLM's pretrained image-text alignment ability without preference labels, reward-model fine-tuning. We further introduce Self-SpectraReward, a special case for unified multimodal models where the policy's own understanding branch serves as the reward model for its generation branch, forming a closed-loop self-improving framework without external reward models or external knowledge. Extensive experiments validate SpectraReward through a broad image-generation RL study covering two diffusion models, three RL algorithms, nine reward MLLM backbones from four MLLM families spanning 4B to 235B parameters, and five out-of-distribution text-to-image benchmarks. Results show that both SpectraReward and Self-SpectraReward significantly and consistently improve generation performance and outperform prior MLLM-derived reward training methods. Further analysis reveals that larger reward MLLMs are not always better, while Self-SpectraReward can match or surpass much larger external reward models, suggesting that reward-policy alignment is a key factor for effective image-generation RL. Project Page: https://huangrh99.github.io/SpectraReward/
arXiv:2607.10858v1 Announce Type: new
Abstract: Although neural ordinary differential equations (NODEs) are a powerful framework for learning continuous-time dynamics, they generally do not preserve essential qualitative properties, such as positivity. We propose a structure-preserving Neural ODE framework based on nonstandard finite difference (NSFD) discretization. The learned dynamics are parameterized by nonnegative production and destruction rates, yielding an explicit, differentiable update that integrates seamlessly into standard automatic differentiation pipelines. We prove that the resulting scheme unconditionally preserves positivity for arbitrary time-step sizes while retaining first-order consistency. We outline an extension based on Patankar-type discretizations that preserves conservation laws exactly. Numerical experiments on an SIR epidemic model show that our approach generates physically meaningful trajectories, remains robust under coarse discretizations, and outperforms conventional NODEs in preserving the qualitative structure of the learned dynamics.
arXiv:2607.10465v1 Announce Type: new
Abstract: Color naming is an important part of human color perception. Its task is to allow people to describe continuous colors using discrete color categories. However, the boundaries between color categories are often unclear, and some colors may be perceived differently depending on their saturation and brightness. While certain color categories remain recognizable across a wide range of shades, others may be associated with different color names when their appearance changes. This study investigates the consistency of color naming for red, yellow, and green color categories using a free color-naming experiment. A set of 18 color samples was selected from the COLIBRI dataset to represent different shades of these colors. Participants (n = 92) were asked to freely assign color names to each sample in Kazakh, Russian, or English without being limited to predefined categories. The results show that color categories differ in their consistency. Green shades were consistently identified as green despite variations in appearance, whereas yellow shades received a wider variety of names, including gold- and brown-related descriptions. Red shades showed moderate naming consistency. Our findings suggest that some color categories occupy broader perceptual regions than others and may therefore be more robust to visual variations. The study results can be used to develop perceptually meaningful color models and color naming systems.
arXiv:2607.10052v1 Announce Type: new
Abstract: It is well known that the study of the Kolmogorov widths of a function class, which is the image of the unit ball of the $L_q$ space of an integral operator $J_K$ with the kernel $K$, is closely connected with the study of sparse approximations of the kernel $K$ with respect to the classical bilinear dictionary. Recently, it was discovered that if instead of the Kolmogorov widths we study the errors of optimal linear sampling recovery of the same classes, then we need to study sparse approximations of the kernel $K$ with respect to an adaptive dictionary, which is determined by the kernel $K$. In this paper we study this important problem of nonlinear approximation with respect to an adaptive dictionary. Also, in this paper we continue to develop the following general approach, which is related to the above nonlinear approximation problem. We study asymptotic behavior of the errors of sampling recovery not for an individual smoothness class, how it is usually done, but for the collection of classes, which are defined by integral operators with kernels coming from a given class of functions. Earlier, such approach was realized for the Kolmogorov widths and very recently for the entropy numbers.
arXiv:2607.10269v1 Announce Type: new
Abstract: Vision-Language Models (VLMs) are rapidly deployed on human-facing wearable devices such as smart glasses to enable multimodal perception and AI-assisted decision-making. While prior research has demonstrated the risks of visual prompt injection into digital image inputs of VLMs, the unique security challenges posed by the increasing integration between physical environments and wearable intelligence, such as those embodied in VLM-enabled AI glasses, remain underexplored. Toward understanding and modeling such threats, our work characterizes how malicious textual information embedded in physical environments introduces a high-priority visual channel for indirect prompt injection, where scene texts that hinder or evade human perception could hijack VLM models' behavior. Such \textit{Physical Prompt Injection Attacks} can not only disrupt normal tasks of VLM-enabled wearable devices, but also steer models to produce profane, biased, or even untruthful outputs. Using physically captured photos from AI glasses in over 200 real-world environments, our analysis identifies 6 representative threat vectors of physically injected prompts, and further evaluates their impacts on 12 VLM models. Results show that these attacks consistently manipulate model outputs across integrity- and safety-critical tasks, achieving attack success rates of up to 96\% and 60\% in simulated and real-world settings. Our analysis confirms that multiple models exhibit excessive blind trust in environmental text, ignoring the actual visual context and producing completely opposite summaries or directives. We further propose two targeted defense strategies, including a mask-based external filter and a semantic-vector-based internal detector, to effectively reduce the success rate and safety impact of these attacks.
arXiv:2607.10229v1 Announce Type: new
Abstract: Raag classification is a fundamental MIR task for Hindustani Music, with applications in recommendation, education, archiving, and intelligent search. However, raag clustering remains underexplored, as most existing approaches rely on annotated audio or labeled datasets. While annotated melodic phrases capture characteristic patterns, complete note sequences preserve temporal structure and contextual dependencies, making them more suitable for data-driven modeling. In this work, we introduce RaagBase, a notation-based text dataset consisting of note sequences from compositions by Pt. Bhatkhande. Furthermore we propose a novel graph-based representation of raag structures by modeling the dominance and absence of notes in compositions. Each composition is represented as a node, and the edges between two compositions corresponds the similarities between them based on the note frequency distribution. Further, we apply established graph clustering techniques to identify groups of similar raag compositions. Experimental results demonstrate highly coherent clusters with strong agreement to ground-truth raag labels, thereby validating both the dataset and the proposed representation. The dataset is publicly available at https://anonymous.4open.science/r/RaagBase-5427.
arXiv:2603.12842v2 Announce Type: replace
Abstract: Quadrupedal robots show great potential for valuable real-world applications such as fire rescue and industrial inspection. Such applications often require urgency and the ability to navigate agilely, which in turn demands the capability to change directions smoothly while running in high speed. Existing approaches for agile navigation typically learn a single-goal reaching policy by encouraging the robot to stay at the target position after reaching there. As a result, when the policy is used to reach sequential goals that require changing directions, it cannot anticipate upcoming maneuvers or maintain momentum across the switch of goals, thereby preventing the robot from fully exploiting its agility potential. In this work, we formulate the task as sequential local navigation, extending the single-goal-conditioned local navigation formulation in prior work. We then introduce SmoothTurn, a learning-based control framework that learns to turn smoothly while running rapidly for agile sequential local navigation. The framework adopts a novel sequential goal-reaching reward, an expanded observation space with a lookahead window for future goals, and an automatic goal curriculum that progressively expands the difficulty of sampled goal sequences based on the goal-reaching performance. The trained policy can be directly deployed on real quadrupedal robots with onboard sensors and computation. Both simulation and real-world empirical results show that SmoothTurn learns an agile locomotion policy that performs smooth turning across goals, with emergent behaviors such as controlling momentum when switching goals, facing towards the future goal in advance, and planning efficient paths.
arXiv:2603.14527v2 Announce Type: replace
Abstract: The biochemical processes underlying DNA data storage, including synthesis, amplification, and sequencing, are inherently noisy. Consequently, base-level insertion, deletion, and substitution (IDS) errors, as well as sequence-level dropouts, occur and pose major challenges for reliable data retrieval. Here we introduce DNA-MGC+, a DNA storage codec designed to enable reliable and resource-efficient data retrieval under diverse operating conditions. We evaluate DNA-MGC+ across a wide range of in silico and in vitro settings, including experiments with both Illumina and Nanopore sequencing, and show that it consistently outperforms several representative codecs from the literature. In particular, DNA-MGC+ achieves simultaneous gains in sequencing depth requirements, read cost, decoding time, storage density, and error-correction capability under explicit reliability constraints. These gains persist and become more pronounced for larger files, with DNA-MGC+ remaining reliable and efficient well beyond the practical scalability limits of the benchmarked codecs. Notable performance results include reliable decoding under IDS error rates of up to 24% in synthetic scenarios, and reliable retrieval at sequencing depths below 3x with read costs below 3.5 nts/bit under electrochemical synthesis for both Illumina and Nanopore sequencing.
arXiv:2603.16450v2 Announce Type: replace
Abstract: Apache Spark SQL is a cornerstone of modern big data analytics.However,optimizing Spark SQL performance is challenging due to its vast configuration space and the prohibitive cost of evaluating massive workloads. Existing tuning methods predominantly rely on full-fidelity evaluations, which are extremely time-consuming,often leading to suboptimal performance within practical budgets.While multi-fidelity optimization offers a potential solution, directly applying standard techniques-such as data volume reduction or early stopping-proves ineffective for Spark SQL as they fail to preserve performance correlations or represent true system bottlenecks. To address these challenges, we propose MFTune, an efficient multi-fidelity framework that introduces a query-based fidelity partitioning strategy, utilizing representative SQL subsets to provide accurate, low-cost proxies. To navigate the huge search space, MFTune incorporates a density-based optimization mechanism for automated knob and range compression, alongside an adapted transfer learning approach and a two-phase warm start to further accelerate the tuning process. Experimental results on TPC-H and TPC-DS benchmarks demonstrate that MFTune significantly outperforms five state-of-the-art tuning methods, identifying superior configurations within practical time constraints.
arXiv:2603.16524v2 Announce Type: replace
Abstract: This study presents a novel algorithm based on graph theory for the precise segmentation and measurement of detonation cells from 3D pressure traces, termed detonation lattices, addressing the limitations of manual and primitive 2D edge detection methods prevalent in the field. Using a segmentation model, the proposed training-free algorithm is designed to accurately extract cellular patterns, a longstanding challenge in detonations research. First, the efficacy of segmentation phase on two synthetic datasets is evaluated with an error of 2%. Next, 3D simulation data is used to establish performance of the graph-based workflow. The results of statistics and joint probability densities show oblong cells aligned with the wave propagation axis with 17% deviation, whereas larger dispersion in volume reflects cubic amplification of linear variability. Although the framework is robust, it remains challenging to reliably segment and quantify highly complex cellular patterns. However, the graph-based formulation generalizes across diverse cellular geometries, positioning it as a practical tool for detonation analysis and a strong foundation for future extensions in triple-point collision studies.
arXiv:2603.19526v2 Announce Type: replace
Abstract: Shape-morphing solutions (SMS) refer to a class of approximate solutions of partial differential equations (PDEs) with the distinguishing feature that they depend nonlinearly on a set of time-dependent parameters. They generalize Galerkin truncations by allowing the basis (or trial functions) to evolve in time in order to adapt to the solution of the PDE. As such, SMS are particularly suitable for reduced-order modeling as well as high fidelity simulation of multiscale systems which exhibit localized time-dependent features, such as vortices, dispersive wave packets, and shocks. Furthermore, being mesh-free, SMS is scalable for solving PDEs in higher spatial dimensions. As a special case, SMS allows the approximation of the PDE's solution by a neural network whose weights and biases depend on time. Such neural networks are known as evolutional neural networks or neural Galerkin schemes. The evolution of SMS parameters is dictated by the SMS equation, a set of ordinary differential equations derived from the Dirac-Frenkel variational principle. Over the past five years, contributions to the theory and computation of SMS have been growing rapidly. Here, we survey these developments, showcase some applications of SMS, and highlight important open problems for future research. At the same time, this review is structured to serve as a tutorial for applied mathematicians, physicist, and engineers who wish to enter this field.
arXiv:2603.21511v3 Announce Type: replace
Abstract: Zero-shot (ZS) 3D anomaly detection is crucial for reliable industrial inspection, as it enables detecting and localizing defects without requiring any target-category training data. Existing approaches render 3D point clouds into 2D images and leverage pre-trained Vision-Language Models (VLMs) for anomaly detection. However, such strategies inevitably discard geometric details and exhibit limited sensitivity to local anomalies. In this paper, we revisit intrinsic 3D representations and explore the potential of pre-trained Point-Language Models (PLMs) for ZS 3D anomaly detection. We propose BTP (Back To Point), a novel framework that effectively aligns 3D point cloud and textual embeddings. Specifically, BTP aligns multi-granularity patch features with textual representations for localized anomaly detection, while incorporating geometric descriptors to enhance sensitivity to structural anomalies. Furthermore, we introduce a joint representation learning strategy that leverages auxiliary point cloud data to improve robustness and enrich anomaly semantics. Extensive experiments on Real3D-AD and Anomaly-ShapeNet demonstrate that BTP achieves superior performance in ZS 3D anomaly detection. Code will be available at \href{https://github.com/wistful-8029/BTP-3DAD}{https://github.com/wistful-8029/BTP-3DAD}.
arXiv:2603.22042v3 Announce Type: replace
Abstract: While Vision-Language Models (VLMs) have achieved remarkable performance, their Euclidean embeddings remain limited in capturing hierarchical relationships such as part-to-whole or parent-child structures, and often face challenges in multi-object compositional scenarios. Hyperbolic VLMs mitigate this issue by better preserving hierarchical structures and modeling part-whole relations (i.e., whole scene and its part images) through entailment. However, existing approaches do not model that each part has a different level of semantic representativeness to the whole. We propose UNcertainty-guided Compositional Hyperbolic Alignment (UNCHA) for enhancing hyperbolic VLMs. UNCHA models part-to-whole semantic representativeness with hyperbolic uncertainty, by assigning lower uncertainty to more representative parts and higher uncertainty to less representative ones for the whole scene. This representativeness is then incorporated into the contrastive objective with uncertainty-guided weights. Finally, the uncertainty is further calibrated with an entailment loss regularized by entropy-based term. With the proposed losses, UNCHA learns hyperbolic embeddings with more accurate part-whole ordering, capturing the underlying compositional structure in an image and improving its understanding of complex multi-object scenes. UNCHA achieves state-of-the-art performance on zero-shot classification, retrieval, and multi-label classification benchmarks. Our code and models are available at: https://github.com/jeeit17/UNCHA.git.
arXiv:2603.22320v3 Announce Type: replace
Abstract: For decades, physics-based climate models have been used to provide insights for climate decision-making. Their application is, however, constrained by significant computational and technical demands. Machine learning (ML) emulators offer a way to reduce these high computational costs; yet, it remains challenging to use ML emulators effectively in climate research. In practice, climate scientists often bypass emulators altogether, and machine learning researchers frequently develop them as methodological showcases without proving their practical utility. The reasons are diverse, ranging from limited accessibility and a lack of specialized knowledge to broader concerns about the physical grounding of ML methods. Here, we discuss limitations and introduce a framework for guiding emulator development, considering both climate science and machine learning perspectives. We argue that designing easy-to-adopt emulators that address clearly defined tasks and demonstrate their reliability is essential. This offers a promising path towards making machine-learning approaches more relevant and usable for applied climate research.
arXiv:2607.10762v1 Announce Type: new
Abstract: Cross-modal distillation from Vision Foundation Models (VFMs) to LiDAR backbones has recently emerged as a self-supervised pretraining strategy that reduces reliance on dense point-wise annotation for 3D scene understanding. However, existing distillation pipelines typically treat the VFM as a frozen feature source and train a heterogeneous 3D backbone to match fixed image embeddings, forcing the student to bridge both the modality gap and the cross-architecture gap between dense ViT token representations and sparse 3D encoders. We propose TOLiD, a self-supervised pretraining method for LiDAR representation learning that addresses this gap by coupling a LiDAR backbone with a student Vision Transformer (ViT) initialized from a frozen VFM teacher and applying supervision over compatible patch-token representations. TOLiD converts the set of point features within each image patch frustum into a token using Frustum Pooling followed by Frustum Attention, and performs token-level distillation with visibility masking. For LiDAR-only deployment, we lift token features back to per-point representations using masked bilinear sampling to avoid patches that have limited LiDAR points. We extensively evaluate TOLiD on five heterogeneous LiDAR datasets and four cross-sensor adaptation pairs, demonstrating improved transfer with frozen backbones and lightweight heads.
arXiv:2607.10764v1 Announce Type: new
Abstract: We study sparse-array near-field beam focusing with spatial interference suppression, a problem arising in coherent satellite formations and other distributed non-terrestrial arrays. State-of-the-art designs solve it numerically through second-order cone programming (SOCP) with cutting-plane refinement, yet the achievable signal-to-interference ratio (SIR) and its link to classical adaptive beamforming have remained without an analytical characterization. We supply this characterization via a Lagrangian-dual analysis, obtaining three results. First, every optimal beamformer is a generalized matched filter against an effective spatial covariance induced by an optimal dual measure; this closed form recovers MVDR, LCMV, and SOCP-based focusing as special cases. Second, the dual measure has finite support of cardinality at most $M^2$ in general, sharpening to $M$ for uniform linear arrays ($M$ the number of array elements), which yields a finite-dimensional convergence certificate for cutting-plane methods. Third, a closed-form upper bound on the mean-SIR admits an asymptotic logarithmic scaling law in $M$ under near-collinear geometry, identifying array order, rather than the optimization algorithm, as the dominant performance factor. A Riemannian conjugate-gradient algorithm on the unit-torus manifold is developed for practical constant-modulus beamforming, and numerical results demonstrate that it closely approaches the derived performance limit.
arXiv:2607.11594v1 Announce Type: new
Abstract: Multi-scene navigation (clearing an objective in one bounded space and then crossing a portal into the next) is a defining feature of contemporary 3D games, but authoring it is laborious: every portal must have consistent endpoints on both sides, each interior must remain navigable once it is furnished, and the resulting connectivity must be kept consistent across many files. Recent large language model (LLM) and multimodal LLM (MLLM) scene generators have made single-interior synthesis dramatically cheaper, yet they produce one scene at a time and cannot, by naive repetition, yield a connected multi-scene world. We identify three obstacles that single-scene methods leave unsolved: cross-scene consistency, in-scene navigability, and the evaluation of whether a transition actually works. We present MAGIC, a prompt-to-project system that addresses all three. MAGIC is a four-stage pipeline that turns a single natural-language prompt into a runnable multi-scene game project: it plans a shared transition-aware intermediate representation, specifies each scene while enforcing portal reachability with a flood-fill validator, generates the scenes together with their transition scripts, and combines them into one project. Because existing single-scene fidelity metrics never execute a transition, we further introduce a transition-focused evaluation agent that runs each transition in play. On a new benchmark of 100 multi-scene cases, MAGIC produces an executable project for every case and reaches 0.99 precision, 0.95 recall, and 0.96 F1 on end-to-end transition identification; stage by stage, it recovers more ground-truth portals and yields markedly more navigable layouts than an LLM baseline and Holodeck. Our code is available at https://github.com/sereneee1201/MAGIC/.
arXiv:2607.09932v1 Announce Type: new
Abstract: Large language models are increasingly used to summarize clinical trial results for healthcare providers, patients, and payers, but their tendency to hallucinate poses significant risks in this high-stakes context. This study introduces a benchmark evaluation framework for measuring the faithfulness of LLM-generated clinical trial summaries across three stakeholder audiences. The framework consists of 200 stratified trials drawn from the Aggregate Analysis of ClinicalTrials.gov database, evaluated using audience-specific prompt templates and a six-dimension faithfulness annotation schema. Baseline measurements were established for GPT-4o, Claude Sonnet 4.6, and Gemini 2.5 Flash across 1,800 generated summaries scored using a cross-encoder natural language inference (NLI) model. Unsupported Claims was identified as the dominant failure mode across all three models, with a mean annotation score of 1.55 out of three. A knowledge-graph-augmented retrieval system was developed and evaluated against the baseline, producing statistically significant improvements in NLI-based faithfulness scores (entailment +0.0125, faithfulness +0.0130, p < 0.0001). Improvement pathways were model-dependent, with GPT-4o improving primarily through contradiction reduction while Claude Sonnet 4.6 and Gemini 2.5 Flash improved through increased entailment.
arXiv:2409.00786v2 Announce Type: replace
Abstract: The imitation of cursive handwriting is mainly limited to generating handwritten words or lines. Multiple synthetic outputs must be stitched together to create paragraphs or whole pages, whereby consistency and layout information are lost. To close this gap, we propose a method for imitating handwriting at the paragraph level that also works for unseen writing styles. Therefore, we introduce a modified latent diffusion model that enriches the encoder-decoder mechanism with specialized loss functions that explicitly preserve the style and content. We enhance the attention mechanism of the diffusion model with adaptive 2D positional encoding and the conditioning mechanism to work with two modalities simultaneously: a style image and the target text. This significantly improves the realism of the generated handwriting. We set a new benchmark in our comprehensive evaluation, achieving 61 % mAP and 56 % top-1 accuracy in style preservation, significantly outperforming the previous best method (37 % mAP, 30 % top-1). We are making our code publicly available for reproducibility, supporting research in this area and research into potential countermeasures: https://github.com/M4rt1nM4yr/paragraph_handwriting_imitation_ldm
arXiv:2607.10784v1 Announce Type: new
Abstract: Deploying deep learning models for automated electrocardiogram classification on resource-constrained wearable devices remains challenging due to high computational costs. To address this, we propose LSTrans, a lightweight hybrid model designed for efficient and sensitive ECG analysis. LSTrans introduces a specialized 1D convolutional backbone with an interleaved layer architecture to capture both macroscopic rhythmic trends and microscopic morphological variations. This backbone is cascaded with a Transformer encoder to model long-range temporal dependencies, incorporating Low-Rank Adaptation across critical layers to compress the model and reduce the trainable parameter space. We further employ homogeneous and heterogeneous knowledge distillation to transfer diagnostic expertise from high-capacity teacher models to the student. Experimental results on multiple benchmark datasets demonstrate that LSTrans achieves a competitive balance between diagnostic sensitivity and resource efficiency, substantially reducing peak memory footprints and training latency during downstream adaptation. The source code is available for review at https://github.com/zyee00128/LSTrans4BIBM.
arXiv:2607.11089v1 Announce Type: new
Abstract: Large Language Models (LLMs) have achieved remarkable success in complex reasoning tasks through Chain-of-Thought (CoT) prompting. However, these models often exhibit "computational overthinking," generating redundant reasoning steps that increase latency and cost without improving accuracy. Recent studies suggest that CoT trajectories can be significantly pruned, yet existing methods often rely on forcing a static thinking budget, heuristic filtering, sub-optimal early exit via classification, or expensive re-training. In this paper, we introduce OS-Pruner, a lightweight plug-in framework that formulates chain-of-thought pruning as an optimal stopping problem. Given a reasoning prefix, OS-Pruner learns whether further reasoning is worth its token cost by optimizing an explicit utility that trades off final-answer accuracy against generated length. Our novel formulation enables the model to dynamically assess the sufficient point of termination for a reasoning chain. OS-Pruner is designed to be lightweight during both training and inference, and to provide users with fine-grained control over the reasoning-effort vs. accuracy trade-off. On diverse reasoning benchmarks and base models, OS-Pruner achieves 20-60\% reduction in generation length with minimal accuracy sacrifice.
arXiv:2607.10771v1 Announce Type: new
Abstract: Matching dependency is a generalization of the functional dependency concept, which allows users to apply custom similarity functions for matching individual attributes. Matching dependencies have a wide range of applications for solving various data quality problems, such as entity resolution, data deduplication, data integration, schema matching, and many more. However, their discovery is a very computationally intensive problem, which limits their practical application.
In this paper, we describe a number of optimization techniques for HyMD - currently the state-of-the-art algorithm for the discovery of matching dependencies. These optimizations belong to both technical and scientific domains. The most important of them are: 1) a new sampling technique, 2) a faster generalization lookup technique, and 3) an improved representation of a dependency. The first one aims to raise the efficiency of inference from record pairs, while the last two are designed to speed up lattice-related operations.
To evaluate our optimizations, we implemented our version of HyMD in Desbordante, an open-source high-performance data profiler. Experiments demonstrated that they allow for a speedup of more than 40x over the state-of-the-art implementation on average, reaching a speedup greater than 170x in some cases.
Finally, the improved version of HyMD is ready to use by anyone. It comes with bidirectional Python integration, which allows calling the C++ algorithm implementation from Python programs while allowing users to supply their custom matching functions.