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Peer-reviewade publikationer — 56237 artiklar

Optimal root recovery for uniform attachment trees and $d$-regular growing trees
arXiv:2411.18614v2 Announce Type: replace Abstract: We consider root-finding algorithms for random rooted trees grown by uniform attachment. Given an unlabeled copy of the tree and a target accuracy $\varepsilon > 0$, such an algorithm outputs a set of nodes that contains the root with probability at least $1 - \varepsilon$. We focus on the algorithm introduced by Bubeck, Devroye and Lugosi (2017) and proved to be optimal by Crane and Xu (2021). We prove that, for the optimal algorithm, an output set of size $\exp(O(\log^{1/2}(1/\varepsilon)))$ suffices; this bound is sharp and answers a question of Bubeck, Devroye and Lugosi (2017). We prove similar bounds for random regular trees that grow by uniform attachment, strengthening a result of Khim and Loh (2017).
The GEST-Engine: From Event Graphs to Synthetic Video. A Full Technical Report
arXiv:2607.12231v1 Announce Type: new Abstract: We present the GEST-Engine, a complete system that goes from natural-language text to fully-annotated multi-actor video. At its core is an explicit world model: rather than encoding state as a learned latent, the engine maintains a complete, inspectable representation of the world (which actors exist, where they are, what they are doing, which objects they hold, and how events relate in time and space), expressed as a formal Graph of Events in Space and Time (GEST) and realized deterministically inside the open world of a commercial game engine driven through an open-source multiplayer scripting framework. GESTs are produced either procedurally or by an agentic text-to-GEST system in which an LLM Director plans a story through tool calls validated by a programmatic state backend, so every generated specification is executable by construction. A GEST then enters a four-stage execution pipeline: graph parsing and validation, entity and action grounding, temporal orchestration (Allen-style constraints resolved by Floyd-Warshall transitive closure), and execution and capture. In a single simulation pass the engine emits frame-aligned RGB video, dense per-pixel depth, instance segmentation, per-actor skeletal pose, per-frame pairwise spatial-relation graphs, 2D bounding boxes, event-to-frame temporal mappings, and natural-language descriptions, all at zero marginal annotation cost. We further describe an in-game world editor, runtime capability extraction, a text-generation pipeline, and a production system that renders corpora at scale across parallel virtual machines. Because every frame traces back to a semantic specification, the engine guarantees object permanence, multi-actor coordination, and temporal consistency by construction, making its output valuable as training data, evaluation benchmarks, and diagnostic tools for video understanding.
Audio-Native Speech Recognition with a Frozen Discrete-Diffusion Language Model
arXiv:2607.13013v1 Announce Type: new Abstract: Automatic speech recognition is dominated by autoregressive decoders that emit one token at a time. We ask whether a discrete diffusion language model can transcribe speech instead, refining a whole transcript in parallel over a small number of denoising steps. We train an audio-native interface for DiffusionGemma, a 26B mixture-of-experts model that generates text by uniform, random-token discrete diffusion rather than the absorbing-mask scheme common to recent diffusion language models. A frozen Whisper encoder supplies acoustic features, a lightweight projector maps them into the model embedding space, and low-rank adapters let the frozen backbone attend to the new modality. About 42M parameters are trained, which is 0.16 percent of the backbone. We find that the natural training objectives fail to ground the audio because their gradient reaches the projector only through attention that has already dismissed it. A connectionist temporal classification loss applied through the frozen output head breaks this deadlock. The resulting model reaches 6.6 percent word error rate on LibriSpeech test-clean, transcribes in roughly eight parallel steps regardless of utterance length, and uses a single adapter trained on six languages, which we evaluate here on English, Hindi, and Mandarin.
A posteriori error analysis for the Navier-Stokes equations with non-smooth data
arXiv:2607.13014v1 Announce Type: new Abstract: We study the stationary Navier-Stokes equations with Dirichlet boundary data in L2, a setting in which the limited regularity of the solution prevents the direct application of standard a posteriori error estimation techniques. To address this issue, we introduce a regularized formulation that yields a well-posed approximation of the original problem and admits a conforming finite element discretization. Using Taylor-Hood P2P1 elements, we construct a residual-based a posteriori error estimator and establish its reliability and efficiency under suitable smallness assumptions on the data. We derive computable upper and lower bounds in an appropriate norm that relate the estimator to the error between the exact solution of the original Navier-Stokes problem and its finite element approximation, showing that the estimator accurately reflects the finite element error. These results provide a rigorous foundation for the analysis and implementation of adaptive finite element methods for incompressible flows with low-regularity Dirichlet boundary data.
Vision-Based Dribbling for Humanoid Soccer via Privileged Representation Learning
arXiv:2607.12702v1 Announce Type: new Abstract: Recent advances in humanoid robotics have highlighted the importance of deployable loco-manipulation skills. Dribbling a soccer ball while evading active opponents requires simultaneous balance, precise ball control, and awareness of a dynamic adversary under onboard sensing and real-time constraints. Existing approaches typically separate perception and motion, which can be effective in controlled settings but may fail under occlusions, fast ball movements, and complex opponent interactions, since perception is not directly optimized for control. We propose an integrated approach in which a temporal depth encoder is embedded into a reinforcement learning policy through a task-specific projection layer. We apply this framework to a simulated Booster T1 humanoid robot and show that it is possible to learn vision-based, opponent-aware dribbling directly from depth observations, without explicit state estimation or privileged scene information. The learned policy achieves 100% success in nominal target-driven dribbling and 96% success with a single static obstacle, while reaching 46% success against an actively moving ball-attacker opponent. These results demonstrate that the proposed framework supports robust vision-based dribbling in nominal and moderately dynamic settings, and provides a strong foundation for handling more challenging moving-adversary scenarios.
Knowledgeless Language Models: Suppressing Parametric Recall for Evidence-Grounded Language Modeling
arXiv:2607.12831v1 Announce Type: new Abstract: Language models encode substantial factual knowledge in their parameters, which can lead to unreliable behavior when this knowledge is outdated, incomplete, or misaligned with the provided context. In this work, we study whether modifying the pretraining signal can systematically shift models away from parametric recall and toward evidence-grounded reasoning. We introduce Knowledge--''Less'' Language Models (KLLMs), a fundamentally different epistemic training paradigm for LLMs, which are pretrained on corpora in which named entities are anonymized, thereby removing a primary channel for entity-linked factual supervision. This intervention substantially reduces closed-book factual recall, while often improving performance on tasks where relevant information is provided as context. Across multiple model scales, KLLMs consistently outperform matched baselines on contextual question answering, fact verification, and hallucination detection benchmarks. Crucially, in retrieval-grounded settings with imperfect evidence, KLLMs show improved robustness and achieve up to 20--25\% relative gains over standard language models. They further exhibit better calibration, with improved ECE, Brier score, and AUROC, as well as more reliable abstention behavior. Our results demonstrate that suppressing entity-linked supervision during pretraining induces a shift in epistemic behavior: KLLMs rely less on parametric knowledge and more on external evidence, leading to improved reliability under realistic conditions. This suggests that pretraining-time control over knowledge acquisition can complement retrieval-augmented and tool-based systems by providing a more evidence-sensitive base model.
Graph Regularized PCA
arXiv:2601.10199v2 Announce Type: replace Abstract: Multivariate data often exhibit complex dependencies that violate the assumption of isotropic residual noise. For such cases, we introduce Graph Regularized PCA (GR-PCA). It is a graph-based regularization of PCA that incorporates the dependency structure of the data features by learning a sparse precision graph and biasing loadings toward the low-frequency Fourier modes of the corresponding graph Laplacian. Consequently, high-frequency signals are suppressed, while graph-coherent low-frequency ones are preserved, yielding interpretable principal components aligned with conditional relationships. We evaluate GR-PCA on synthetic data spanning diverse graph topologies, signal-to-noise ratios, and sparsity levels. Compared to mainstream alternatives, it concentrates variance on the intended support, produces loadings with lower graph-Laplacian energy, and remains competitive in out-of-sample reconstruction. When high-frequency signals are present, the graph Laplacian penalty prevents overfitting, reducing the reconstruction accuracy but improving structural fidelity. The advantage over PCA is most pronounced when high-frequency signals are graph-correlated, whereas PCA remains competitive when such signals are nearly rotationally invariant. The procedure is simple to implement, modular with respect to the precision estimator, and scalable, providing a practical route to structure-aware dimensionality reduction that improves structural fidelity without sacrificing predictive performance.
Agent Identity URI Scheme: Topology-Independent Naming and Capability-Based Discovery for Multi-Agent Systems
arXiv:2601.14567v2 Announce Type: replace Abstract: Multi-agent systems face a fundamental architectural flaw: agent identity is bound to network location. When agents migrate between providers, scale across instances, or federate across organizations, URI-based identity schemes break references, fragment audit trails, and require centralized coordination. We propose the agent:// URI scheme, which decouples identity from topology through three orthogonal components: a trust root establishing organizational authority, a hierarchical capability path enabling semantic discovery, and a sortable unique identifier providing stable reference. The scheme enables capability-based discovery through DHT key derivation, where queries return agents by what they do rather than where they are. Trust-root scoping prevents cross-organization pollution while permitting federation when desired. Cryptographic attestation via PASETO tokens binds capability claims to agent identity, enabling verification without real-time contact with the issuing authority. We evaluate the scheme across four dimensions: capability expressiveness (100% coverage on 369 production tools with zero collision), discovery precision (F1=1.0 across 10,000 agents), identity stability (formal proofs of migration invariance), and performance (all operations under 5 microseconds). The agent:// URI scheme provides a formally-specified, practically-evaluated foundation for decentralized agent identity and capability-based discovery.
Reducing Temporal Redundancy for Efficient Vision-Language-Action Inference
arXiv:2607.12287v1 Announce Type: new Abstract: Vision-Language-Action (VLA) models exhibit strong generalization for robotic manipulation, yet their high inference latency limits real time deployment. We identify two primary sources of temporal redundancy in existing VLA pipelines: repeated visual encoding of highly similar consecutive frames and multi step iterative sampling in diffusion based policies. To address this, we propose a system level acceleration strategy that reduces computation in both perception and action generation. On the perception side, we incrementally update only tokens corresponding to dynamic scene regions instead of re-encoding entire frames. On the policy side, we compress diffusion sampling into a compact 2-step schedule through efficiency oriented training while preserving action precision. Experiments on Libero, RobotWin, and Real Robot Platforms demonstrate over 2 times speedup while maintaining high performance, achieving up to 98% success rate on general manipulation benchmarks. Our codes will be released on Github.
A mixed precision algorithm for the matrix square root
arXiv:2607.12430v1 Announce Type: new Abstract: Mixed precision algorithms can significantly enhance the performance of linear algebra solvers by leveraging increasingly powerful low precision hardware while recovering working precision accuracy through, for example, iterative refinement. In this paper, we propose a novel mixed precision algorithm for computing matrix square roots. Our algorithm combines a Schur decomposition approach in low precision with iterative refinement performed through an approximate Newton method. We perform a detailed convergence analysis of the approximate Newton method. For the special case of symmetric positive definite matrices, this analysis implies that one can recover full working precision accuracy under mild conditions. Numerical experiments on x86-64 architectures indicate that our algorithm frequently reduces execution time compared with a fixed working-precision Schur algorithm.
Anticipating Decoder Side-channel Attacks in Fault-tolerant Quantum Computers
arXiv:2607.12174v1 Announce Type: cross Abstract: As quantum computing emerges as an applied technology, there is a growing need to protect quantum computers against information security attacks. This work identifies a new class of side-channel attacks against fault-tolerant quantum computers, in which the syndrome data that is sent to the decoder system is used to infer which computation (logical circuit) is taking place on the quantum computer. Our work introduces the concept of gate fingerprints, which describes those patterns present in syndrome data that indicate which logical operation took place on the quantum computer. We show different effects by which logical operations produce gate fingerprints by focusing on Clifford+T computation in the surface code. We then explore how gate fingerprint information can be used to make inferences about the circuits or algorithms run on a quantum computer. Our findings indicate that decoder systems can be a vector for side-channel attacks and thus to prevent this, decoder systems should either be secured or built by a trusted party.
Ball Differential Privacy: How to Mitigate Data Reconstruction with Less Noise
arXiv:2607.04209v2 Announce Type: replace Abstract: Vector embeddings of raw records, while not human-readable, do not preserve record privacy: an adversary can reconstruct training records from a released model even when that model is a simple convex classifier. Differential privacy (DP) is the principled defense, but its noise is calibrated to worst-case indistinguishability, hiding arbitrary single-record substitutions, including those far outside the set of plausible alternatives relevant to a reconstruction adversary. The result is noise far larger than what reconstruction robustness requires, degrading accuracy without a corresponding security benefit. We propose Ball-DP: enforcing epsilon-delta indistinguishability over single-record substitutions restricted to a ball of radius r under a distance metric d in the embedding space. A deployment facing only local reconstruction threats can choose a small r, thereby reducing noise and recovering accuracy. The radius makes the scope of the privacy claim explicit against reconstruction attacks; standard DP is recovered when r covers the entire admissible record domain. We provide noise calibrations for regularized convex learning problems under Ball-DP, and derive corresponding reconstruction-robustness certificates, called Ball-ReRo, that upper-bound an attacker's reconstruction success. By deriving the optimal finite-prior MAP reconstruction attack, we empirically audit Ball-ReRo certificates on seven benchmark learning tasks. Our experiments show that calibrating noise to Ball-DP improves utility, considerably exceeding the dilution of reconstruction robustness in high-privacy regimes, i.e., when epsilon is small.
Stabilizing Logs for Eventually Linearizable Shared Objects
arXiv:1512.08258v3 Announce Type: replace Abstract: Eventual linearizability allows a finite prefix of an execution to be inconsistent but demands linearizable behavior thereafter, making one-shot objects such as consensus easy while long-lived objects such as fetch-and-increment stay hard. We develop a Herlihy-style hierarchy for this setting, built on the observation that the right universal primitive is not consensus but a long-lived operation log. Our main tool is a \emph{stabilizing log}: we prove that an eventually linearizable $n$-process log is universal for wait-free eventually linearizable implementations of deterministic $n$-process objects, and we show that every eventually linearizable log implementation from linearizable base objects has a reachable configuration from which removing one finite prefix from every response yields a fully linearizable log. The removed prefix is the entire post-cut log state rather than only the cut operation's response, which is what makes the quotient well defined for fetch-and-cons. Together these results give an exact hierarchy: for state-robust types the largest $n$ implementable from linearizable type-$T$ objects is Herlihy's consensus number $c(T)$, and under the weaker eventual-base interpretation we obtain $\elog(T)\le c(T)$. We also characterize when the hierarchy number is a complete reduction criterion: a finite-level target type $S$ admits an exact implementability threshold $T\Rightarrow S\iff\elog(T)\ge\elog(S)$ if and only if $S$ is equivalent to the canonical eventual log at its own level. Finally, we prove a collapse theorem for solo-explainable one-shot types, covering consensus and test-and-set, and we give the first exact eventual-base lower bound for a long-lived primitive, $\elog(\FAA)=2$, via self-describing predecessor certificates that confine the base object's finite anomalies to a finite log prefix.
PathFinder: A unified approach for handling paths in graph query languages
arXiv:2306.02194v4 Announce Type: replace Abstract: Path queries are a core feature of modern graph query languages such as Cypher, SQL/PGQ, and GQL. These languages provide a rich set of features for matching paths, such as restricting to certain path modes (shortest, simple, trail) and constraining the edge labels along the path by a regular expression. In this paper we present PathFinder, a unifying approach for dealing with path queries in all these query languages. PathFinder leverages a compact representation of the (potentially exponential number of) paths that can match a given query, extends it with pipelined execution, and supports all commonly used path modes. In the paper we describe the algorithmic backbone of PathFinder, provide a reference implementation, and test it over a large set of real-world queries and datasets. Our results show that PathFinder exhibits very stable behavior, even on large data and complex queries, and its performance is an order of magnitude better than that of many modern graph engines.
Understanding before Naming! Enhancing LLM-based Method Name Prediction with Code Summarization
arXiv:2607.12467v1 Announce Type: new Abstract: Method names are critical to software quality, affecting code comprehensibility, maintainability, and developer collaboration. However, manually designing meaningful method names is challenging. Method Name Prediction (MNP), which automatically generates method names from code snippets, has recently attracted attention. Although large language models (LLMs) show promising performance for MNP, two challenges remain. First, existing evaluations mainly rely on token similarity metrics, which often fail to reflect human judgments of semantic quality. Second, current LLM-based MNP methods usually generate names through direct code-to-name mapping, which differs from the human process of understanding functionality before naming. To address these challenges, we conduct empirical studies on LLM-based evaluation and MNP strategies. We compare 6 metric-based evaluators, 5 LLM-based evaluators, and 6 human evaluators. Results show that LLM-based evaluators, especially DeepSeek-based evaluators, are more consistent with human judgments than traditional metrics. We further compare direct generation and summarization-and-refinement strategies. Results indicate that summarization and refinement generally improve the semantic quality of generated names. Case studies reveal three limitations: inaccurate summaries, semantic misalignment, and close semantic scores. Based on these findings, we propose SMNP, an MNP approach combining MNP-oriented summarization and chain-of-thought enhanced refinement. Experiments on 5 LLMs and 2 datasets demonstrate the effectiveness and robustness of SMNP.
Agent-Safety Evaluations as Load-Bearing Evidence: A Vendor-Neutral, Cross-Harness Reconstructability Metric
arXiv:2607.12469v1 Announce Type: new Abstract: Many agent-safety evaluation results are not yet load-bearing evidence: identical nominal outcomes (task success, attack success, monitor scores) may sit atop materially different evidence regimes. No vendor-neutral, runnable instrument scores reconstructability as an evaluation-validity metric: whether captured evidence can reconstruct the decision a claim depends on. This paper introduces a property-level reconstructability metric over eight decision-property classes and a cross-harness adapter emitting per-decision Evidence Sufficiency Cards backing a per-run monitor-coverage release check. It specifies a counterfactual-replay intervention protocol, implements its replayability-precondition probe, and defines a claim-evidence overclaim gap. On public and bundled traces, without new model runs, twelve-field sufficiency spans 0.458-0.833 across four inputs sharing a surface reading; replay preconditions are unmet in every scored trace. In a synthetic release-gate pair, the sufficiency gate blocks the raw variant (0.542) and passes the instrumented (0.667). Safety-evaluation claims should travel with their reconstructability vector; a reproducibility package regenerates every reported number.
TRACE: An Operational Reasoning Schema for Auditable Agentic Commitments
arXiv:2607.12480v1 Announce Type: new Abstract: This paper defines TRACE (Typed Reasoning And Commitment Evidence): a typed, versioned schema for recording reasoning traces, a reference procedure for writing records against it, and one operating discipline, no durable state change without a record. The paper argues in three layers that reasoning is not in the language model: the autoregressive mechanism natively computes association; chain-of-thought and reinforcement learning inherit its limits; and the formal constructs of reasoning theory, from Socratic procedure to Pearl's ladder, are absent as machinery. The schema answers the absence with fields and tests: the TraceRecord and its causal specialization, an eight-stage reference writer, a gate-first measurement regime, the TRACE-Bench protocol, and the consumers, memory admission, plan gating, temporal regret, and verdict reuse, whose more auditable decisions are the measure of the record. A record-consumer contract states what a record guarantees and what a consumer must honor in return, making the schema an operational interface rather than a passive document. Two worked examples run in the main text: a music-lessons argument traced from sentence to typed verdict, separating association, intervention, and prescription; and a flood search-and-rescue vignette in which a predictive world model reports confident plan success that its own support and out-of-distribution scores contradict, so the record defers the commitment, requests a bounded observation, revises append-only, and clears a different branch. The vignette is illustrative, not empirical; closed-loop evaluation is left to future work, so the contribution is the schema and its contract, not a performance claim. Appendices carry the full schema, writer algorithms and cost model, clinical and policy illustrations, the benchmark protocol, convergence metrics, and usage scenarios.
Auditable and Transparent Fully Authenticated Disk Encryption via USB Storage Interposition
arXiv:2607.12716v1 Announce Type: new Abstract: Full Disk Encryption (FDE) has become increasingly important in the last decades due to the evident confidentiality concerns. In most systems, encryption is provided by an operating system driver, through which the user can transparently access the encrypted disk after supplying the required keys (or the credentials from which those keys are derived). In this work, we explore an alternative approach: the use of an intermediate USB device placed between the host system and the external hard disk, where the encrypted data are stored. Although there are existing devices that follow this inline approach (such as RAID controllers and USB enclosures with built-in encryption), we explore the use of a general-purpose single-board computer running Linux with USB On-The-Go support (e.g. a Raspberry Pi), to provide FADE (Fully Authenticated Disk Encryption). Our system, named CC (Cryptographic Companion), performs the cryptographic operations (encryption/decryption and authentication), providing a standard USB mass-storage interface to the host (which is entirely unaware of the presence of encryption) while relying on the external USB hard disk to store the corresponding encrypted blocks. Our design provides several key advantages: flexibility, low cost, transparency, the use of generic hardware and free and open-source software, adaptability to emerging cryptographic schemes, and mitigations against malicious disk firmware. This paper presents the design and implementation of the CC and an experimental evaluation of our current research prototype, which indicates that it is sufficiently efficient for most common use cases.
Reproducible Reservoir Computing with Thermally Driven Superparamagnets: Controlling Temperature Sensitivity
arXiv:2607.12840v1 Announce Type: new Abstract: Unconventional computing systems must demonstrate robust performance under real-world environmental conditions to enable practical deployments. We have recently proposed superparamagnetic nanodot ensembles driven by strain-induced magnetoelectric coupling as exciting candidates for use as ultra-low energy consumption reservoir computing substrates. However, because their dynamics are governed by thermal activation effects, these systems are intrinsically sensitive to ambient temperature fluctuations, leading to degraded task performance when operated outside the temperature range used during training. In this paper we simulate how temperature variations affect the magnetization dynamics of such superparamagnetic ensembles, and quantify how this affects task performance. We then show how heterogeneous nanodot patterns that incorporate different sizes of nanodots with different characteristic timescales for thermal activation mitigate this problem. Benchmark results on the NARMA-10 task show that introducing optimized heterogeneity stabilizes performance of the reservoirs across a wide range of ambient temperatures (5-35{\deg}C), with little loss of ultimate performance. We also characterize the trade-off between performance and temperature stability and show that it can be tuned via reservoir hyperparameters. Our study demonstrates a key step in making these novel devices suitable for real-world deployment.
Emulated Integrity Replica: Enabling Self-Healing on FPGA SoCs via Hierarchical Twins
arXiv:2607.12298v1 Announce Type: new Abstract: Convolutional neural networks (CNNs) are increasingly being deployed on system-on-chip (SoC) platforms, where hardware-accelerated inference enables low-latency edge computing. Achieving fault tolerance on these devices remains challenging because conventional redundancy (dual/triple modular redundancy, DMR/TMR) incurs high resource cost, while software-centric methods (e.g., algorithm-based fault tolerance (ABFT), checkpoint-restart, instruction-level duplication, and software watchdogs/assertions) introduce nontrivial latency/energy overheads, reduce model accuracy, or provide inadequate coverage for accelerator-induced faults. In this paper, we propose Emulated Integrity Replica (EIR), a hierarchical digital-twin framework for FPGA SoCs that provides autonomous fault detection and recovery. Unlike DMR/TMR, which replicates hardware logic and incurs proportional area and power overheads, EIR avoids fabric-level duplication by exploiting temporal slack in the processing system (PS). During accelerator execution in the programmable logic (PL), the PS typically remains underutilized; EIR capitalizes on these idle cycles to host two complementary twins: (i) Rabbit: a coarse-grained behavioral model for rapid fault detection and (ii) Tortoise: a fine-grained gate-level model that performs precise recovery from checkpointed states. The accelerator state is captured periodically, leveraging the accelerator's execution-speed profiling to balance performance overhead and resilience. Experiments on representative workloads show that EIR achieves high empirical fault coverage relative to a DMR baseline while reducing energy and area under the evaluated fault model and workload assumptions, indicating a practical path to resilient edge-AI deployments under strict resource budgets.
How Many Tasks Are Enough for Agent Benchmark Decisions? A Replay Analysis of Public LLM Agent Benchmarks
arXiv:2607.12338v1 Announce Type: new Abstract: Agent benchmarks often compare two agents after all tasks have run, but costly evaluations make partial runs tempting. A task fraction alone does not show whether a partial run supports the same pairwise conclusion as the completed benchmark. We study this question by replaying completed public task-level records from SWE-bench, AppWorld, and tau-bench. A partial budget counts as enough only when it supports the completed benchmark's decision, covers required task groups, and leaves no more than a target fraction of comparisons unresolved. The required task fraction varies sharply. At the strict 0 percentage point threshold on a 5 percentage point budget grid, AppWorld first meets all targets at 15 percent, tau-bench at 25 percent, and SWE-bench Verified at 90 percent; SWE-bench Lite does not meet all targets by 95 percent under the primary coverage rule. Partial-evaluation reports should state how much one agent must outperform another, how tasks are selected, what coverage rule is required, what decision rule is used, and how many comparisons may remain unresolved.
GRAFT: Graph-Matched Retrieval and Fusion of Tables in Data Lakes
arXiv:2607.12717v1 Announce Type: new Abstract: Autonomous data agents resolve analytical queries by retrieving and reasoning over evidence in tabular data lakes. Existing methods score tables independently against the query and ignore the joinability and unionability that link them, returning fragmented evidence that downstream agents cannot integrate. We propose GRAFT (Graph-matched Retrieval and Fusion of Tables), structured around two principal contributions. First, we cast table retrieval as a graph matching problem between a query-derived intent graph and a heterogeneous data lake graph, and introduce IGMS, a log-determinant reward that couples semantic relevance, structural compatibility, and evidence diversity in a single objective. Second, we recast subgraph generation as a Markov decision process and learn a value function via implicit Q-learning on self-generated trajectories produced by a canonical compression operator that inverts the homomorphism. We further design a three-stage online pipeline that exploits anchor reachability, predicate admissibility, and reward monotonicity to greatly prune the candidate space before exact IGMS evaluation. On Spider and BIRD adapted to the tabular data lake setting, GRAFT achieves the best Recall, Precision, F1, and Sufficiency among point-wise, greedy-expansion, and structure-aware baselines, with relative gains of 7.8% in F1 and 10.6% in Sufficiency over the strongest baseline, while maintaining high search efficiency.
Same Loss, Same Noise, Opposite Schedules: Noise Structure and Optimizer Normalization Jointly Determine Whether Learning-Rate Cooldown Helps
arXiv:2607.12360v1 Announce Type: new Abstract: The cooldown phase of a warmup-stable-decay (WSD) learning-rate schedule, now a default in large-model pretraining, lowers the final training loss in some settings and does nothing in others. We give a provable account of which case obtains, and it turns on two properties together: the structure of the gradient noise and whether the optimizer normalizes its update. On a strongly convex objective with multiplicative (gradient-proportional) noise, stochastic gradient descent contracts geometrically at a constant learning rate, so cooldown has nothing to improve. Under the same objective and noise, sign-based and normalized methods, the standard surrogates for adaptive optimizers, settle on a noise floor of order $\eta^2$ and reach the minimizer only as the learning rate is driven to zero; any additive noise then reinstates a floor for every method. The mechanism is elementary: an SGD step shrinks in proportion to the gradient and so anneals itself, whereas a normalized step keeps unit scale and cannot. We solve the signSGD stationary law on the quadratic exactly and obtain the floor constant in closed form, prove a local form of the dissociation under $(L_0,L_1)$-smoothness, extend the floor to normalized SGD in dimension d>1 by a scale-invariance argument, and establish robustness to momentum and heavy-tailed noise. Simulation confirms every prediction, and we demonstrate the resulting noise-regime diagnostic on a real classification task with directly measured gradient noise. The mechanism explains whether cooldown helps; the interior cooldown fraction used at scale lies outside stationary landscape-and-noise geometry.
The Limits and Potentials of Local SGD for Distributed Heterogeneous Learning with Intermittent Communication
arXiv:2405.11667v2 Announce Type: replace Abstract: Local SGD is a popular optimization method in distributed learning, often outperforming other algorithms in practice, including mini-batch SGD. Despite this success, theoretically proving the dominance of local SGD in settings with reasonable data heterogeneity has been difficult, creating a significant gap between theory and practice. In this paper, we provide new lower bounds for local SGD under existing first-order data heterogeneity assumptions, showing that these assumptions are insufficient to prove the effectiveness of local update steps. Furthermore, under these same assumptions, we demonstrate the min-max optimality of accelerated mini-batch SGD, which fully resolves our understanding of distributed optimization for several problem classes. Our results emphasize the need for better models of data heterogeneity to understand the effectiveness of local SGD in practice. Towards this end, we consider higher-order smoothness and heterogeneity assumptions, providing new upper bounds that imply the dominance of local SGD over mini-batch SGD when data heterogeneity is low.
Toward Metaphor-Fluid Conversation Design for Voice User Interfaces
arXiv:2502.11554v3 Announce Type: replace Abstract: Metaphors play a critical role in shaping user experiences with Voice User Interfaces (VUIs), yet existing designs often rely on static, human-centric metaphors that fail to adapt to diverse contexts and user needs. This paper introduces Metaphor-Fluid Design, a novel approach that dynamically adjusts metaphorical representations based on conversational use-contexts. We compare this approach to a Default VUI, which characterizes the present implementation of commercial VUIs commonly designed around the persona of an assistant, offering a uniform interaction style across contexts. In Study 1 (N=130), metaphors were mapped to four key use-contexts-commands, information seeking, sociality, and error recovery-along the dimensions of formality and hierarchy, revealing distinct preferences for task-specific metaphorical designs. Study 2 (N=91) evaluates a Metaphor-Fluid VUI against a Default VUI, showing that the Metaphor-Fluid VUI enhances perceived intention to adopt, enjoyment, and likability by aligning better with user expectations for different contexts. However, individual differences in metaphor preferences highlight the need for personalization. These findings challenge the one-size-fits-all paradigm of VUI design and demonstrate the potential of Metaphor-Fluid Design to create more adaptive and engaging human-AI interactions.