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Science Journals

Peer-reviewade publikationer — 65140 artiklar

Fluorescence and Relaxation Dynamics of Cesium in Argon Matrices: Multiple Trapping Sites and Host-Guest Interactions
arXiv:2605.15840v1 Announce Type: new Abstract: We investigate the fluorescence and relaxation dynamics of Cs atoms embedded in a cryogenic argon matrix using spectroscopy measurements combined with diatomic-in-molecule (DIM) simulations. The data reveal complex emission spectra, large Stokes shifts, and slow relaxation effects, indicating strong host-guest interactions and substantial lattice reorganization. Although the spectra are superimposed on a broad background, possibly due to low-symmetry, defect-related, or grain-boundary trapping sites, the main spectral structure is consistent with two dominant trapping environments that give rise to two triplet absorption features with distinct fluorescence behavior of the doublet and singlet components. Polarization measurements further suggest that these sites may differ in symmetry, although a unique structural assignment remains difficult
Community-aware evaluation and threshold calibration for open-set plankton image recognition
arXiv:2605.15835v1 Announce Type: new Abstract: Automated plankton image recognition is increasingly used in aquatic ecosystem monitoring, but deployed classifiers inevitably encounter unseen taxa and non-target particles. Open-set recognition methods are usually evaluated with sample-level metrics such as AUROC, AUPR, and FPR@95% unknown-recall operating points, whereas ecological monitoring depends on community-level estimates of taxon abundance and diversity. This study examines the mismatch between these objectives using controlled pseudo-communities and three datasets spanning marine zooplankton imaged by ZooScan, marine phytoplankton imaged by IFCB, and freshwater plankton imaged by an in-situ camera. We define Open-Set Community Distortion (OSCD), a Bray-Curtis-style error over known taxa plus an unknown bin, with directional components distinguishing known-taxon overestimation from underestimation. Closed-set classifiers achieved high known-class accuracy, but unknown samples were often absorbed with high confidence and in structured ways. Sample-level OOD metrics were not sufficient to select ecological operating points: for MSP, FPR@95% unknown-recall thresholds produced large test-community OSCD on all three datasets mainly because true known taxa were over-rejected into the unknown bin. Community-aware threshold calibration reduced MSP OSCD relative to fixed 95% known recall on SYKE-ZooScan 2024 and SYKE-IFCB 2022; on ZooLake the fixed-recall baseline was already close to the community-aware threshold, and the best community-level method was a prototype-distance variant rather than MSP. The benefit of community-aware calibration therefore depends on validation-community representativeness and the gap between fixed recall and the community optimum. These results show that open-set plankton recognition should be evaluated as an ecological measurement problem, not only as a sample-level detection task.
Conversations in Space: Structuring Non-Linear LLM Interactions on a Canvas
arXiv:2605.15848v1 Announce Type: new Abstract: Conversational interfaces powered by large language models (LLMs) are widely used for ideation and analysis, yet their linear structure limits exploration of alternatives and management of long-running interactions. We present CanvasConvo, a conversational interface concept that transforms linear chat into a branching conversation tree embedded in a spatial canvas. CanvasConvo enables users to explore what-if scenarios by branching directly from conversational content, supporting parallel development of alternative directions. These branches are visualized on a canvas while remaining integrated with a familiar chat interface, allowing users to switch between linear and non-linear interaction. Features such as timeline-based navigation, automatic tagging and summarization, and context-aware controls (e.g., goals, reusable prompts) support structured interaction and continuity. We evaluated CanvasConvo in a 5-7 day field study with 24 participants. Our findings highlight how non-linear conversational structures support exploratory workflows and different interactions in LLM-based work.
How to Choose Your Teacher for Fine Grained Image Recognition
arXiv:2605.15689v1 Announce Type: new Abstract: Fine-grained image recognition classifies subcategories such as bird species or car models. While state-of-the-art (SOTA) models are accurate, they are often too resource-intensive for deployment on constrained devices. Knowledge distillation addresses this by transferring knowledge from a large teacher model to a smaller student model. A key challenge is selecting the right teacher, as it heavily impacts student performance. This paper introduces a teacher selection metric, \textbf{Ratio 1-2}, based on teacher prediction ratios. Extensive analysis of over one thousand experiments across 3 students, 8 teachers, and 8 datasets under 4 training strategies demonstrates that our metric improves teacher selection by 18\% over previous methods, enabling small student models to achieve up to 17\% accuracy gains. Experiment codebase is available at: \href{https://github.com/arkel23/FGIR-KD-Teacher}{https://github.com/arkel23/FGIR-KD-Teacher}.
ColPackAgent: Agent-Skill-Guided Hard-Particle Monte Carlo Workflows for Colloidal Packing
arXiv:2605.15625v1 Announce Type: new Abstract: We introduce ColPackAgent, an agent framework that autonomously runs Monte Carlo simulations of colloidal packing through a Model Context Protocol (MCP) tool server and an agent skill, whether as a standalone agent or inside an existing agent system. By harnessing the MCP server and agent skill, ColPackAgent executes a structured workflow for colloidal packing simulations, which are central to studies of phase behavior, self-assembly, and materials design. Without dedicated simulation tools and workflow instructions, general-purpose Large Language Model (LLM) agents tend to describe such workflows rather than execute them reliably. The MCP server exposes a custom-built colpack Python package that wraps HOOMD-blue hard-particle Monte Carlo, and the skill encodes a four-stage workflow contract. ColPackAgent can carry out the workflow interactively with human feedback, autonomously from an end-to-end prompt, or as autoresearch following a provided program file. We demonstrate the system in different modes with several colloidal packing simulation examples such as cube particles in 3D, a binary system of disks and capsules in 2D, and the 2D hard-disk freezing transition using autoresearch. We also compare model performance on this workflow across a panel of LLMs with 17 stage-specific prompts. This benchmark provides a stage-level check of how reliably different models follow the setup, planning, and analysis workflow. Together, these results show that pairing a domain Python package with MCP tools and a portable agent skill provides a practical route for turning a simulation toolkit into an agent-assisted research workflow.
Tuning-free Instruction-based Video Editing Via Structural Noise Initialization and Guidance
arXiv:2605.15533v1 Announce Type: new Abstract: Video editing poses a significant challenge. While a series of tuning-free methods circumvent the need for extensive data collection and model training, they often underutilize the rich information embedded within noisy latent, leading to unsatisfactory results. To address this, we propose a \textit{tuning-free, instruction-based} video editing framework. We approach video editing from the perspective of noisy latent: we design a Structural Noise Initialization Strategy (SNIS) to secure a superior editing starting point by assigning higher noise levels to edited regions (to facilitate content change) and lower noise levels to unedited regions (to maintain content consistency). We introduce a Noise Guidance Mechanism (NGM), which leverages the video prior in the generative model and effectively integrates rich information within the noisy latent to guide the denoising process, thereby preserving unedited content and overall visual coherence. Experiments show that our proposed method achieves better visual quality and state-of-the-art performance.
GAP: Geometric Anchor Pre-training for Data-Efficient Visuomotor Learning of Manipulation Tasks
arXiv:2605.15836v1 Announce Type: new Abstract: Learning visuomotor policies from scarce expert demonstrations remains a core challenge in robotic manipulation. A primary hurdle lies in distilling high-dimensional RGB representations into control-relevant geometry without overfitting. While using frozen pre-trained Vision Foundation Models (VFMs) improves data efficiency, it also shifts most task adaptation onto a small spatial pooling module, which can latch onto task-irrelevant shortcuts and lose geometric grounding when finetuned with few data samples. More broadly, pre-trained visual representations used for policy learning have been observed to struggle under even minor scene perturbations, highlighting the need for robustness-oriented inductive biases. We propose Geometric Anchor Pre-training (GAP), a simple, action-free warm-up stage that regularizes the spatial adapter before downstream imitation learning. GAP pre-trains the pooling layer on a lightweight simulated proxy task where object masks are available at no cost, encouraging the adapter to produce keypoints that lie on the object, cover its spatial extent, and remain sharp and repeatable over time. This yields stable geometric anchors that provide a reliable coordinate interface for few-shot policy learning, while keeping the VFM frozen. We evaluate GAP on RoboMimic and ManiSkill under severe data scarcity (15-50 demonstrations) and domain shift. A simple adapter regularized with GAP consistently outperforms stronger attention-based poolers and end-to-end fine-tuning, achieving 62% success on RoboMimic Can with 15 demonstrations (+16% over AFA), 63% on the long-horizon high-precision Tool Hang task with 50 demonstrations, and 61% on ManiSkill StackCube with 30 demonstrations (+11% over full fine-tuning). The proxy stage is lightweight and fully decoupled from downstream tasks, making it practical to reuse across environments and manipulation skills.
DrugSAGE:Self-evolving Agent Experience for Efficient State-of-the-Art Drug Discovery
arXiv:2605.15461v1 Announce Type: new Abstract: Building state-of-the-art (SOTA) predictive models for drug discovery requires expensive search over tools, architectures, and training strategies. Current LLM-based agents can find SOTA solutions through extensive trial and error, but they do not retain the experience accumulated along the way and therefore pay the full search cost on every new task. We propose \method (Self-evolving Agent Experience), a framework that accumulates and reuses experience across tasks to build SOTA drug discovery models efficiently. \method maintains a cross-task memory of verified skills, statistical evidence about effective strategies, and a record of recurring errors and their fixes. In some cases, \method transfers a working solution directly without test-time search. In 33 molecular property prediction tasks, \method ranks first among nine SOTA agents in a single-task setting. With memory accumulated from 16 smaller tasks, \method achieves an averaged normalized score of 0.935 on 17 held-out tasks in a cross-task evaluation setting and outperforms all baseline agents by 10-30\% in a zero-test-time search regime. In summary, our work shows the advantage of cross-task memory for efficient SOTA model development in drug discovery.
A Variational Lagrangian Framework for Log-Homotopy Particle Flow Filters
arXiv:2605.15379v1 Announce Type: new Abstract: The log-homotopy particle flow filter resolves the Bayesian update by transporting particles along a continuous trajectory in pseudo-time. However, the governing partial differential equation for the flow velocity is fundamentally underdetermined, admitting an infinite family of valid solutions. In this work, we regard the particle flow as the motion of a pressureless inviscid fluid. We define a Lagrangian action based on the kinetic energy of the system, subject to the constraints imposed by the continuity equation and the log-homotopy evolution. By applying the principle of least action, we obtain the Euler--Lagrange equations for the optimal flow, which yields an irrotational potential flow structure. We show that this variational framework yields a coupled Hamilton--Jacobi equation structurally isomorphic to Madelung's hydrodynamic formulation of quantum mechanics. In this analogy, the log-homotopy constraint acts as a generalized quantum potential that generates the force required to guide the probability fluid along the exact Bayesian update path. Finally, we derive the material acceleration of the flow, shifting the formulation from a kinematic to a dynamical description. This perspective could enable the application of higher-order symplectic integrators for improved numerical stability and provide a physics-based metric for adaptive stiffness detection in high-dimensional filtering.
Exploration of $k$-edge-deficient temporal graphs in linear time
arXiv:2605.15833v1 Announce Type: new Abstract: We study the Temporal Exploration problem, where an agent must visit all vertices of a temporal graph while traversing at most one available edge per time step. Unlike static graphs, which can be explored in linear time, temporal constraints can substantially increase exploration time even when every snapshot of the graph is connected. To better understand the source of this complexity, we focus on a near-static setting and consider always-connected $k$-edge-deficient temporal graphs, in which each snapshot is connected and differs from a fixed underlying $n$-vertex graph by at most $k$ edges. Although such graphs are structurally close to static graphs, they can still exhibit non-trivial temporal behaviour. Prior work showed that these graphs can be explored in $O(kn \log n)$ time steps and established a lower bound of $\Omega(n \log k)$, leaving open whether linear-time exploration in $n$ is possible. We resolve this question by showing that any always-connected $k$-edge-deficient temporal graph admits an exploration schedule of length $O(nk \log k)$. Moreover, given such a temporal graph, the corresponding exploration schedule can be computed in polynomial time. The obtained bound is linear in the number of vertices up to a factor depending only on $k$, removes the extraneous logarithmic dependence on $n$, and is nearly optimal. In particular, for constant $k$, our result yields an order-optimal $\Theta(n)$ exploration time, showing that temporal exploration in this near-static regime essentially retains the linear-time character of static graph traversal.
Heuristic-Based Merging of HPC Traces to Extend Hardware Counter Coverage
arXiv:2605.15832v1 Announce Type: new Abstract: This work extends a framework for predicting the performance of High-Performance Computing (HPC) workloads using Machine Learning (ML). A common limitation in performance modeling is the restricted number of hardware counters that can be collected simultaneously. To address this, we propose a heuristic-based methodology to merge execution traces from multiple runs, each instrumented with a different set of hardware counters. Our approach matches computation bursts across executions by analyzing MPI structure, timing, and communication patterns. This process enables the construction of a unified dataset that includes a wider set of hardware features without relying on multiplexing. The output is a new synthetic trace with all merged counters, which can be used both for HPC performance prediction and for conventional performance analysis. The methodology has been validated on MareNostrum5 machine with a range of kernels and real applications. Results show that the merged counters maintain acceptable accuracy depending on the application, and can be directly used to train ML models on a richer feature space without prior counter selection.
Caesar: A Deductive Verifier for Probabilistic Programs
arXiv:2605.15827v1 Announce Type: new Abstract: Caesar is a deductive verifier for probabilistic programs. At its core lies HeyVL, a quantitative intermediate verification language based on the real-valued logic HeyLo. HeyVL allows users to express a probabilistic program, its specifications, and proof rules in a programming-language style, so that new proof rules can be easily integrated into the verifier. Caesar translates HeyVL programs into verification conditions, which are then checked using the Z3 SMT solver. It also includes a backend based on probabilistic model checking for a subset of HeyVL. We report on the results of five years of development of Caesar, highlighting its main features and architecture. In particular, we describe recent improvements such as additional proof rules, a model-checking backend, and better diagnostics.
Intrinsic Wasserstein Rates for Score-Based Generative Models on Smooth Manifolds
arXiv:2605.15822v1 Announce Type: new Abstract: Score-based generative models are trained in high-dimensional ambient spaces, yet many data distributions are supported on low-dimensional nonlinear structures. We prove that, for compact $d$-dimensional smooth manifolds $\mathcal{M} \subset [0,1]^D$ with $d > 2$ and $\beta$-H\"older densities strictly positive on $\mathcal{M}$, a variance-preserving SGM estimator attains the intrinsic Wasserstein--1 sample exponent $\tilde{\mathcal{O}}(D^{\mathcal{O}_\beta(d)}n^{-(\beta+1)/(d+2\beta)})$, up to logarithmic factors and explicit geometry and density factors. The full nonasymptotic bound explicitly isolates the finite-order geometry envelope, H\"older radius, density lower bound, ambient dependence, and finite-order correction terms. The analysis separates score approximation into a large-noise tangent-cell regime and a small-noise projection-centered, de-Gaussianized Laplace regime. The key technical ingredient is a ReLU implementation of nearest-projection coordinates via finite intrinsic anchors and Gauss--Newton iterations, rather than approximating the manifold projection as a black-box high-dimensional smooth map. Consequently, for families with polynomially controlled geometry and density lower bounds, the constructed score-network parameters have polynomial ambient dependence.
BootstrapAgent: Distilling Repository Setup into Reusable Agent Knowledge
arXiv:2605.15815v1 Announce Type: new Abstract: Code agents increasingly help developers work with unfamiliar repositories, but every such task depends on a costly prerequisite: bootstrapping the repository into a usable development state. This process requires substantial trial-and-error exploration, yet the resulting knowledge--resolved dependencies, repair strategies--stays trapped in a single conversation, unavailable to future agents. We therefore formulate repository bootstrapping as a reusable startup knowledge problem and introduce BootstrapAgent, a multi-agent framework that distills the heuristics discovered during bootstrap exploration into a persistent, verifiable, agent-consumable .bootstrap contract. Through evidence extraction, structured planning, deterministic Docker-based verification, and trace-driven repair, BootstrapAgent generates a contract covering environment setup, diagnostic checks, minimal verification, and accumulated repair knowledge. We further propose warm repair with clean replay to accelerate iterative debugging without sacrificing cold-start reproducibility, and a delta repair with sanity check to prevent reward hacking. Experiments on three benchmarks show that BootstrapAgent achieves a 92.9% success rate, outperforming the baseline by over 10% while reducing downstream agent token usage by 25.9% and build time by 22.3%. Our code is available at https://github.com/Vossera/BootstrapAgent.
Efficiently Solving Mixed-Hierarchy Games with Quasi-Policy Approximations
arXiv:2602.01568v2 Announce Type: replace Abstract: Multi-robot coordination often exhibits hierarchical structure, with some robots' decisions depending on the planned behaviors of others. While game theory provides a principled framework for such interactions, existing solvers struggle to handle mixed information structures that combine simultaneous (Nash) and hierarchical (Stackelberg) decision-making. We study N-robot forest-structured mixed-hierarchy games, in which each robot acts as a Stackelberg leader over its subtree while robots in different branches interact via Nash equilibria. We derive the Karush-Kuhn-Tucker (KKT) first-order optimality conditions for this class of games and show that they involve increasingly high-order derivatives of robots' best-response policies as the hierarchy depth grows, rendering a direct solution intractable. To overcome this challenge, we introduce a quasi-policy approximation that removes higher-order policy derivatives and develop an inexact Newton method for efficiently solving the resulting approximated KKT systems. We prove local exponential convergence of the proposed algorithm for games with non-quadratic objectives and nonlinear constraints. The approach is implemented in a highly optimized Julia library (MixedHierarchyGames.jl) and evaluated in hardware and simulated multi-agent experiments, demonstrating real-time convergence for complex mixed-hierarchy information structures.
ExplainerPFN: Towards tabular foundation models for model-free zero-shot feature importance estimations
arXiv:2601.23068v2 Announce Type: replace Abstract: Computing the importance of features in supervised classification tasks is critical for model interpretability. Shapley values are a widely used approach for explaining model predictions, but require direct access to the underlying model, an assumption frequently violated in real-world deployments. We investigate whether meaningful feature attributions can be obtained in a zero-shot setting, using only the input data distribution and no evaluations of the target model. Because multiple models can produce identical predictions yet yield different Shapley decompositions, the mapping from data to attributions is not uniquely identifiable. We therefore target attributions that are "true to the data" rather than "true to the model", learning a posterior mean attribution under a meta-training prior. To this end, we introduce ExplainerPFN, a tabular foundation model built on TabPFN, pretrained on synthetic structural causal datasets supervised with exact or near-exact Shapley values, that predicts feature attributions for unseen tabular datasets without model access, gradients, or example explanations. Our contributions are fourfold: (1) we show that few-shot surrogate explainers achieve high SHAP fidelity with as few as two reference observations; (2) we propose ExplainerPFN, the first zero-shot method for estimating Shapley-value-style feature attributions without access to the underlying model or reference explanations, providing a principled attribution where no existing explainer can be applied; (3) we release an open-source implementation including the full training pipeline and synthetic data generator; and (4) through extensive experiments on real and synthetic datasets, we show that ExplainerPFN achieves performance competitive with few-shot surrogate explainers that rely on 2-10 SHAP examples.
Structures of elastoinertial turbulence in pipe flow
arXiv:2601.15637v2 Announce Type: replace Abstract: Elastoinertial turbulence (EIT) is a self-sustaining chaotic state resulting from the interplay between inertia and elasticity in the flow of dilute polymeric solutions, and its emergence is believed to limit the achievable drag reduction in turbulence flow using polymer additives. In the present study, we introduce a viscoelastic variant of spectral proper orthogonal decomposition (VESPOD) that decomposes velocity and polymeric stress fields of EIT together into well-defined orthogonal oscillating modes such that the decomposition is optimal in the terms of the total mechanical energy of the flow. Using this technique, we investigate the dominant coherently evolving structures underlying the dynamics of EIT in axisymmetric pipe flow. By analyzing distinct peaks in the leading eigenvalue of the VESPOD eigenvalue spectrum, we find that the dynamics of EIT in pipe flow is dominated by three distinct families of traveling waves, where the higher wavenumber structures of each family are simple harmonics of their respective fundamental waves. The radial velocity fields of the traveling waves are characterized by the formation of large-scale structures spanning the pipe radial direction. However, the polymeric stress fields corresponding to them are characterized by the formation of thin inclined sheets of high stress fluctuations at the critical layers of the respective waves, i.e.~ the locations where the wave speed of the VESPOD mode matches the mean streamwise velocity. Additionally, these sheets exhibit nested structures, where the polymeric sheets of faster waves are confined by those of the immediately slower waves.
RealRep: Generalized SDR-to-HDR Conversion via Attribute-Disentangled Representation Learning
arXiv:2505.07322v4 Announce Type: replace Abstract: High-Dynamic-Range Wide-Color-Gamut (HDR-WCG) technology is becoming increasingly widespread, driving a growing need for converting Standard Dynamic Range (SDR) content to HDR. Existing methods primarily rely on fixed tone mapping operators, which struggle to handle the diverse appearances and degradations commonly present in real-world SDR content. To address this limitation, we propose a generalized SDR-to-HDR framework that enhances robustness by learning attribute-disentangled representations. Central to our approach is Realistic Attribute-Disentangled Representation Learning (RealRep), which explicitly disentangles luminance and chrominance components to capture intrinsic content variations across different SDR distributions. Furthermore, we design a Luma-/Chroma-aware negative exemplar generation strategy that constructs degradation-sensitive contrastive pairs, effectively modeling tone discrepancies across SDR styles. Building on these attribute-level priors, we introduce the Degradation-Domain Aware Controlled Mapping Network (DDACMNet), a lightweight, two-stage framework that performs adaptive hierarchical mapping guided by a control-aware normalization mechanism. DDACMNet dynamically modulates the mapping process via degradation-conditioned features, enabling robust adaptation across diverse degradation domains. Extensive experiments demonstrate that RealRep consistently outperforms state-of-the-art methods in both generalization and perceptually faithful HDR color gamut reconstruction.
Statistical Effort Modelling of Game Resource Localisation Attacks
arXiv:2603.04261v2 Announce Type: replace Abstract: Evidence on the effectiveness of Man-At-The-End (MATE) software protections, such as code obfuscation, has mainly come from limited empirical research. Recently, however, an automatable method was proposed to obtain statistical models of the required effort to attack (protected) software. The proposed method was sketched for a number of attack strategies but not instantiated, evaluated, or validated for those that require human interaction with the attacked software. In this paper, we present a full instantiation of the method to obtain statistical effort models for game resource localisation attacks, which represent a major step towards creating game cheats, a prime example of MATE attacks. We discuss in detail all relevant aspects of our instantiation and the results obtained for two game use cases. Our results confirm the feasibility of the proposed method and its utility for decision support for users of software protection tools. These results open up a new avenue for obtaining models of the impact of software protections on reverse engineering attacks, which will scale much better than empirical research involving human participants.
Toward Natural and Companionable Virtual Agents via Cross-Temporal Emotional Modeling
arXiv:2605.15812v1 Announce Type: new Abstract: Recent advances in foundation models have enabled conversational agents that aim for sustained companionship rather than mere task completion. Yet most still remain unable to support natural, long-term companion-like interactions, resulting in experiences that feel episodic and inauthentic. We argue that current agents overlooked cross-temporal modeling of agents' social behaviors and internal emotions: generated behaviors rarely influence an agent's emotional state, and emotional states seldom shape subsequent behaviors. We present Cross-Temporal Emotion Modeling (CTEM), a framework that links long-term behavioral history to moment-to-moment emotional expression. CTEM establishes a closed loop where past experiences update an evolving emotional state; this state conditions immediate interactions; and user feedback continually revises both memory and emotional state, enabling reflection and anticipation. We instantiate CTEM as Auri, a companion agent on an instant-messaging platform, and report a 21-day in-the-wild study showing that CTEM shows improvements in perceived naturalness, coherence, and emotional harmony.
Diversified Residual Symbolic Regression
arXiv:2605.15809v1 Announce Type: new Abstract: Symbolic regression (SR) aims to discover explicit mathematical expressions that explain observed data and is widely used in domains where interpretability is essential. Because interpretability requires expressions to reflect meaningful regularities, SR is sensitive to observations that deviate from the dominant relationship. Such irregular observations, or outliers, are common in real-world data and can hinder SR from identifying underlying regularities. Robust regression mitigates this by downweighting observations with large residuals. However, deciding which observations should be treated as outliers is often ambiguous and depends on user interpretation and domain knowledge, a perspective largely overlooked in existing SR studies. This motivates approaches that present multiple candidate expressions, allowing users to examine different residual patterns and choose expressions consistent with their expertise. We propose diversified residual symbolic regression (DRSR), which achieves high predictive accuracy while promoting diversity with respect to residual patterns based on the Quality-Diversity paradigm. DRSR collects multiple expressions that fit the data well but differ in how residuals are distributed, enabling post-search selection aligned with domain knowledge. On a synthetic mixture dataset, DRSR produces more diverse expressions than conventional SR while capturing multiple underlying relationships. On a real-world astronomical dataset, DRSR discovers multiple expressions consistent with known physical relationships.
TFGN: Task-Free, Replay-Free Continual Pre-Training Without Catastrophic Forgetting at LLM Scale
arXiv:2605.15053v2 Announce Type: replace Abstract: Continually pre-training a large language model on heterogeneous text domains, without replay or task labels, has remained an unsolved architectural problem at LLM scale. Existing methods rely on replay buffers, task identifiers, regularization penalties that scale poorly, or sentence-classification-scale evaluation. We introduce TFGN, an architectural overlay for transformer language models that produces input-conditioned, parameter-efficient updates while leaving the rest of the transformer unchanged. On six heterogeneous text domains (Prose, Python, Math, Biomedical, Chinese, JavaScript) at 1B tokens per phase across three model scales (~398M, ~739M, ~9B) and two regimes (From-Scratch and Retrofit), TFGN achieves backward transfer of -0.007 at LLaMA 3.1 8B Retrofit, HellaSwag retention 0.506/0.504/0.510, and >=99.59% L2-orthogonal gradient separation between domain pairs - with no replay, no task IDs, no Fisher penalty. The same matrices show positive cross-domain forward transfer: held-out JavaScript PPL drops 26.8% at LLaMA-8B Retrofit and 62.0% at GPT-2 Medium From-Scratch purely from Python training. Two extensions on the same substrate close further open problems. A closed-loop meta-control layer (Extension A) reduces forgetting by an additional 81% at ~398M, mapping onto the System A and System M roles of Dupoux et al. (arXiv:2603.15381). An operator-level plan vector (Extension B) reshapes forward-pass behavior at 99.96% cosine fidelity over 30 source->target pairs. The architectural insight is a Read/Write decomposition: the forward pass is fully dense, while cross-domain parameter updates are structured so prior-domain subspaces are not written to. To our knowledge, TFGN is the first architecture that simultaneously closes catastrophic forgetting at LLM scale, realizes a closed-loop autonomous-learning meta-controller, and carries an operator-level latent planner.
Embedding-perturbed Exploration Preference Optimization for Flow Models
arXiv:2605.15803v1 Announce Type: new Abstract: Recent advancements have established Reinforcement Learning (RL) as a pivotal paradigm for aligning generative models with human intent. However, group-based optimization frameworks (e.g., GRPO) face a critical limitation: the rapid decay of intra-group variance. As the distinctiveness among samples within a group diminishes, the variance approaches zero. This eliminates the very learning signal required for optimization, rendering the process unstable and forcing the policy into premature stagnation or reward hacking. Existing strategies, such as varying the initial noise or increasing group sizes, often fail to address this fundamental issue, resulting in training instability or diminishing returns. To overcome these challenges, we propose $\textbf{Embedding-perturbed Exploration Preference Optimization (}E^2\textbf{PO)}$, a novel framework that sustains optimization through embedding-level perturbation. Our method introduces structured, embedding-level perturbations within sample groups, guaranteeing a robust variance that preserves the discriminative signal throughout the training process. Extensive experiments demonstrate that our approach significantly outperforms state-of-the-art baselines, achieving a more faithful alignment with human preference.
From Gridworlds to Warehouses: Adapting Lightweight One-shot Multi-Agent Pathfinding for AGVs
arXiv:2605.15799v1 Announce Type: new Abstract: Multi-agent pathfinding (MAPF) under one-shot planning is a core component of warehouse automation, yet classical formulations typically assume four-connected 2D grids with unit-time moves in four directions. To fill reality gaps while still being trackable with discrete combinatorial search, this work proposes a more practical counterpart tailored to differential-drive AGVs. We term this multi-agent warehouse pathfinding (MAWPF), featured with four constraints: (i) agent actions are restricted to straight motion and in-place rotation; (ii) rotations require multi-step costs; (iii) acceleration and deceleration are considered, and; (iv) follower collisions are prohibited to prevent rear-end crashes. To solve MAWPF efficiently, we adapt representative suboptimal MAPF algorithms-PP, LNS2, PIBT, and LaCAM-and conduct comprehensive benchmarking. Our experiments reveal that PP and LNS2 struggle to solve instances with many agents, while PIBT-based approaches achieve preferable scalability with increased solution cost. We believe that these constitute an important step toward adapting classical gridworld MAPF to operational warehouse setups.
Event-based spatiotemporal networks for modelling emergent phenomena in complex systems
arXiv:2605.15798v1 Announce Type: new Abstract: Complex systems display emergent phenomena that vary significantly across spatial and temporal scales. These variations originate from fine-grained system processes, yet arriving at macroscopic dynamics from micro-level data -- particularly when large, high-resolution datasets are available -- remains a persistent challenge. Here we develop event-based spatiotemporal networks, a computational modelling framework that encodes system processes as discrete events anchored in space and time. Event-based spatiotemporal networks offer a unified, flexible and efficient approach to generate emergent behaviour in complex systems across space and time from these events. We demonstrate the effectiveness of event-based spatiotemporal networks through two illustrative real-world applications. First, following a local outbreak of a novel respiratory pathogen in the Netherlands, spatiotemporal networks enable fine-grained tracking of transmission routes and infection patterns through space and time. Second, we use spatiotemporal networks to model propagation of delays in a public transportation system (S-bahn) around Z\"urich, Switzerland. We also discuss broader uses of event-based spatiotemporal networks in fields like developmental biology and community ecology, where focusing on events rather than static system states can improve data analysis, simulation, and collection strategies.