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Science Journals

Peer-reviewade publikationer — 61547 artiklar

CAP: Controllable Alignment Prompting for Unlearning in LLMs
arXiv:2604.21251v5 Announce Type: replace Abstract: Large language models (LLMs) trained on unfiltered corpora inherently risk retaining sensitive information, necessitating selective knowledge unlearning for regulatory compliance and ethical safety. However, existing parameter-modifying methods face fundamental limitations: high computational costs, uncontrollable forgetting boundaries, and strict dependency on model weight access. These constraints render them impractical for closed-source models, yet current non-invasive alternatives remain unsystematic and reliant on empirical experience. To address these challenges, we propose the Controllable Alignment Prompting for Unlearning (CAP) framework, an end-to-end prompt-driven unlearning paradigm. CAP decouples unlearning into a learnable prompt optimization process via reinforcement learning, where a prompt generator collaborates with the LLM to suppress target knowledge while preserving general capabilities selectively. This approach enables reversible knowledge restoration through prompt revocation. Extensive experiments demonstrate that CAP achieves precise, controllable unlearning without updating model parameters, establishing a dynamic alignment mechanism that overcomes the transferability limitations of prior methods.
Orientation-Dependent Protein Binding at Nanoparticle Interfaces
arXiv:2604.26086v2 Announce Type: replace Abstract: Accurate quantification of protein-nanoparticle interactions is essential for applications in nanobiotechnology, nanomedicine, and drug delivery. Motivated by recent computational and experimental work, we combine coarse-grained united-atom (UA) models with molecular docking to characterize protein adsorption on SiO_2 nanoparticles. We construct orientation-resolved heatmaps in which polar and azimuthal angles uniquely specify the relative protein-nanoparticle pose, and the map amplitude reports binding propensity via the minimum UA adsorption energy or the docking score. Each angular bin corresponds to a distinct docked complex, enabling systematic comparison of binding geometries across models. To relate docking score landscapes to Boltzmann-averaged UA adsorption energetics, we analyze eight birch pollen allergen proteins previously studied experimentally. Similarity between the two orientational distributions is quantified using the Jensen-Shannon divergence (JSD). We find encouraging agreement between the two approaches in several cases, while also identifying limitations and routes for improvement, including optimized angular resolution and iterative refinement of interaction parameters. Overall, this framework provides a quantitative bridge between coarse-grained energetics and docking outputs at protein-nanoparticle interfaces, supporting improved predictive modeling and mechanistic insight into protein-nanoparticle binding landscapes.
Video Models Can Reason with Verifiable Rewards
arXiv:2605.15458v1 Announce Type: new Abstract: Video diffusion models have made rapid progress in perceptual realism and temporal coherence, but they remain primarily optimized for plausible generation rather than verifiable reasoning. This limitation is especially pronounced in tasks where generated videos must satisfy explicit spatial, temporal, or logical constraints. Inspired by the role of reinforcement learning with verifiable rewards (RLVR) in reasoning-oriented language models, we introduce VideoRLVR, a practical recipe for optimizing video diffusion models with rule-based feedback. VideoRLVR formulates video reasoning as the generation of verifiable visual trajectories and consists of an SDE-GRPO optimization backbone, dense decomposed rewards, and an Early-Step Focus strategy for efficient training. The Early-Step Focus strategy restricts policy optimization to the early denoising phase, reducing training latency by about 40% while preserving performance. We evaluate VideoRLVR on Maze, FlowFree, and Sokoban, three procedurally generated domains with objective success criteria. Across these tasks, VideoRLVR consistently improves over supervised fine-tuning baselines, with dense decomposed rewards proving especially important in low-success-rate settings. Our RL-optimized model also outperforms the evaluated proprietary and open-source video generation models on these verifiable reasoning benchmarks and out-of-domain benchmarks. These results suggest that verifiable RL can move video models beyond perceptual imitation toward more reliable rule-consistent visual reasoning.
FutureWorld: A Live Reinforcement Learning Environment for Predictive Agents with Real-World Outcome Rewards
arXiv:2604.26733v4 Announce Type: replace Abstract: Live future prediction refers to the task of making predictions about real-world events before they unfold. This task is increasingly studied using large language model-based agent systems, and it is important for building agents that can continually learn from the real world. It can provide a large number of prediction questions grounded in diverse real-world events, while preventing answer leakage. To leverage the advantages of future prediction, we present FutureWorld, a live agentic reinforcement learning environment that closes the training loop between prediction, outcome realization, and parameter updates. Specifically, we modify and extend verl-tool, resulting in a new framework that we call verl-tool-future. Unlike standard reinforcement learning training frameworks that rely on immediate rewards, verl-tool-future stores prediction-time rollouts, backfills rewards after real-world outcomes become available, and then replays the completed trajectories for policy update. Across three open-source agents, successive FutureWorld training rounds lead to consistent improvements in prediction accuracy, probabilistic scoring, and calibration, demonstrating that delayed real-world outcome feedback can serve as an effective reinforcement learning signal.
Empowering Robot Teleoperation: Exploring the Synergies Between Devices and Manipulator Controllers in a Comparative Study
arXiv:2511.07720v2 Announce Type: replace Abstract: Robot learning empowers the robot system with human brain-like intelligence to autonomously acquire and adapt skills through experience, enhancing flexibility and adaptability in various environments. Aimed at achieving a similar level of capability in large language models (LLMs) for embodied intelligence, data quality plays a crucial role in training a foundational model with diverse robot skills. In this study, we investigate the collection of data for manipulation tasks using teleoperation devices. Different devices yield varying effects when paired with corresponding controller strategies, including position-based inverse kinematic (IK) control, torque-based inverse dynamic (ID) control, and optimization-based compliant control. Analysis of experimental results suggests the importance of the relationship between teleoperation devices and controllers for real tasks.
Distributed Adaptive Estimation with ISS Guarantees for Sensor Networks with Partially Unknown Source Dynamics
arXiv:2511.07646v2 Announce Type: replace Abstract: This paper studies distributed adaptive estimation over sensor networks with partially unknown source dynamics. We present parallel continuous-time and discrete-time designs in which each node runs a local adaptive observer and exchanges information over a directed graph. For both time scales, we establish stability of the network coupling operators, prove boundedness of all internal signals, and show convergence of each node's estimate to the source despite model uncertainty and disturbances. We further derive input-to-state stability (ISS) bounds that quantify robustness to bounded process noise. A key distinction is that the discrete-time design uses constant adaptive gains and per-step regressor normalization to handle sampling effects, whereas the continuous-time design does not. A unified Lyapunov framework links local observer dynamics with graph topology. Simulations on star, cyclic, and path networks corroborate the analysis, demonstrating accurate tracking, robustness, and scalability with the number of sensing nodes.
Neural Point-Forms
arXiv:2605.15524v1 Announce Type: new Abstract: Point cloud learning often rests on the premise that observed samples are noisy traces of an underlying geometric object, such as a manifold embedded in a high-dimensional feature space. Yet much of this geometry is not captured directly by coordinates, pairwise distances, or learned graph neighborhoods alone. In the smooth setting, differential forms are devices to encode higher order tangency information. In this work, we introduce a new family of principled learnable geometric features for point clouds called neural point-forms (NPFs). In the absence of a natural tangency structure, we instead use Laplacian-based techniques from Diffusion Geometry to build a discrete model for comparing differential forms on point clouds via inner products. In the continuum, submanifolds of a shared ambient feature space are represented as comparison matrices, whose entries describe how pairs of feature forms interact with extrinsic tangency information. We make this intuition precise by proving the long-run consistency of comparison matrices under standard sampling, bandwidth, density, and manifold-hypothesis assumptions. This yields a compact, efficient and permutation-invariant neural layer whose output is a learned form-comparison matrix. Across synthetic and biologically relevant experiments, we show that NPFs provide a competitive, and interpretable representation, with the strongest benefits appearing when labels depend on sampling density, manifold-like structure, or response-relevant population geometry.
An independence of the MIN principle from the PHP principle
arXiv:2406.14930v5 Announce Type: replace-cross Abstract: The minimization principle $\textsf{MIN}(\triangleleft)$ studied in bounded arithmetic says that a strict linear ordering $\triangleleft$ on any finite interval $[0,\dots,n)$ has the minimal element. We shall prove that bounded arithmetic theory $\textsf{T}^1_2(\triangleleft)$ augmented by instances of the pigeonhole principle for all $\Delta^b_1(\triangleleft)$ formulas does not prove $\textsf{MIN}(\triangleleft)$.
Training ML Models with Predictable Failures
arXiv:2605.15134v2 Announce Type: replace Abstract: Estimating how often an ML model will fail at deployment scale is central to pre-deployment safety assessment, but a feasible evaluation set is rarely large enough to observe the failures that matter. Jones et al. (2025) address this by extrapolating from the largest k failure scores in an evaluation set to predict deployment-scale failure rates. We give a finite-k decomposition of this estimator's forecast error and show that it has a built-in bias toward over-prediction in the typical case, which is the safety-favorable direction. This bias is offset when the evaluation set misses a rare high-failure mode that the deployment set contains, leaving the forecast to under-predict at deployment scale. We propose a fine-tuning objective, the forecastability loss, that addresses this failure mode. In two proof-of-concept experiments, a language-model password game and an RL gridworld, fine-tuning substantially reduces held-out forecast error while preserving primary-task capability and achieving safety similar to that of supervised baselines.
Painless Activation Steering: An Automated, Lightweight Approach for Post-Training Large Language Models
arXiv:2509.22739v3 Announce Type: replace Abstract: Language models (LMs) are typically post-trained for desired capabilities and behaviors via weight-based or prompt-based steering, but the former is time-consuming and expensive, and the latter is not precisely controllable and often requires manual trial-and-error. While activation steering (AS) promises a cheap, fast, and controllable alternative to the two existing post-training methods, current AS techniques require hand-crafted prompt pairs or labor-intensive feature annotation, making them more inconvenient than the plug-and-play methods such as Reinforcement Learning (RL) and Supervised Fine-Tuning (SFT). We introduce Painless Activation Steering (PAS), a family of fully automated methods that make AS readily usable with any given labeled dataset, with no need for prompt construction, feature labeling, or human intervention. We evaluate PAS on three open-weight models (Llama3.1-8B-Instruct, DeepSeek-R1-Distill-8B, and Nous-Hermes-2) and 18 tasks; we find that PAS reliably improves performance for behavior tasks, but not for intelligence-oriented tasks. The introspective variant (iPAS) delivers the strongest causal steering effects (10.1% on Bias, 5.2% on Morality, and 34.8% on Alignment). We also show PAS delivers additional gains on top of In-Context Learning (ICL) and SFT. PAS constructs a fast, lightweight activation vector that can be cheaply trained, easily stored, and activated at will. Our results provide a characterization of where AS helps, where it fails, and how to deploy it as a practical, automated LM post-training option.
JAM-Flow: Joint Audio-Motion Synthesis with Flow Matching
arXiv:2506.23552v2 Announce Type: replace Abstract: The intrinsic link between facial motion and speech is often overlooked in generative modeling, where talking head synthesis and text-to-speech (TTS) are typically addressed as separate tasks. This paper introduces JAM-Flow, a unified framework to simultaneously synthesize and condition on both facial motion and speech. Our approach leverages flow matching and a novel Multi-Modal Diffusion Transformer (MM-DiT) architecture, integrating specialized Motion-DiT and Audio-DiT modules. These are coupled via selective joint attention layers and incorporate key architectural choices, such as temporally aligned positional embeddings and localized joint attention masking, to enable effective cross-modal interaction while preserving modality-specific strengths. Trained with an inpainting-style objective, JAM-Flow supports a wide array of conditioning inputs-including text, reference audio, and reference motion-facilitating tasks such as synchronized talking head generation from text, audio-driven animation, and much more, within a single, coherent model. JAM-Flow significantly advances multi-modal generative modeling by providing a practical solution for holistic audio-visual synthesis. project page: https://joonghyuk.com/jamflow-web
TemplateRL: Structured Template-Guided Reinforcement Learning for LLM Reasoning
arXiv:2505.15692v5 Announce Type: replace Abstract: Reinforcement learning (RL) has emerged as an effective paradigm for enhancing model reasoning. However, existing RL methods like GRPO typically rely on unstructured self-sampling to fit scalar rewards, often producing inefficient rollouts that fail to capture transferable problem-solving strategies. To address this limitation, we propose **TemplateRL**, a structured template-guided RL framework that augments policy optimization with explicit template guidance. Our approach first constructs a problem-solving template library via MCTS on a small seed set, then seamlessly integrates this high-level structured guidance into RL training. By guiding rollout generation to align with proven template structures, TemplateRL significantly improves high-quality trajectory hit rates while reducing ineffective exploration. This structure-guided design steers the policy toward validated strategic patterns, stabilizing training dynamics, and enhancing RL sampling efficiency. Notably, the explicit template library is interpretable, editable, and supports online updates-enabling continuous updates during both training and inference. Extensive experiments demonstrate that TemplateRL outperforms GRPO by 99% on AIME and 41% on AMC, with superior stability on weak models and remarkable cross-domain generalization, highlighting its potential for broader tasks.
Understanding CDCL Solvers via Scalability Studies and Proofdoors
arXiv:2605.15506v1 Announce Type: new Abstract: Over the past several decades, CDCL SAT solvers have proven remarkably effective on large industrial formulas, despite SAT being NP-complete and widely believed to be intractable. While considerable empirical research has been done on solver performance over benchmarks like the SAT competition, as well as scaling studies on random and crafted families, surprisingly little effort has gone into systematic scaling studies over industrial instances. To address this gap, we collect a large benchmark of Bounded Model Checking (BMC) instances (76,600+ across 766 families) and perform a systematic scaling study of solver performance. We observe a spectrum: some families scale linearly, others polynomially or exponentially. Building on this foundation, we study the structural parameters that have been proposed to explain this phenomenon. We first show that previously proposed parameters -- clause-variable ratio, treewidth, and community structure -- fail to discriminate between the linear and exponential regimes. By contrast, the recently proposed \emph{proofdoor} parameter explains this phenomenon well. Informally, a proofdoor is a sequence of interpolants between chunks of a formula, where each interpolant represents the solver's memoization of reasoning effort on chunks it has already analyzed. In support of the proofdoor hypothesis, we make three key contributions. First, we empirically show that CDCL solvers do compute small proofdoors for linearly-scaling BMC instances. Second, we show that for exponentially-scaling instances, sampled proofdoors scale exponentially and are typically not incrementally absorbed. Third, we show that scrambling linearly-scaling instances yields larger proofdoor sizes relative to pre-scrambling, relating poor branching order to larger proofdoor sizes and drop in solver performance.
Domain-Independent Game Abstraction using Word Embedding Techniques
arXiv:2605.15543v1 Announce Type: new Abstract: Many games of interest in the real world are often intractably large, thereby necessitating the use of game abstraction to shrink them in size, typically by many magnitudes. Over the last two decades, there have been significant advances in game abstraction; however, the domain-specific nature (usually poker) of much of the prior work prevents those techniques from being easily generalized to other settings without extensively analyzing the game at hand. In this paper, we propose a domain-independent approach to game abstraction, which applies word embedding techniques from the field of natural language processing. Treating each action as a word and gameplay data as a corpus, word vectors can be trained to represent each action as a real-valued vector, which can then be clustered to facilitate game abstraction. We also explore the use of foundational embedding models and show that action embeddings obtained this way can capture a surprising amount of information about the underlying game. Experimental results demonstrate that our proposed game abstraction technique is effective, although it does not outperform specialized algorithms tailored to specific games.
Latent Video Prediction Learns Better World Models
arXiv:2605.15618v1 Announce Type: new Abstract: Self-supervised video models are increasingly framed as world models, yet their evaluation remains largely confined to a single top-1 accuracy score on clean benchmarks. This leaves a major gap in comprehending their potential as world models. We present the first systematic study addressing this gap, analyzing four matched-capacity frontier video foundation models, V-JEPA 2.1, V-JEPA 2, VideoPrism, and VideoMAEv2, across five robustness axes relevant to their deployment as video world models: feature discriminability, corruption robustness, fine-grained discrimination, occlusion robustness, and sensitivity to temporal direction. Our evaluations establish that across all five axes, latent-prediction models form a distinct and consistent profile. They degrade more gracefully under pixel corruption, preserve usable class structure rather than mere geometric stability under occlusion, capture fine-grained physical contact cues without reconstructing pixels, and uniquely encode the arrow of time. These advantages can even survive task adaptation: a frozen V-JEPA 2 backbone with a lightweight attentive probe outperforms a fully fine-tuned VideoMAE and a supervised TimeSformer on corruption and occlusion robustness. Our extensive results offer concrete new evidence in favor of latent prediction for robust world modeling.
Validated Hypotheses as a Lens for Human-Likeness Evaluation in AI Agents
arXiv:2605.15473v1 Announce Type: new Abstract: We propose using validated behavioral hypotheses as a lens for evaluating human-likeness in LLM-based agents. Our key idea is simple: If an agent is human-like, a population of such agents should reach the same inferential conclusion as the human population when run through the same experiment. Decades of social science have produced many such validated findings, each anchored to concrete experimental protocols and robustly established through independent replication. This yields an evaluation that is objective, decomposable, and scalable. We operationalize this lens through HumanStudy-Bench, an open platform that turns published human-subject studies into reusable simulation environments and administers the evaluation to configurable agents. It scores agent-human alignment on two metrics: the Probability Alignment Score (PAS) for inferential agreement and the Effect Consistency Score (ECS) for effect-size agreement. We curated an initial suite of 12 studies whose hypotheses are robustly established through independent replication, and evaluated 10 models under 4 agent designs. Results show that agent responses polarize between full replication and complete failure; agent design influences alignment more than model scale, but its effect is non-monotonic.
Golden Layers and Where to Find Them: Improved Knowledge Editing for Large Language Models Via Layer Gradient Analysis
arXiv:2602.20207v3 Announce Type: replace Abstract: Knowledge editing in Large Language Models (LLMs) aims to update the model's prediction for a specific query to a desired target while preserving its behavior on all other inputs. This process typically involves two stages: identifying the layer to edit and performing the parameter update. Intuitively, different queries may localize knowledge at different depths of the model, resulting in different sample-wise editing performance for a fixed editing layer. In this work, we hypothesize the existence of fixed golden layers that can achieve near-optimal editing performance similar to sample-wise optimal layers. To validate this hypothesis, we provide empirical evidence by comparing golden layers against ground-truth sample-wise optimal layers. Furthermore, we show that golden layers can be reliably identified using a proxy dataset and generalize effectively to unseen test set queries across datasets. Finally, we propose a novel method, namely Layer Gradient Analysis (LGA) that estimates golden layers efficiently via gradient-attribution, avoiding extensive trial-and-error across multiple editing runs. Extensive experiments on several benchmark datasets demonstrate the effectiveness and robustness of our LGA approach across different LLM types and various knowledge editing methods.
CM-EVS: Sparse Panoramic RGB-D-Pose Data for Complete Scene Coverage
arXiv:2605.15597v1 Announce Type: new Abstract: Modern 3D visual learning relies on observations sampled from metric 3D assets, yet existing scans, meshes, point clouds, simulations, and reconstructions do not directly provide a sparse, comparable, and geometry-consistent panoramic training interface. Dense trajectories duplicate nearby views, source-specific rendering policies yield heterogeneous annotations, and sparse heuristics may miss important regions or introduce depth-inconsistent observations. We study how to convert 3D assets into sparse panoramic RGB-D-pose data that preserves complete scene coverage with low redundancy and auditable provenance. We propose COVER (Coverage-Oriented Viewpoint curation with ERP Range-depth warping), a training-free ERP viewpoint curator that projects geometry observed from selected views into candidate ERP probes, scores incremental coverage, and penalizes depth conflicts. Under bounded proxy error, its greedy coverage proxy preserves the standard coverage-style approximation behavior up to an additive error term. Using COVER, we build CM-EVS (Coverage-curated Metric ERP View Set), a panoramic RGB-D-pose dataset with 36,373 curated ERP frames from 1,275 indoor scenes across Blender indoor, HM3D, and ScanNet++, complemented by outdoor panoramas from TartanGround and OB3D re-encoded into the same schema. Each frame provides full-sphere RGB, metric range depth, calibrated pose; COVER-produced indoor frames include per-step provenance logs. With a median of only 25 frames per indoor scene, CM-EVS covers all 13 unified room types while maintaining compact scene-level coverage. Experiments show that COVER improves the coverage-conflict trade-off, making CM-EVS a sparse, compact, and auditable RGB-D-pose resource for geometry-consistent panoramic 3D learning.
Algorithmic Simplification of Neural Networks with Mosaic-of-Motifs
arXiv:2602.14896v2 Announce Type: replace Abstract: Large-scale deep learning models are well-suited for compression. Across a variety of tasks, methods like pruning, quantization, and knowledge distillation have been used to achieve massive reductions in model parameters with only marginal performance drops. This raises the central question: *Why are deep neural networks suited for compression?* In this work, we take up the perspective of algorithmic complexity to explain this behavior. We hypothesize that the parameters of trained models have more structure and, hence, exhibit lower algorithmic complexity compared to the weights at (random) initialization. Furthermore, model compression methods harness this reduced algorithmic complexity to compress models. Although an unconstrained parameterization of model weights, $\mathbf{w} \in \mathbb{R}^n$, can represent arbitrary weight assignments, the solutions found during training exhibit repeatability and structure, making them simpler to implement than a trivial program. To this end, we formalize the Kolmogorov complexity of $\mathbf{w}$ by $\mathcal{K}(\mathbf{w})$. We introduce a constrained parameterization $\widehat{\mathbf{w}}$ that partitions parameters into blocks of size $s$ and restricts each block to be selected from a set of $k$ reusable motifs, specified by a reuse pattern (or mosaic). The resulting method, $\mathit{Mosaic\text{-}of\text{-}Motifs}$ (MoMos), provides a theoretically justified parameterization that biases optimization toward algorithmically simpler solutions. Empirical evidence from multiple experiments shows that MoMos consistently lowers the algorithmic complexity of neural networks during training while preserving the performance of unconstrained models. These results suggest that parameter compressibility is not only observed after training, but can be induced from the optimization domain.
Jobs' AI Exposure Should Be Measured from Evidence, Not Model Priors
arXiv:2605.15474v1 Announce Type: new Abstract: This position paper argues that job exposure to AI should be measured with grounded, evidence-based methods, not inferred from LLM priors alone. Current theoretical exposure measures use zero-shot prompting to classify task-level AI exposure, generating labels with no explicit evidence, no transparent chain of reasoning, and no external validation. The stakes of these measurements are too high to rely on such methods, as they influence policy making, where public and private funds are directed, and how workers understand their future prospects. We therefore argue that AI capability claims should meet three standards: reproducibility, external grounding, and inspectability. We propose a retrieval-augmented framework that assigns AI exposure labels to all 18,796 occupation--task pairs in O*NET 30.2, using open-weight reasoning and instruct models with retrieved news articles and academic paper abstracts as evidence of current AI capabilities. Relative to a zero-shot baseline, the grounded condition is preferred in over 72\% of disagreement cases under both automatic and human evaluation, and yields scores that align more closely with observed real-world AI usage. Taken together, these findings suggest that evidence-grounded measurement better captures what current AI systems can plausibly do in practice, rather than what a model asserts without external evidence. Because AI capabilities continue to change, the measurements used to inform policy must evolve with them: theoretical AI exposure scores should be periodically reassessed, not inherited as immutable ground truth.
LASER: Language Model Regression for Semi-Structured Workflow Resource and Runtime Estimation
arXiv:2512.19701v2 Announce Type: replace Abstract: Accurate prediction of resource consumption and runtime for cloud workflow jobs is critical for scheduling efficiency, yet remains challenging due to the semi-structured nature of job configurations -- comprising shell commands, tool-specific parameters, dependency graphs, and hierarchical metadata. Traditional ML approaches require brittle feature engineering to flatten this rich information into fixed-size vectors, losing critical semantic context. We present LASER, a framework that fine-tunes LLMs on serialized workflow job configurations for multi-target resource and runtime regression. To address the challenges of numerical regression via generation, we introduce scientific notation output encoding for targets spanning multiple orders of magnitude, and constrained decoding with prefix filling to enforce output validity while reducing inference latency by over 30%. We further show that full-attention fine-tuning improves accuracy over sliding-window LLMs on long job contexts. Validated on large-scale chip design workloads, and GHARuntime, a new public benchmark derived from 580,000+ GitHub Actions runs across 27,000+ repositories, LASER outperforms human experts and SOTA tabular ML baselines, with clear model- and data-scaling behavior, establishing a new paradigm for LLM-based regression on semi-structured workflow data.
A Unified View of Score-Based and Drifting Models
arXiv:2603.07514v3 Announce Type: replace Abstract: Drifting models train one-step generators by optimizing a kernel-induced mean-shift discrepancy between the data and model distributions, with Laplace kernels used by default in practice. At each point, this discrepancy compares the kernel-weighted displacement toward nearby data samples with the corresponding displacement toward nearby model samples, thereby defining a transport direction for generated samples. In this paper, we show that drifting is more closely connected to score-based generative modeling than it may first appear, establishing a precise link to the score-matching principle underlying diffusion models. For Gaussian kernels, the population mean-shift field exactly equals the difference between the scores (i.e., the gradient-log-densities) of the Gaussian-smoothed data and model distributions. This identity follows from Tweedie's formula, which links the score of a Gaussian-smoothed density to its conditional mean, and implies that Gaussian-kernel drifting is exactly a score-matching objective on smoothed distributions. More generally, we derive an exact decomposition for radial kernels in which mean shift equals a score-based field plus a residual term. For the practical Laplace kernel, we further show theoretically and empirically that this residual is negligible in high dimension, implying that the transport field used in practice is nearly score-based. Our results reveal a structural connection to diffusion models: both methods use score-mismatch transport directions, but drifting realizes the score nonparametrically through kernel-based estimates, whereas diffusion models learn it parametrically with neural networks.
Learning in Structured Stackelberg Games
arXiv:2504.09006v4 Announce Type: replace Abstract: We initiate the study of structured Stackelberg games, a novel form of strategic interaction between a leader and a follower where contextual information can be predictive of the follower's (unknown) type. Motivated by applications such as security games and AI safety, we show how this additional structure can help the leader learn a utility-maximizing policy in both the online and distributional settings. In the online setting, we first prove that standard learning-theoretic measures of complexity do not characterize the difficulty of the leader's learning task. Notably, we find that there exists a learning-theoretic measure of complexity, analogous to the Littlestone dimension in online classification, that tightly characterizes the leader's instance-optimal regret. We term this the Stackelberg-Littlestone dimension, and leverage it to provide a provably optimal online learning algorithm. In the distributional setting, we provide analogous results by showing that two new dimensions control the sample complexity upper- and lower-bound.
A numerical study into neural network surrogate model performance for uncertainty propagation
arXiv:2605.16078v1 Announce Type: cross Abstract: Neural network surrogate models have emerged as a promising approach to model solution fields for a wide variety of boundary value problems encountered in physical modeling. Stochastic problems represent an area of particularly high interest because of the potential to significantly reduce the repeated evaluation of expensive forward models via traditional numerical solvers when conducting parametric analysis. However, many studies found in the literature primarily focus on the ability of neural network surrogate models to represent deterministic samples or mean field solutions and largely overlook surrogate model performance at the tails of the distribution. The present study examines in detail the ability of neural network surrogate models to capture the full distribution of solution fields over the entire probability space, while emphasis is placed at the tails of the distribution. Serving as a canonical problem is the heat conduction equation with a highly stochastic source term, inducing extremely large variation in the thermal solution field. Comparisons are made between a classic feed-forward fully connected network and a Deep Operator Network architecture, using both data-driven and physics-informed loss functions. Results show that the worst-case prediction errors are an order of magnitude larger than the mean field error, highlighting the importance of the outlier samples. The large errors associated with extreme samples result from the networks having to extrapolate beyond the bounds of the training data. A method for identifying these samples is presented along with a discussion of potential approaches to account of their errors. Among the models considered, the fully connected neural network trained using a weak form residual loss performs best in handling these extrapolated inputs, achieving the highest prediction accuracy for the numerically produced datasets.
Position: AI as Part of Self -- Extending the Mind Requires Cognitive Co-Regulation
arXiv:2605.16197v1 Announce Type: new Abstract: This position paper argues that safety and alignment cannot be achieved by constraining an external system: they must emerge from the co-regulatory design of the human--AI cognitive system as a whole ("AI as Part of Self"). Contemporary AI increasingly participates in attention allocation, reasoning, synthesis, and decision-making, shaping the very cognitive processes through which humans form beliefs, make decisions, and constitute their sense of self. Humans and AI occupy complementary epistemic roles under mutual constraint, forming a symbiotic cognitive unit whose co-regulation -- not the external control of either party alone -- is the proper locus of alignment. We identify the risks of unstructured delegation: deskilling, automation bias, transfer of epistemic authority, and oracle-style centralization of knowledge. Drawing on System~0 cognition theory, we further show that AI operates prior to conscious deliberation, shaping the pre-attentive infrastructures through which agency and trust are negotiated -- a level that conventional oversight cannot reach. We conclude with design principles for cognitive co-regulation addressed to ML engineers and governance bodies. The goal of this work is to guide human cognition toward resilience and epistemic agency at the foundation of human selfhood.