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Science Journals

Peer-reviewade publikationer — 56942 artiklar

Stabilizing Knowledge, Promoting Reasoning: Dual-Token Constraints for RLVR
arXiv:2507.15778v2 Announce Type: replace Abstract: Reinforcement Learning with Verifiable Rewards (RLVR) has become an effective post-training method for improving the reasoning abilities of Large Language Models (LLMs). However, existing methods mainly apply uniform optimization constraints across all tokens, ignoring their heterogeneous roles. Prior work shows that high-entropy tokens are closely tied to reasoning, while low-entropy tokens primarily encode factual knowledge, and recent approaches attempt to exploit this distinction by isolating token updates via masking or asynchronous training. We argue that such isolation breaks the sequential dependency structure of autoregressive generation, leading to suboptimal learning. To address this, we propose \textbf{Archer}, an entropy-aware RLVR framework with \textbf{dual-token constraints} that preserves joint optimization while modulating update strength across token types. Our method introduces response-level entropy normalization for stable token classification and applies differentiated clipping ranges and KL regularization to encourage exploration on reasoning tokens while preserving knowledge tokens. Experiments on mathematical reasoning and code generation benchmarks show that Archer consistently outperforms strong baselines across multiple model scales, improving both \textit{pass@1} and \textit{pass@K} performance. These results highlight the importance of respecting sequence-level dependencies when designing fine-grained RL optimization strategies for LLMs.
A Lyapunov Characterization of Robust D-Stability with Application to Decentralized Integral Control of LTI Systems
arXiv:2603.13608v2 Announce Type: replace Abstract: The concept of matrix D-stability plays an important role in applications, ranging from economic and biological system models to decentralized control. Here we provide necessary and sufficient Lyapunov-type conditions for the robust (block) D-stability property. We leverage this characterization as part of a novel Lyapunov analysis of decentralized integral control for MIMO LTI systems, providing sufficient conditions guaranteeing stability under low-gain and under arbitrary connection and disconnection of individual control loops.
FedOptima: Optimizing Resource Utilization in Federated Learning
arXiv:2504.13850v2 Announce Type: replace Abstract: Federated learning (FL) systems facilitate distributed machine learning across a server and multiple devices. However, FL systems have low resource utilization on servers and devices, limiting their practical use in the real world. This inefficiency primarily arises from two types of idle time: (i) task dependency between the server and devices, and (ii) stragglers among heterogeneous devices. This paper introduces FedOptima, a resource-optimized FL system designed to simultaneously minimize both types of idle time; existing systems do not eliminate or reduce both at the same time. FedOptima offloads the training of certain layers of a neural network from a device to a server using three innovations. First, devices operate independently of each other using asynchronous aggregation to eliminate straggler effects, and independently of the server by utilizing auxiliary networks to minimize idle time caused by task dependency. Second, the server performs centralized training using a task scheduler that ensures balanced contributions from all devices, improving model accuracy. Third, an efficient memory management mechanism on the server increases the scalability of the number of participating devices. Extensive experiments are conducted on multiple lab-based testbeds, evaluated on image classification and sentiment analysis tasks with CNNs and Transformers. Compared to four state-of-the-art offloading-based and asynchronous FL baselines, FedOptima (i) achieves higher or comparable accuracy, (ii) accelerates training by 1.9x to 21.8x, (iii) reduces server and device idle time by up to 93.9% and 81.8%, respectively, and (iv) increases throughput by 1.1x to 2.0x.
The Last Word Often Wins: A Format Confound in Chain-of-Thought Corruption Studies
arXiv:2605.10799v2 Announce Type: replace Abstract: Corruption studies, the standard tool for evaluating chain-of-thought (CoT) faithfulness, infer which steps are ``computationally important'' from accuracy loss when steps are corrupted. We show that when benchmark chains end with an explicit terminal answer line, as in GSM8K and MATH, these tests largely measure \emph{answer placement} rather than where intermediate computation is carried out. Using matched GSM8K examples, removing only the final answer statement while preserving all reasoning collapses suffix sensitivity by about $19\times$ for Qwen~2.5-3B ($N{=}300$, $p{=}0.022$). Conflicting-answer prompts, which contain correct reasoning but a wrong explicit final answer, drive accuracy to zero or near-zero at 7B across five open-weight model families; wrong-answer following is strong at 3B--7B and attenuates sharply at larger scales. Replications on MATH, within-stable comparisons at 7B, and suffix-free chains show the same pattern in different guises: corruption sensitivity tracks the location of explicit answer text, not a fixed computational depth in the reasoning. Generation-time probes indicate that final answers are rarely early-determined during generation (${<}5\%$ early commitment), yet consumption-time behavior systematically follows explicit answer text. The confound is therefore largely a readout effect when the chain is consumed. We propose a three-prerequisite protocol (question-only control, format characterization, and an all-position sweep) as a practical minimum for future corruption-based faithfulness studies.
Improved Bounds for Reward-Agnostic and Reward-Free Exploration
arXiv:2602.16363v2 Announce Type: replace Abstract: We study reward-free and reward-agnostic exploration in episodic finite-horizon Markov decision processes (MDPs), where an agent explores an unknown environment without observing external rewards. Reward-free exploration aims to enable $\epsilon$-optimal policies for any reward revealed after exploration, while reward-agnostic exploration targets $\epsilon$-optimality for rewards drawn from a small finite class. In the reward-agnostic setting, Li, Yan, Chen, and Fan achieve minimax sample complexity, but only for restrictively small accuracy parameter $\epsilon$. We propose a new algorithm that significantly relaxes the requirement on $\epsilon$. Our approach is novel and of technical interest by itself. Our algorithm employs an online learning procedure with carefully designed rewards to construct an exploration policy, which is used to gather data sufficient for accurate dynamics estimation and subsequent computation of an $\epsilon$-optimal policy once the reward is revealed. Finally, we establish a tight lower bound for reward-free exploration, closing the gap between known upper and lower bounds.
Frontier Large Language Models Rival State-of-the-Art Planners
arXiv:2511.09378v2 Announce Type: replace Abstract: A series of influential studies established that large language models cannot reliably solve even simple planning tasks. We show that the latest generation of frontier models overturns this conclusion. We evaluate three families of frontier LLMs on a challenging set of planning tasks based on the most recent International Planning Competition following rigorous evaluation guidelines: solutions are verified with a validation tool, tasks are freshly created to avoid data contamination, and performance is compared against state-of-the-art classical planners. On standard task descriptions, Gemini 3.1 Pro outperforms the strongest planner baseline (245 vs. 234 solved tasks out of 360), while GPT-5 achieves comparable performance to the baselines. When all semantic information is obfuscated from the descriptions to test for pure symbolic planning, performance degrades but Gemini 3.1 Pro remains competitive with the strongest baselines. A longitudinal comparison across model generations -- from GPT-3.5, which solves zero tasks, to GPT-5 -- reveals a striking upward trajectory. Frontier LLMs might finally be able to plan; the question now is how far this capability will extend.
Generalized Policy Gradient with History-Aware Decision Transformer for Reliable Routing over Graph Signals
arXiv:2508.17218v3 Announce Type: replace Abstract: Reliable path planning in stochastic transportation networks requires decisions that account for uncertain and correlated travel times on irregular road graphs, rather than only minimizing expected delay. Such networks exhibit strong spatial-temporal coupling, where link travel times evolve as stochastic processes over graph edges, making the problem inherently sequential under uncertainty. Existing stochastic on-time arrival (SOTA) methods primarily depend on the current node and remaining budget, which limits their ability to exploit trajectory-level temporal structure and history-dependent correlations. This work proposes GPG-HT, a history-aware graph-signal policy framework that integrates a Decision Transformer with generalized policy gradient optimization for reliable routing. By attending to historical node-edge-time observations, GPG-HT captures non-Markovian spatial-temporal dependencies and enables context-aware decision making under uncertainty. Experiments on the Sioux Falls and Anaheim networks demonstrate consistent gains in on-time arrival probability over representative optimization and reinforcement learning baselines.
Sufficient Explanations in Databases and their Connections to Database Repairs
arXiv:2511.15623v2 Announce Type: replace Abstract: We investigate the notion of sufficient explanation, and a sufficiency-degree as attribution score for database tuples in relation to query answering. We also investigate and exploit connections with database repairs as used for dealing with inconsistent databases; and with causality-based necessary explanations, obtaining new computational results. We show how to use answer-set programs to specify sufficient explanations and compute sufficiency-degrees.
FutureWorld: A Live Reinforcement Learning Environment for Predictive Agents with Real-World Outcome Rewards
arXiv:2604.26733v4 Announce Type: replace Abstract: Live future prediction refers to the task of making predictions about real-world events before they unfold. This task is increasingly studied using large language model-based agent systems, and it is important for building agents that can continually learn from the real world. It can provide a large number of prediction questions grounded in diverse real-world events, while preventing answer leakage. To leverage the advantages of future prediction, we present FutureWorld, a live agentic reinforcement learning environment that closes the training loop between prediction, outcome realization, and parameter updates. Specifically, we modify and extend verl-tool, resulting in a new framework that we call verl-tool-future. Unlike standard reinforcement learning training frameworks that rely on immediate rewards, verl-tool-future stores prediction-time rollouts, backfills rewards after real-world outcomes become available, and then replays the completed trajectories for policy update. Across three open-source agents, successive FutureWorld training rounds lead to consistent improvements in prediction accuracy, probabilistic scoring, and calibration, demonstrating that delayed real-world outcome feedback can serve as an effective reinforcement learning signal.
WorldVLN: Autoregressive World Action Model for Aerial Vision-Language Navigation
arXiv:2605.15964v1 Announce Type: new Abstract: Aerial vision-language navigation (VLN) requires agents to follow natural-language instructions through closed-loop perception and action in 3D environments. We argue that aerial VLN can be formulated as a prediction-driven world-action problem: the agent should anticipate latent world evolution and act according to the predicted consequences. To this end, we propose WorldVLN, the first autoregressive world action model for aerial VLN. Unlike full-sequence video-generation world models that generate an entire visual clip, WorldVLN adapts a latent autoregressive video backbone to predict short-horizon world-state transitions and directly decodes them into executable waypoint actions. After each action segment is executed, newly received observations are encoded back into the autoregressive context, enabling closed-loop world-action prediction. We further introduce a two-stage training framework that first grounds the video prior in instruction-conditioned navigation dynamics and then develops Action-aware GRPO, the first reinforcement learning method tailored to autoregressive WAMs, to optimize waypoint decisions through their downstream rollout consequences. On public outdoor and indoor benchmarks, WorldVLN consistently outperforms existing Vision-Language-Action baselines with 12\%+ success-rate gains and larger advantages on challenging cases. It further transfers zero-shot to real drone deployment, suggesting that the proposed WorldVLN offers a promising route for spatial action tasks. Demos and code are available at https://embodiedcity.github.io/WorldVLN/.
CAPS: Cascaded Adaptive Pairwise Selection for Efficient Parallel Reasoning
arXiv:2605.15513v1 Announce Type: new Abstract: Parallel reasoning, where a generator samples many candidate solutions and an aggregator selects the best, is one of the most effective forms of test-time scaling in large language models, and pairwise self-verification has become its strongest aggregation primitive. Yet pairwise verification carries a heavy cost: each judgment reads two complete solutions in full, and existing methods perform tens of such judgments per problem regardless of whether the comparison is informative. We introduce CAPS (Cascaded Adaptive Pairwise Selection), an inference-only framework that allocates verifier compute non-uniformly along two orthogonal axes: an evidence axis that adapts how much of each candidate the judge sees, and a distribution axis that adapts how comparisons are spread across the pool. CAPS instantiates these into a four-stage cascade with an optional rescue subroutine, and admits a closed-form verifier-token cost in which the per-candidate marginal cost is roughly halved relative to uniform full-evidence schedules. On four self-verifying models (Qwen3-14B, GPT-OSS-20B, Qwen3-4B-Instruct/Thinking) and five reasoning benchmarks spanning code (LiveCodeBench-v5/v6, CodeContests) and math (AIME 2025, HMMT 2025), CAPS outperforms the leading pairwise verifier on 14 of 20 suites while using 25.4% of its verifier-token budget on code, and outperforms pointwise self-verification on all 20. The trade-off suites admit an interpretable diagnostic in terms of the verifier's accuracy at partial versus full evidence, providing a concrete pre-deployment check for cascade suitability.
Tournament Informed Adversarial Quality Diversity
arXiv:2601.19562v2 Announce Type: replace Abstract: Quality diversity (QD) is a branch of evolutionary computation that seeks high-quality and behaviorally diverse solutions to a problem. While adversarial problems are common, classical QD cannot be easily applied to them, as both the fitness and the behavior depend on the opposing solutions. Recently, Generational Adversarial MAP-Elites (GAME) has been proposed to coevolve both sides of an adversarial problem by alternating the execution of a multi-task QD algorithm against previous elites, called tasks. The original algorithm selects new tasks based on a behavioral criterion, which may lead to undesired dynamics due to inter-side dependencies. In addition, comparing sets of solutions cannot be done directly using classical QD measures due to side dependencies. In this paper, we (1) use an inter-variants tournament to compare the sets of solutions, ensuring a fair comparison, with 6 measures of quality and diversity, and (2) propose two tournament-informed task selection methods to promote higher quality and diversity at each generation. We evaluate the variants across three adversarial problems: Pong, a Cat-and-mouse game, and a Pursuers-and-evaders game. We show that the tournament-informed task selection method leads to higher adversarial quality and diversity. We hope that this work will help further advance adversarial quality diversity. Code, videos, and supplementary material are available at https://github.com/Timothee-ANNE/GAME_tournament_informed.
Context-aware Entity-Relation Extraction for Threat Intelligence Knowledge Graphs
arXiv:2605.15904v1 Announce Type: new Abstract: Cybersecurity Knowledge Graphs (CKGs) unify diverse Cyber Threat Intelligence (CTI) sources into structured, queryable formats, offering scalable solutions for automating proactive and real-time security responses. Their increasing adoption has significantly enhanced the workflow and decision-making efficiency of security professionals. However, constructing CKGs requires extracting entity-relation triples from unstructured CTI reports, a task hindered by complex report structure, domain-specific language, and semantic ambiguity. As a result, existing pipeline-based approaches often suffer from error propagation, reducing extraction accuracy and limiting generalizability. This paper introduces the Context-aware Threat Intelligence Knowledge Graph (CTiKG) framework, a pipeline architecture designed to accurately extract and classify threat entities and their relationships from CTI reports. CTiKG incorporates hybrid NLP models that leverage SecureBERT+ contextual embeddings and expert knowledge from a domain ontology to reduce misclassifications and mitigate cascading errors. Experiments on the DNRTI-AUG-STIX2 dataset, which comprises 21 entity types aligned with STIX 2.1, demonstrate significant improvements over state-of-the-art baselines, yielding 3-4% gains in NER and up to 8% in RE performance, based on precision, recall, and F1-score. Additional validation on DNRTI and STUCCO benchmarks confirms the framework's robustness and practical applicability. All datasets, including the curated DNRTI-AUG-STIX2, are released on GitHub to foster reproducibility and further research.
Generative Long-term User Interest Modeling for Click-Through Rate Prediction
arXiv:2605.15905v1 Announce Type: new Abstract: Modeling long-term user interests with massive historical user behaviors enhances click-through rate (CTR) prediction performance in advertising and recommendation systems. Typically, a two-stage framework is widely adopted, where a general search unit (GSU) first retrieves top-$k$ relevant behaviors towards the target item, and an exact search unit (ESU) generates interest features via tailored attention. However, current target-centered GSU would ignore other latent user interests, leading to incomplete and biased interest features. Additionally, the matching-based retrieval process in GSUs depends on the pairwise similarity score between target item and each historical behavior, which not only becomes time-consuming for online services as user behaviors continue to grow, but also overlooks the interaction information among user behaviors. To combat these problems, we propose a \textbf{Gen}erative \textbf{L}ong-term user \textbf{I}nterest model named GenLI for CTR prediction. GenLI consists of an interest generation module (IGM), a behavior retrieval module (BRM), and an interest fusion module (IFM). The IGM generates multiple interest distributions to indicate different aspects of real-time user interests, which is target-independent and incorporates interaction information among behaviors, ensuring complete and diverse interest features. The BRM selects related behaviors via a simple lookup operation, reducing the time complexity for weighting each behavior to $O(1)$. Finally, the IFM uses delicate gating mechanisms to generate interest features. Based on the generation process, GenLI improves the diversity of user interests and avoids complex matching-based behavioral retrieval, achieving a better balance between accuracy and efficiency for CTR prediction.
A Causally Grounded Taxonomy for Image Degradation Robustness Evaluation
arXiv:2605.15906v1 Announce Type: new Abstract: Image degradations can occur during acquisition, processing, and transmission, altering visual appearance and affecting downstream vision tasks. They are studied in several communities, including synthetic corruption benchmarks for robustness evaluation, perceptual image quality assessment, and physically grounded analyses of imaging systems or real camera failures. Although these areas address closely related phenomena, they often use incompatible grouping schemes and backend specific severity definitions, making results difficult to compare across datasets, degradation sources, and tasks. We propose a causally grounded framework for organizing and interpreting image degradations across these settings. Instead of introducing new degradations or redefining existing benchmarks, we provide an interpretive representation and measurement layer that makes implicit assumptions explicit. Each degradation is described along two orthogonal axes: its dominant causal source in the imaging pipeline (environment, sensor/optics, ISP/renderer/codec, or transfer/system), and its resulting perceptual effect. This dual axis abstraction yields a compact taxonomy spanning algorithmic corruptions, perceptual distortions, and physically motivated imaging artifacts. To address inconsistent severity semantics without changing existing implementations, we introduce a lightweight severity measurement layer. For every degradation and each native severity level of a given backend, we quantify degradation strength using full reference image quality metrics: PSNR, SSIM, and LPIPS. This makes severity observable and comparable across sources while preserving native parameterizations. We demonstrate the framework through COCO Degradation, a taxonomy aligned benchmark for evaluating object detector robustness under diverse imaging conditions.
Model Reduction for Switched Linear Systems via Generalized Lyapunov Equations
arXiv:2601.13039v2 Announce Type: replace Abstract: In this work, we study projection-based model order reduction (MOR) for switched linear systems (SLS) in control form, where the projection matrices are obtained from the solutions of generalized Lyapunov equations (GLEs). We investigate how numerical inaccuracies in solving the GLEs propagate through the MOR process and impact the accuracy and reliability of the resulting reduced-order model. This highlights the importance of accounting for such inaccuracies, motivating the introduction of a novel error bound to quantify and control the error in the approximation of the GLE solution. Moreover, classical balanced truncation error estimates for SLS are neither theoretically sound nor practically applicable, as they rely on restrictive assumptions requiring several linear matrix inequalities (LMIs) to be satisfied exactly by numerically computed GLE solutions. To address these limitations, we propose a new MOR framework for SLS, termed piecewise balanced reduction (PBR). The approach is based on solving multiple GLEs and constructing projection matrices that are piecewise constant in time. By extending the standard balanced truncation error bound for SLS, we show that the PBR framework effectively controls errors arising from inexact LMI satisfaction. In addition, the proposed error bound captures the influence of the piecewise constant in time projection matrices. Altogether, this makes the PBR approach applicable to a broad and flexible class of switched linear systems. Numerical experiments are presented to support the theoretical results.
SLIP & ETHICS: Graduated Intervention for AI Emotional Companions
arXiv:2605.15915v1 Announce Type: new Abstract: AI emotional companions face a safety-rapport paradox: restrictive safeguards can damage supportive alliance, while permissive systems risk user harm. We present SLIP (Staged Layers of Intervention Protocol), a four-stage graduated methodology deriving interventions (none, soft, hard) from structured qualitative indicators -- affect intensity (a) and narrative dynamism (m) -- alongside ETHICS (Emergent Taxonomy for Human-AI Interaction Context Signals), a "signals not labels" taxonomy. An evaluation combining a small-scale production deployment (N=68 entries, 10 users, 10 weeks) with a synthetic persona battery (N=91, 5 behavioral-risk profiles) achieved 0% false positives for the flow persona and showed expected escalation patterns in crisis-oriented personas. However, initial results showed that 8 consecutive days of high-energy elevation produced zero interventions (0/8), exposing a boundary where the "do not pathologize" principle conflicts with safety. A subsequent three-model stress test demonstrated that increased model capability improves detection from 0/8 to 6/8 while preserving 0/10 flow false positives in the largest model. Read as preliminary, these findings position graduated intervention as a design direction for navigating -- not resolving -- the safety-rapport tension in affective computing.
LoCO: Low-rank Compositional Rotation Fine-tuning
arXiv:2605.15916v1 Announce Type: new Abstract: Parameter-efficient fine-tuning (PEFT) has emerged as an critical technique for adapting large-scale foundation models across natural language processing and computer vision. While existing methods such as low-rank adaptations achieve parameter efficiency via low-rank weight updates, they are limited in their ability to preserve the geometric structure of pretrained representations. We introduce Low-rank Compositional Orthogonal fine-tuning (LoCO), a novel PEFT method that constructs orthogonal transformations through low-rank skew-symmetric matrices and compositional rotation chains. We propose an approximation scheme that enables fully parallel computation of compositional rotations, making the approach practical for high-dimensional feature spaces. Our method maintains low computational complexity while maintaining orthogonality with controlled approximation error. We validate LoCO across diverse domains, including diffusion transformer fine-tuning, vision transformer adaptation, and language model adaptation. Our method demonstrates superior or competitive performance compared to both existing orthogonal and non-orthogonal methods.
Matter-free gravitational collapse and the equivalence principle
arXiv:2512.16933v4 Announce Type: replace Abstract: The dynamics of a degenerate spherically symmetric wormhole in a vacuum is considered. An extension of the equivalence principle to matter free objects that are the source of a gravitational field is proposed. Using the Klinkhamer metric as an example, it is shown that a degenerate wormhole is precisely such an object. Application of the extended equivalence principle reduces the radial dynamics of the Klinkhamer wormhole to the dynamics of the radial fall of a test particle in a Schwarzschild gravitational field. It is proven that any bound state of the traversable Klinkhamer wormhole eventually collapses into a nontraversable Einstein-Rosen wormhole. An estimate is presented showing that the traversable Klinkhamer wormhole, although nonstationary, is a longlived state.
AdaEraser: Training-Free Object Removal via Adaptive Attention Suppression
arXiv:2605.15921v1 Announce Type: new Abstract: Object removal aims to eliminate specified objects from images while plausibly inpainting the affected regions with background content. Current training-free methods typically block attention to object regions within self-attention layers during the image generation process, leveraging surrounding background information to restore the image. However, indiscriminate suppression of self-attention in the vacated areas can degrade generation quality, as the model must simultaneously reconstruct background content in these regions. To solve this conflict, we propose AdaEraser, an adaptive framework that dynamically modulates attention based on the estimated presence of target object concepts. Through analysis of self-attention map evolution across denoising timesteps before and during removal, we develop a token-wise adaptive attention suppression strategy. This approach enables progressive perception of object removal throughout the denoising process, with the suppression strength in self-attention layers adjusted adaptively. Extensive experiments demonstrate that AdaEraser achieves superior performance in object removal, outperforming even training-based methods.
Invaria: Learning Scale and Density Invariance in Point Clouds via Next-Resolution Prediction
arXiv:2605.15923v1 Announce Type: new Abstract: Modern image encoders achieve high generalization by decoupling semantic meaning from resolution, an ability yet to be fully realized in the 3D domain. We investigate the failure of 3D point cloud encoders to achieve similar generalization and find that existing models are highly sensitive to sampling resolution and scale changes, leading to significant performance degradation. This sensitivity is a major bottleneck for real-world deployment in robotics, as it suggests models overfit to specific quantization densities and object scales rather than learning invariant semantic features. To mitigate this dependency, we propose Invaria, a point cloud encoder that achieves scale and density invariance through next-resolution prediction and receptive field calibration. While our objective is not the explicit generation of high-resolution point clouds, we find that this training objective encourages the model to learn robust, structural invariants. The resulting encoder achieves significant performance gains during resolution shifts while maintaining high efficiency through a compact model size and reduced token requirements. Specifically, on ScanNet, Invaria achieves a 56.0\% higher mIoU at 3$\times$ lower resolution and a 20\% improvement when the objects scale is reduced by a factor of 3. These gains are achieved with a 45\% smaller model size and an average reduction of 40\% in input tokens.
Synchronized Realities: Towards Magic Mobile Experiences through Aligned AR
arXiv:2605.15924v1 Announce Type: new Abstract: In virtual reality environments, the alignment of perceptual modalities is crucial for immersion and presence. In the AR domain, it is difficult to create such alignments because elements in the physical world are often beyond the user's control. However, recent advances in generative AI enable on-demand content creation, enabling highly reactive AR experiences. Combined with contextual information about the physical world, it has become possible to design experiences that seamlessly align with the user's environment. In this reflection paper, I emphasize the importance of "synchronized" realities for context-aware AR experiences, particularly in mobility scenarios. I present several examples of existing synchronized experiences and examine their commonalities and distinctions. Finally, I discuss opportunities and pitfalls of synchronizing AR experiences with the physical world.
Skew Constacyclic Codes Of Length $np^s$ over $ \frac{\mathbb{F}_{p^m}[u]}{\langle u^k \rangle}
arXiv:2605.15925v1 Announce Type: new Abstract: Let $\mathbb{F}_{p^m}$ be the field containing $p^m$ elements where $p$ is an odd prime and $m \in \mathbb{N}$. In this article, we propose a unified approach to the study of skew constacyclic codes of length $np^s$ over the ring $R_k = \mathbb{F}_{p^m}[u]/\langle u^k \rangle,$ where $n, s, k \in \mathbb{N}$ and $\gcd(n, p)=1$. Consider the skew polynomial ring $R_k[x;\Theta]$, where $\Theta$ is an automorphism of $R_k$ such that $xa = \Theta(a)x$ for all $a \in R_k$. Let $f(x)$ be a central irreducible divisor of $x^{np^s} - \lambda$ of degree $l$ and multiplicity $j$ in $R_k[x;\Theta]$, where $\lambda $ is an invertible element in $R_k$. In this article, we study skew constacyclic codes of length \(np^s\) over \(R_k\), which reduces to the study of skew polycyclic codes of length $jl$ associated with a polynomial \(f(x)^j\). Using the fact that skew polycyclic codes associated with a polynomial \(f(x)^j\) can be described by the left ideal structure of the quotient ring $R_k[x;\Theta]/\langle f(x)^{j}\rangle$, we investigate this class of codes for specific choices of $\Theta$. In particular, if $\lambda$ is an invertible element of $\mathbb{F}_{p^m}$, we classify all left ideals and establish an isomorphism between skew cyclic and skew constacyclic codes, under suitable conditions. Furthermore, we provide a comprehensive analysis of skew constacyclic codes of length $3p^s$ over $R_k$. Finally, we examine skew cyclic and skew negacyclic codes of length $6p^s$ over $R_k$ using the factorization of $x^{6p^s} - 1$ and $x^{6p^s} + 1$, respectively; with a complete case-by-case analysis. Examples demonstrating codes with optimal parameters are also included.
uGen: An Agentic Framework for Generating Microarchitectural Attack PoCs
arXiv:2605.15503v1 Announce Type: new Abstract: Microarchitectural attacks continue to evolve, uncovering new exploitation vectors in modern processors. From a defensive perspective, assessing a system's susceptibility to such attacks remains challenging. Developing functional attack implementations is labor-intensive, requires deep microarchitectural expertise, and is highly sensitive to execution environments. Consequently, existing attacks often lack portability, limiting systematic and scalable vulnerability assessment. Recent advances in large language models (LLMs) suggest a potential avenue for lowering these barriers. However, it remains unclear whether LLMs can reliably generate functionally correct microarchitectural attack code suitable for rigorous vulnerability testing. In this work, we present uGen, the first LLM-driven framework for automated microarchitectural attack code generation. A key challenge we address is identifying attack-specific knowledge gaps in LLMs. Through a systematic study of state-of-the-art models (GPT, Claude, and Qwen3), we find that LLMs frequently misgenerate or misplace critical attack primitives. Guided by this analysis, uGen employs a retrieval-augmented, multi-agent design that injects missing domain knowledge to synthesize functionally correct microarchitectural attack PoCs tailored to defender requirements. We evaluate uGen on cache-based and speculative-execution attacks across diverse set of microarchitectures, vulnerable functions, and LLM platforms. In the deployment stage, uGen achieves up to 100% success rate for Spectre-v1 (Claude Sonnet-4) and 80% for Prime+Probe (Qwen3-Coder). Finally, we demonstrate that uGen can generate a successful PoC code with a cost of $1.25 in under four minutes.
Weight Concentration Regularization for Improving Pruning Robustness Under High Sparsity
arXiv:2511.14282v2 Announce Type: replace Abstract: Deep neural networks achieve outstanding performance across vision and language tasks, yet their large parameter counts limit deployment in resource-constrained settings. One-shot pruning reduces model size without retraining, but models trained with standard objectives often suffer substantial accuracy drops under aggressive sparsity. Prior work mitigates this drop along two directions: regularizers such as $\ell_1$ and DeepHoyer that shape the weight distribution during training, and pruning-robust optimizers such as SAM, CrAM, and S$^2$SAM that flatten the loss landscape. However, existing regularizers either shrink all weights uniformly ($\ell_1$) or induce scale-invariant sparsity (DeepHoyer), without concentrating weight energy onto a small set of informative parameters. We propose a Weight Concentration Regularizer (WCR), a training-time regularizer that amplifies the magnitude of a small subset of parameters while driving the remainder toward zero, so that magnitude pruning predominantly removes parameters with negligible functional contribution. We provide a convergence analysis and evaluate WCR on LLM fine-tuning, image classification, and medical segmentation, demonstrating consistent improvements in pruning robustness across architectures and compatibility with existing pruning-robust optimizers.