Forskningsradar

Science Journals

Peer-reviewade publikationer — 56946 artiklar

Characterizing Learning in Deep Neural Networks using Tractable Algorithmic Complexity Analysis
arXiv:2605.15551v1 Announce Type: new Abstract: Training large-scale deep neural networks (DNNs) is resource-intensive, making model compression a practical necessity. The widely accepted ''learning as compression'' hypothesis posits that training induces structure in network weights, which enables compression. Measuring this structure through Kolmogorov-Chaitin-Solomonoff (KCS) complexity is appealing, but existing estimators based on the Coding Theorem Method (CTM) and the Block Decomposition Method (BDM) are limited to small binary objects and do not scale to modern DNNs. We introduce the Quantized Block Decomposition method (QuBD), which extends algorithmic complexity estimation to any $k$-ary object. QuBD first quantizes the network weights to a finite alphabet, then estimates the KCS complexity by aggregating per bit-plane CTM estimates. We show theoretically that QuBD yields a strictly tighter estimation gap with respect to true KCS complexity than binarization-based methods. Using QuBD, we study how the algorithmic complexity of neural network weights evolves during training, showing that it decreases as models learn, scales with data budget, increases during overfitting, follows the delayed generalization observed during grokking, and correlates with generalization performance. We further show that algorithmic information resides predominantly in the most significant bit-planes, which can serve as a practical diagnostic for determining appropriate post-training quantization levels. This work offers novel insights into learning mechanisms in DNNs by providing the first scalable, tractable estimates of KCS complexity for large, non-binary objects such as DNN weights.
TG-DIN: Theory-Guided Demand Inference Network for Generalizable QoS Measurement and Prediction
arXiv:2605.15550v1 Announce Type: new Abstract: In this paper, we introduce TG-DIN, a theory-guided demand inference network that infers latent user demand from observable network quality-of-service (QoS) measurements. Rather than directly predicting QoS outcomes using black-box models, TG-DIN explicitly models latent demand as an intermediate variable and links it to observable behavior through a differentiable theory layer grounded in scheduling and queuing principles. This design yields an interpretable, mechanism-consistent representation of user demand that is directly applicable to downstream tasks such as congestion diagnosis, resource allocation, capacity planning, and policy evaluation. The theory layer further enables a principled randomized training regime that exposes the model to diverse yet physically meaningful operating conditions without requiring labeled demand data. Extensive synthetic experiments show that TG-DIN generalizes robustly across capacities, demand levels, and traffic patterns, substantially outperforming purely data-driven baselines under distribution shift. Moreover, when trained exclusively on synthetic data and applied directly to real packet traces, TG-DIN accurately recovers per-user allocation structure in shared-link scenarios. Together, these results demonstrate the effectiveness of theory-guided inductive biases for achieving transferable, deployment-ready inference in dynamic network environments.
DRS-GUI: Dynamic Region Search for Training-Free GUI Grounding
arXiv:2605.15542v1 Announce Type: new Abstract: GUI agents powered by Multimodal Large Language Models (MLLMs) have demonstrated impressive capability in understanding and executing user instructions. However, accurately grounding instruction-relevant elements from high-resolution screenshots cluttered with irrelevant UI components remains challenging for existing approaches. Inspired by how humans dynamically adjust their perceptual scope to locate task-related regions on complex screens, we propose DRS-GUI, a training-free dynamic region search framework for GUI grounding that can be seamlessly integrated into existing MLLMs. DRS-GUI introduces a lightweight UI Perceptor that performs three human-like perceptual actions (Focus, Shift, and Scatter) to progressively explore the interface and generate region proposals. To dynamically schedule these actions, we further design an Action Planner based on Monte Carlo Tree Search (MCTS). A region quality reward is employed to evaluate and select the highly instruction-relevant region, efficiently pruning redundant UI elements. Experiments demonstrate that DRS-GUI yields a 14\% improvement on ScreenSpot-Pro for general and GUI-specific MLLMs (Qwen2.5-VL-7B and UGround-V1-7B), significantly enhancing grounding performance and generalization.
RTL-BenchMT: Dynamic Maintenance of RTL Generation Benchmark Through Agent-Assisted Analysis and Revision
arXiv:2605.15537v1 Announce Type: new Abstract: This paper introduces RTL-BenchMT, an agentic framework for dynamically maintaining RTL generation benchmarks. Large Language Models (LLMs) assisted automated RTL generation is one of the most important directions in EDA research. However, current RTL benchmarks face two critical challenges: (1) flawed cases in the benchmarks and (2) overfitting to the benchmarks. Both challenges are difficult to resolve purely by manual engineering effort. To address these issues and systematically reduce human maintenance costs, we propose an automated agentic framework, RTL-BenchMT. RTL-BenchMT focuses on two key applications: (1) automatically identifying and revising flawed benchmark cases and (2) automatically detecting and updating overfitting cases. With the assistance of RTL-BenchMT, we conduct a thorough, in-depth analysis of flawed and overfitting cases and produce a refined benchmark suite that will be open-sourced to the community.
3DEditSafe: Defending 3D Editing Pipelines from Unsafe Generation
arXiv:2605.15398v1 Announce Type: new Abstract: Recent advances in 3D generative editing, particularly pipelines based on 3D Gaussian Splatting (3DGS), have achieved high-fidelity, multi-view-consistent scene manipulation from text prompts. However, we find that these pipelines also introduce new safety risks when unsafe prompts produce edits that are propagated and optimized across views. In this work, we study unsafe generation in 3D editing pipelines and show that such behavior can lead to coherent, undesirable Not-Safe-For-Work (NSFW) content in the final 3D representation. To address this, we propose 3DEditSafe, a safety-regularized 3D editing framework that constrains unsafe semantic propagation during optimization. 3DEditSafe combines generation-stage safety guidance with rendered-view 3D safety regularization, safe semantic projection, residue suppression, and mask-aware preservation to steer optimization away from unsafe editing directions. We evaluate our approach on EditSplat scenes using an object-compatible unsafe prompt benchmark and show that 2D safety guidance alone is not consistently sufficient to prevent unsafe 3D edits. 3DEditSafe reduces unsafe semantic alignment and view-level attack success rates, while revealing a safety-quality tradeoff in which stronger unsafe suppression can introduce artifacts or reduce unsafe-prompt fidelity. To our knowledge, this work is the first attempt to study and defend against unsafe generation in text-driven 3D editing pipelines, highlighting the need for safety mechanisms that operate directly on optimized 3D representations.
SLIP & ETHICS: Graduated Intervention for AI Emotional Companions
arXiv:2605.15915v1 Announce Type: new Abstract: AI emotional companions face a safety-rapport paradox: restrictive safeguards can damage supportive alliance, while permissive systems risk user harm. We present SLIP (Staged Layers of Intervention Protocol), a four-stage graduated methodology deriving interventions (none, soft, hard) from structured qualitative indicators -- affect intensity (a) and narrative dynamism (m) -- alongside ETHICS (Emergent Taxonomy for Human-AI Interaction Context Signals), a "signals not labels" taxonomy. An evaluation combining a small-scale production deployment (N=68 entries, 10 users, 10 weeks) with a synthetic persona battery (N=91, 5 behavioral-risk profiles) achieved 0% false positives for the flow persona and showed expected escalation patterns in crisis-oriented personas. However, initial results showed that 8 consecutive days of high-energy elevation produced zero interventions (0/8), exposing a boundary where the "do not pathologize" principle conflicts with safety. A subsequent three-model stress test demonstrated that increased model capability improves detection from 0/8 to 6/8 while preserving 0/10 flow false positives in the largest model. Read as preliminary, these findings position graduated intervention as a design direction for navigating -- not resolving -- the safety-rapport tension in affective computing.
ShopGym: An Integrated Framework for Realistic Simulation and Scalable Benchmarking of E-Commerce Web Agents
arXiv:2605.16116v1 Announce Type: new Abstract: Developing and evaluating e-commerce web agents requires environments that preserve meaningful task structure while enabling controllable, reproducible, and scalable scientific comparison. Existing methodologies force a tradeoff: live storefronts provide realism but are non-stationary, difficult to inspect, and irreproducible, while hand-built sandbox benchmarks provide control but cover only a narrow range of layouts, catalogs, policies, and interaction patterns. We argue that the core bottleneck is methodological: the field lacks a scalable way to construct evaluation settings that are simultaneously realistic, diverse, controllable, inspectable, and reproducible. We introduce ShopGym, an integrated framework for realistic simulation and scalable benchmarking of e-commerce web agents. ShopGym is a framework for constructing e-commerce simulation environments and grounded benchmark tasks. Its simulation layer, ShopArena, converts live seed storefronts into self-contained sandbox shops through anonymized shop specifications and a staged, validated generation process. On top of these simulated storefronts, ShopGuru synthesizes benchmark tasks across seven skill categories, grounding each task in the shop's catalog, navigation structure, policies, and interaction affordances. Together, ShopArena and ShopGuru produce self-contained, resettable, inspectable, and stable evaluation artifacts that preserve structural properties and agent-evaluation signals relevant to shopping tasks. We validate the framework through graph-based structural analysis and agent-based behavioral evaluation with 224 generated tasks across six sandbox shops: three constructed with synthetic data and three with real data. Our results show that the synthetic shops preserve key structural properties of live storefronts, with agent performance on synthetic shops positively correlated with performance on live storefronts.
Acoustic spin resonance in polariton condensates
arXiv:2605.16236v1 Announce Type: cross Abstract: We theoretically investigate acoustic spin resonance in a spatially homogeneous spinor polariton condensate. A longitudinal acoustic wave generates a time-periodic strain-induced effective magnetic field acting on the condensate pseudospin. When this field is transverse to the static in-plane linear-polarization splitting, it resonantly drives polarization oscillations. We show that spin-dependent interactions shift the resonance and produce nonlinear line shapes, while gain, reservoir dynamics, and spin relaxation make the response dissipative and history-dependent, producing amplitude hysteresis. In the presence of lifetime anisotropy, the condensate can develop a bifurcated stationary state with finite circular polarization, and a resonant acoustic drive can switch between the corresponding out-of-plane branches. A Zeeman splitting provides an additional conservative knob for tuning the resonance frequency. Our results identify coherent acoustic driving as a route to resonant, nonlinear, and switchable control of polariton pseudospin dynamics.
Watts vs. Bytes: Turning Data Centers into Grid Assets via Storage Compute Co-Optimization
arXiv:2605.16190v1 Announce Type: new Abstract: Enabling continued data-center growth under increasing grid stress motivates closer coordination between flexible computing demand and co-located battery energy storage systems (BESS) to improve site operations and provide grid services. This paper develops a robust co-optimization framework for day-ahead operation of data centers with co-located BESS under utility-imposed interconnection limits on peak load and ramping. The model jointly considers deadline-constrained computing workloads, managed through workload scheduling and dynamic voltage and frequency scaling (DVFS), together with degradation-aware BESS dispatch to enable cost optimization and participation in ancillary-service markets. Case studies based on real-world market and workload data show that the proposed framework yields feasible day-ahead schedules across a range of operating conditions, with substantially larger benefits when interconnection constraints become binding. Under baseline conditions, BESS value is derived from both ancillary-service participation and improved workload and energy management. Under stressed peak-load and ramping limits, however, the daily value of BESS increases by a factor of two or more, driven primarily \revise{by BESS actions to reduce the potential incompletion in the schedulable workload while complying with interconnection constraints}. Under tight peak-load caps, workload composition also matters where a higher share of non-schedulable jobs can increase operating cost by more than 25\% relative to more flexible workload mixes. \revise{Additionally, DVFS studies further show that processor-level control is a material flexibility lever under tight load limits.} These results demonstrate that coordinated compute-storage flexibility can materially expand the operational headroom and grid value of data centers, especially under increasingly scarce grid capacity.
Learning Dynamic Structural Specialization for Underwater Salient Object Detection
arXiv:2605.15535v1 Announce Type: new Abstract: Underwater salient object detection (USOD) has attracted increasing attention for underwater visual scene understanding and vision-guided robotic applications. However, existing USOD methods still struggle with underwater image degradations, which often lead to inaccurate object localization, fragmented salient regions, and coarse boundary prediction. To address these challenges, this paper proposes DSS-USOD, a novel RGB-based USOD method built upon dynamic structural specialization. DSS-USOD extracts a shared base representation from a single underwater image, decomposes it into boundary-sensitive and region-coherent structural features, and dynamically coordinates their contributions according to local structural context. Specifically, the extracted shared base representation is decomposed into a boundary-sensitive branch for modeling fine-grained boundary details and a region-coherent branch for capturing region-level structural consistency. A spatial coordination module is then introduced to adaptively regulate the relative contributions of the two branches according to local structural context. Moreover, cooperative structural supervision is introduced to promote branch specialization and stabilize spatial coordination, enabling DSS-USOD to better balance boundary precision and region coherence under degraded underwater conditions. Extensive experiments show that DSS-USOD achieves superior performance on benchmark datasets. Finally, real-world deployment on an underwater robot validates the practical effectiveness of DSS-USOD for underwater object inspection.
RAR: Retrieving And Ranking Augmented MLLMs for Visual Recognition
arXiv:2403.13805v2 Announce Type: replace Abstract: CLIP (Contrastive Language-Image Pre-training) uses contrastive learning from noise image-text pairs to excel at recognizing a wide array of candidates, yet its focus on broad associations hinders the precision in distinguishing subtle differences among fine-grained items. Conversely, Multimodal Large Language Models (MLLMs) excel at classifying fine-grained categories, thanks to their substantial knowledge from pre-training on web-level corpora. However, the performance of MLLMs declines with an increase in category numbers, primarily due to growing complexity and constraints of limited context window size. To synergize the strengths of both approaches and enhance the few-shot/zero-shot recognition abilities for datasets characterized by extensive and fine-grained vocabularies, this paper introduces RAR, a Retrieving And Ranking augmented method for MLLMs. We initially establish a multi-modal retriever based on CLIP to create and store explicit memory for different categories beyond the immediate context window. During inference, RAR retrieves the top-k similar results from the memory and uses MLLMs to rank and make the final predictions. Our proposed approach not only addresses the inherent limitations in fine-grained recognition but also preserves the model's comprehensive knowledge base, significantly boosting accuracy across a range of vision-language recognition tasks. Notably, our approach demonstrates a significant improvement in performance on 5 fine-grained visual recognition benchmarks, 11 few-shot image recognition datasets, and the 2 object detection datasets under the zero-shot recognition setting.
LoCO: Low-rank Compositional Rotation Fine-tuning
arXiv:2605.15916v1 Announce Type: new Abstract: Parameter-efficient fine-tuning (PEFT) has emerged as an critical technique for adapting large-scale foundation models across natural language processing and computer vision. While existing methods such as low-rank adaptations achieve parameter efficiency via low-rank weight updates, they are limited in their ability to preserve the geometric structure of pretrained representations. We introduce Low-rank Compositional Orthogonal fine-tuning (LoCO), a novel PEFT method that constructs orthogonal transformations through low-rank skew-symmetric matrices and compositional rotation chains. We propose an approximation scheme that enables fully parallel computation of compositional rotations, making the approach practical for high-dimensional feature spaces. Our method maintains low computational complexity while maintaining orthogonality with controlled approximation error. We validate LoCO across diverse domains, including diffusion transformer fine-tuning, vision transformer adaptation, and language model adaptation. Our method demonstrates superior or competitive performance compared to both existing orthogonal and non-orthogonal methods.
Near-optimal Online Traffic Engineering
arXiv:2605.16187v1 Announce Type: new Abstract: Most deployed WAN Traffic Engineering (TE) systems use a logically centralized controller that periodically gathers traffic demands, runs a TE optimization or heuristic, and then programs the network. At scale, these solutions can be sub-optimal, and can take minutes to react to demand changes or failures. In this paper, we introduce OnlineTE, a system that reacts immediately to demand changes and failures, and delivers near-optimal solutions within seconds of a change. OnlineTE builds on the theory of optimization decomposition to devise scalable, near-optimal, distributed TE solvers for path-based MLU and Max-flow problems. In OnlineTE, each switch solves part of the optimization, and a central coordinator orchestrates the progress of the switches. As such, a switch can trigger a re-optimization as soon as it notices a demand change or failure, enabling high reactivity. OnlineTE scales to large WANs, and its compute requirements are well below the capabilities of modern WAN switches. It also enables a new opportunity, edge-based TE, which can utilize resources more efficiently than today's path-based approaches. On a testbed emulation of a 750-node WAN topology, OnlineTE can outperform the state-of-the-art by up to an order of magnitude.
Tighter Regret Bounds for Contextual Action-Set Reinforcement Learning
arXiv:2605.15692v1 Announce Type: new Abstract: We study episodic reinforcement learning with fixed reward and transition functions, but with episode-dependent admissible action sets that are observed at the start of each episode. Performance is measured by cumulative regret against the episode-wise optimal value, $\sum_{k=1}^K [V^{*,M^k} - V^{\pi^k,M^k}]$, where $M^k$ represents the action context in the $k$-th episode. We show that the MVP algorithm naturally extends to this framework and enjoys strong theoretical guarantees. In particular, we establish a minimax regret bound of $\widetilde{O}(\sqrt{SAH^3K\log L})$ for adversarial contexts, where $L$ denotes the number of possible contexts. This result implies a regret bound of $\widetilde{O}(\sqrt{SAH^3K})$ for stochastic contexts. We further translate the stochastic regret guarantee into a sample complexity bound of $\widetilde{O}(SAH^3/\epsilon^2)$ for a fixed context distribution. In addition, we derive a gap-dependent regret bound of \[ \widetilde O\left( \inf_{p\in [0,1)} \left( \frac{1}{\Delta_{\min}^{p}} + pK\Delta_{\min}^{p} \right)\log K \cdot \mathrm{poly}(S,A,H) \right), \] where $\Delta_{\min}^{p}$ is the global $p$-trimmed positive-gap floor over suboptimal $(h,s,a)$ triples. This bound can substantially improve upon the minimax rate when the relevant suboptimality gaps are large.
SGR: A Stepwise Reasoning Framework for LLMs with External Subgraph Generation
arXiv:2605.16117v1 Announce Type: new Abstract: Large Language Models (LLMs) have demonstrated strong capabilities across diverse NLP applications, such as translation, text generation, and question answering. Nevertheless, they remain limited in complex settings that demand deep reasoning and logical inference. Since these models are trained on large-scale text corpora, their generation process may still introduce irrelevant, noisy, or factually inconsistent content. To mitigate this problem, we introduce SGR, a stepwise framework that enhances LLM reasoning through external subgraph generation. SGR builds query-specific subgraphs from external knowledge bases and uses their semantic structure to support multi-step inference. By grounding intermediate reasoning steps in structured external knowledge, the framework helps the model concentrate on relevant entities, relations, and supporting evidence. In particular, SGR first constructs a subgraph tailored to the input question. It then guides the model to reason progressively over the generated structure and combines multiple reasoning trajectories to obtain the final prediction. Experimental results across several benchmark datasets show that SGR achieves consistent improvements over competitive baselines, highlighting its value for improving both reasoning accuracy and factual reliability.
Tuning-free Instruction-based Video Editing Via Structural Noise Initialization and Guidance
arXiv:2605.15533v1 Announce Type: new Abstract: Video editing poses a significant challenge. While a series of tuning-free methods circumvent the need for extensive data collection and model training, they often underutilize the rich information embedded within noisy latent, leading to unsatisfactory results. To address this, we propose a \textit{tuning-free, instruction-based} video editing framework. We approach video editing from the perspective of noisy latent: we design a Structural Noise Initialization Strategy (SNIS) to secure a superior editing starting point by assigning higher noise levels to edited regions (to facilitate content change) and lower noise levels to unedited regions (to maintain content consistency). We introduce a Noise Guidance Mechanism (NGM), which leverages the video prior in the generative model and effectively integrates rich information within the noisy latent to guide the denoising process, thereby preserving unedited content and overall visual coherence. Experiments show that our proposed method achieves better visual quality and state-of-the-art performance.
AdaEraser: Training-Free Object Removal via Adaptive Attention Suppression
arXiv:2605.15921v1 Announce Type: new Abstract: Object removal aims to eliminate specified objects from images while plausibly inpainting the affected regions with background content. Current training-free methods typically block attention to object regions within self-attention layers during the image generation process, leveraging surrounding background information to restore the image. However, indiscriminate suppression of self-attention in the vacated areas can degrade generation quality, as the model must simultaneously reconstruct background content in these regions. To solve this conflict, we propose AdaEraser, an adaptive framework that dynamically modulates attention based on the estimated presence of target object concepts. Through analysis of self-attention map evolution across denoising timesteps before and during removal, we develop a token-wise adaptive attention suppression strategy. This approach enables progressive perception of object removal throughout the denoising process, with the suppression strength in self-attention layers adjusted adaptively. Extensive experiments demonstrate that AdaEraser achieves superior performance in object removal, outperforming even training-based methods.
Process Rewards with Learned Reliability
arXiv:2605.15529v1 Announce Type: new Abstract: Process Reward Models (PRMs) provide step-level feedback for reasoning, but current PRMs usually output only a single reward score for each step. Downstream methods must therefore treat imperfect step-level reward predictions as reliable decision signals, with no indication of when these predictions should be trusted. We propose BetaPRM, a distributional PRM that predicts both a step-level success probability and the reliability of that prediction. Given step-success supervision from Monte Carlo continuations, BetaPRM learns a Beta belief that explains the observed number of successful continuations through a Beta-Binomial likelihood, rather than regressing to the finite-sample success ratio as a point target. This learned reliability signal indicates when a step reward should be trusted, enabling downstream applications to distinguish reliable rewards from uncertain ones. As one application, we introduce Adaptive Computation Allocation (ACA) for PRM-guided Best-of-N reasoning. ACA uses the learned reliability signal to stop when a high-reward solution is reliable and to spend additional computation on uncertain candidate prefixes. Experiments across four backbones and four reasoning benchmarks show that BetaPRM improves PRM-guided Best-of-N selection while preserving standard step-level error detection. Built on this signal, ACA improves the accuracy--token tradeoff over fixed-budget Best-of-16, reducing token usage by up to 33.57% while improving final-answer accuracy.
Task-Semantic Graph-Driven Distributed Agent Networking for Underwater Target Tracking
arXiv:2605.15528v1 Announce Type: new Abstract: Autonomous underwater vehicle (AUV) swarms are emerging as intelligent underwater networks, where each node must sense, communicate, process local data, and make decisions under severe acoustic constraints. Persistent underwater target tracking is a typical task with moving targets, changing communication topology, intermittent acoustic links, and limited observation for each AUV. Multi-agent reinforcement learning (MARL) is a natural candidate for distributed tracking, yet existing studies still lack a unified open-source platform for evaluating different MARL algorithms under six-degree-of-freedom AUV dynamics. In addition, policies trained with raw geometric states and low-level force actions often struggle to represent task phases, observation reliability, link quality, and local cooperation roles. This paper addresses these issues by developing an open-source MARL-AUV platform that integrates DI-engine with a six-degree-of-freedom underwater AUV target-tracking simulator. To the best of our knowledge, it is the first open platform that connects a public MARL training framework with physically modeled AUV swarm-based tasks, and provides a unified experimental protocol for fair training, testing, and comparison of representative RL and MARL algorithms. Based on this platform, we propose STG-MAPPO, a Semantic Task Graph-enhanced variant of Multi-Agent Proximal Policy Optimization. STG-MAPPO builds semantic policy inputs from tracking diagnostics, task phases, observation confidence, link availability, neighbor tracking quality, and local role advantage. A compact semantic task graph links communication-constrained network states to decentralized actor decisions, and a velocity-level action abstraction maps high-level cooperative decisions to executable six-degree-offreedom AUV control inputs.The code is available at https://github.com/dasjsaj/MARL-AUV.
Runtime-Orchestrated Second-Order Optimization for Scalable LLM Training
arXiv:2605.16184v1 Announce Type: new Abstract: Second-order methods offer an attractive path toward more sample-efficient LLM training, but their practical use is often blocked by the systems cost of maintaining and updating large matrix-based optimizer states. We introduce \textbf{Asteria}, a runtime system designed to remove this bottleneck by separating second-order optimization logic from the critical GPU training path. Rather than keeping all preconditioner state on the accelerator, Asteria dynamically distributes optimizer state across GPU memory, CPU memory, and optional NVMe storage according to architectural constraints and runtime pressure. It further uses training hooks to prepare shadow states in advance, allowing expensive inverse-root computations to proceed asynchronously on the host while GPU computation continues. For distributed training, Asteria employs a bounded-staleness protocol that limits synchronization frequency while preserving optimizer effectiveness through topology-aware coordination. We evaluate Asteria on both memory-constrained and distributed training settings. On a DGX Spark platform with a single GB10 GPU and 128GB unified memory, Asteria supports second-order training for a 1B-parameter language model. On multi-node GH200 systems, it lowers visible optimizer overhead, reduces recurring latency spikes, accelerates convergence in wall-clock time, and maintains the optimization advantages of SOAP and KL-Shampoo in a 7B-parameter language model. Our results suggest that second-order LLM training can be made practical not by simplifying the optimizer alone, but by rethinking how optimizer state, background computation, and distributed synchronization are managed at the runtime level.
Invaria: Learning Scale and Density Invariance in Point Clouds via Next-Resolution Prediction
arXiv:2605.15923v1 Announce Type: new Abstract: Modern image encoders achieve high generalization by decoupling semantic meaning from resolution, an ability yet to be fully realized in the 3D domain. We investigate the failure of 3D point cloud encoders to achieve similar generalization and find that existing models are highly sensitive to sampling resolution and scale changes, leading to significant performance degradation. This sensitivity is a major bottleneck for real-world deployment in robotics, as it suggests models overfit to specific quantization densities and object scales rather than learning invariant semantic features. To mitigate this dependency, we propose Invaria, a point cloud encoder that achieves scale and density invariance through next-resolution prediction and receptive field calibration. While our objective is not the explicit generation of high-resolution point clouds, we find that this training objective encourages the model to learn robust, structural invariants. The resulting encoder achieves significant performance gains during resolution shifts while maintaining high efficiency through a compact model size and reduced token requirements. Specifically, on ScanNet, Invaria achieves a 56.0\% higher mIoU at 3$\times$ lower resolution and a 20\% improvement when the objects scale is reduced by a factor of 3. These gains are achieved with a 45\% smaller model size and an average reduction of 40\% in input tokens.
MAgSeg: Segmentation of Agricultural Landscapes in High-Resolution Satellite Imagery using Multimodal Large Language Models
arXiv:2605.16179v1 Announce Type: new Abstract: Agricultural landscape segmentation in the Global South is challenging as it is characterized by fragmented plots, high intra-class variance, and a scarcity of labeled training data. Recent advances in segmentation have been made by Multimodal Large Language Models (MLLMs). However, current approaches encounter critical context length bottlenecks and a domain alignment gap in understanding satellite features. We address these limitations through MAgSeg, a novel, decoder-free MLLM segmentation approach. MAgSeg is an architecturally efficient approach that enables standard MLLMs to perform segmentation of complex smallholder agricultural landscapes from high-resolution satellite imagery, without requiring auxiliary vision decoders. We introduce a novel instruction tuning data format designed to enable scalable fine-tuning and post-training on high resolution satellite imagery, which enables MAgSeg to learn from the global context of the image while generating text tokens for only a patch within the image. Extensive evaluations on datasets spanning three countries in the Global South demonstrate that MAgSeg significantly outperforms state-of-the-art MLLM baselines, offering a scalable solution to map smallholder agricultural environments.
A Scalable Multi-LLM Collaboration System with Retrieval-based Selection and Exploration-Exploitation-Driven Enhancement
arXiv:2507.14200v2 Announce Type: replace Abstract: Existing multi-LLM collaboration systems often encounter scalability challenges when integrating new LLMs and tasks, leading to suboptimal performance. To address this, we propose SMCS, a Scalable Multi-LLM Collaboration System designed to effectively coordinate multiple open-source LLMs. The system consists of two core components: a Retrieval-based Prior Selection (RPS) module, which dynamically selects the most suitable LLMs for each input, and an Exploration-Exploitation-Driven Posterior Enhancement (EPE) module, which fosters response diversity and selects high-quality outputs through a hybrid scoring mechanism. Experiments on eight mainstream benchmarks validate the effectiveness of our system: by integrating fifteen open-source LLMs, SMCS outperforms prevailing closed-source LLMs, e.g., GPT-4.1(+5.36%) and GPT-o3-mini(+5.28%) across multiple tasks. Remarkably, it even exceeds the average of best results on different datasets with open-source LLMs (+2.86%), significantly advancing the empirical performance frontier of open-source collaboration. The code is released at https://github.com/magent4aci/SMCS.
BioXArena: Benchmarking LLM Agents on Multi-Modal Biomedical Machine Learning Tasks
arXiv:2605.15766v1 Announce Type: new Abstract: Large language model (LLM) agents are increasingly capable of automating components of machine learning development, yet existing biomedical benchmarks mainly focus on question answering, reasoning, and tool usage, or evaluate only narrow aspects of biomedical ML coding. We present BioXArena, a biomedical machine learning benchmark designed to evaluate whether agents can generate task-specific model training pipelines for heterogeneous and multi-modal biomedical datasets. BioXArena contains 76 end-to-end tasks across 9 domains, including sequence modeling, single-cell analysis, structural biology, network biology, chemical biology, perturbation dynamics, phenotype-disease modeling, biomedical imaging, and text-integrated learning. Each task is curated from primary biomedical sources into a unified evaluation framework with hidden labels, held-out graders, and biology-aware metrics normalized to a 0 to 1 scale. Agents are required to write executable code, train predictive models, and generate submissions for private test samples. Most tasks involve multiple input modalities, including tabular data, images, natural language, molecular sequences, omics matrices, and protein structures. We evaluate 11 agent configurations in a standardized 2-hour single-GPU environment. MLEvolve with Gemini-3.1-Pro achieves the highest average score of 0.666, followed by GPT-5.4 with 0.636, while no single agent consistently dominates across all domains. We additionally perform extensive ablation studies, robustness evaluations, scaling analyses, cost analyses, and failure-mode investigations to better understand how model backbones, agent scaffolds, inference budgets, and biomedical domains influence BioML coding performance. We will publicly release all benchmark tasks, graders, execution runners, leaderboard results, and agent trajectories.
Optimizing Line Segment Inspection with Limited-Range Drones
arXiv:2605.15765v1 Announce Type: new Abstract: Optimization problems with drones are widely studied in a variety of civilian tasks, mainly due to their ability to traverse rough terrains and to carry cameras and other sensors for surveillance tasks. The limited battery life of these aerial robots poses challenges in operational research. In this paper, we address the following optimization problem. We are given a set of line segments (e.g. tubes in a solar plant) to inspect by drones. The objective is to detect broken pipes using artificial intelligence and path planning must be carried out efficiently. On the one hand, the limited capacity of the batteries necessitates periodic visits (tours) to a fixed base station. However, it is desirable to allocate a set of tours for each drone to ensure that the segments are covered as quickly as possible, aiming to minimize the makespan, which is the maximum time spent by any drone. We are able to prove that this optimization problem is strongly NP-hard even when the segments are positioned on a line and the scenario involves only two drones. Then, approximation algorithms are proposed. Our computational experiments demonstrate that the proposed algorithm achieves near-optimal performance across diverse operational scenarios.