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Peer-reviewade publikationer — 56229 artiklar

Investigation of the effects of superhydrophobic surface treatment on the dynamics of the flow in the near wake of a sphere using spatial dynamic mode decomposition
arXiv:2507.17091v3 Announce Type: replace Abstract: Viscous drag arises from the fluid at a surface having zero relative velocity, a phenomenon known as the no-slip condition. Superhydrophobic surfaces, when submerged in water, trap a layer of air in their surface texture, partially replacing the liquid-solid interface with a liquid-gas interface. This air layer, called the plastron, results in partial slip at the surface, thereby reducing the viscous drag. In turbulent flows, large fluctuations in pressure and velocity can deplete or completely remove the plastron from the surface. This makes evaluating the effects of superhydrophobic surface treatments on flow dynamics particularly challenging. This study examines the impact of a sustained plastron on the dynamics in the shear layer of a sphere, achieved by supplying air at low pressure through pores in the sphere's surface. Instantaneous planar velocities in the wakes of spheres, both with and without superhydrophobic surface treatment, are measured within a plane passing through the spheres' centre. Dynamic mode decomposition (DMD) is applied to the velocity fluctuations in the shear layer to evaluate how superhydrophobic surface treatment affects the instabilities there. It is shown that the addition of the pores has a relatively small effect on the instabilities in the shear layer, while they are significantly changed by the addition of superhydrophobic surface treatment when the plastron is sustained.
Technical Design Review of Duke Robotics Club's Oogway & Crush: AUVs for RoboSub 2026
arXiv:2607.18075v1 Announce Type: new Abstract: The Duke Robotics Club presents Oogway and Crush, our AUVs for RoboSub 2026. This year's strategy expands on our previously narrowed scope, targeting all four of RoboSub's design goals for the first time: movement, vision, manipulation, and acoustic tracking. This expansion is based on sustained reliability investment across all three subsystems. Mechanically, Crush gained two additional thrusters and a CFD-optimized case, providing pitch stability. Electrically, we addressed accumulated failure points by repairing unreliable connections and upgraded thruster control hardware. We also redesigned our acoustics system, adding a new custom PCB with higher-order filters, significantly improving pinger detection reliability. On the software side, improvements to state estimation, sonar-based object detection, vision-driven task planning, and IVC enable more capable and coordinated autonomous runs. Paired with investments in our testing infrastructure to maximize our limited pool time, we can now attempt a broader set of tasks while maintaining the reliability our competition strategy demands.
VGOcc: Learning Visual-Geometric Gaussians for Vision-Centric 3D Driving Occupancy Prediction
arXiv:2607.18078v1 Announce Type: new Abstract: Vision-only occupancy prediction requires recovering a semantic 3D occupancy field from calibrated surround-view images, where each view provides observations with ambiguous depth along camera rays. Existing methods have progressed from dense structured representations to sparse Gaussian primitives, improving the efficiency of 3D scene representation. However, Gaussian learning still relies primarily on image domain features, which provide limited explicit geometric information for volumetric reasoning. Our key observation is that effective Gaussian occupancy modeling requires not only sparse primitives, but also richer geometric and semantic learning cues. In this paper, we propose VGOcc, which learns visual and geometric cues from foundation models for Gaussian modeling. VGOcc incorporates these cues into primitive initialization and refinement, yielding a representation termed Visual-Geometric Gaussians tailored to semantic occupancy prediction. Specifically, we propose Visual-Geometric Gaussian Birth to form spatially balanced Gaussian centers from ray depth hypotheses, while visual semantic features initialize primitive attributes. Next, we design Pose-Aware Feature Learning to combine foundation tokens with camera embeddings and calibrated ray information. Features from neighboring views are then aggregated at projected 3D locations for each Gaussian refinement stage. Finally, Gaussian decoder refines birth Gaussians with pose-aware features and renders them into semantic occupancy. Experiments on nuScenes demonstrate that VGOcc achieves state-of-the-art performance in vision-only 3D occupancy prediction. Codes will be available at https://github.com/JHLin42in/VGOcc.
MMGraphRAG: Bridging Vision and Language with Interpretable Multimodal Knowledge Graphs
arXiv:2507.20804v3 Announce Type: replace Abstract: Large Language Models (LLMs) suffer from hallucinations due to their static parametric knowledge. Retrieval-Augmented Generation (RAG) and GraphRAG mitigate this issue by incorporating external knowledge and structured reasoning over knowledge graphs (KGs). However, existing approaches remain largely text-centric, as constructing fine-grained multimodal knowledge graphs (MMKGs) with explicit cross-modal semantics remains challenging. In this paper, we propose MMGraphRAG, a framework for building interpretable MMKGs that unify textual and visual knowledge. Our approach represents visual content as structured scene graphs and integrates them with textual KGs through a novel cross-modal entity linking method, SpecLink, which leverages spectral clustering to jointly model semantic similarity and graph structure. This design preserves explicit entities, relations, and reasoning paths across modalities, enabling structure-aware retrieval and generation. To support evaluation, we introduce the CMEL dataset, a benchmark for fine-grained cross-modal entity alignment. Experimental results on CMEL demonstrate improved entity linking accuracy, while evaluations on DocBench and MMLongBench show that MMGraphRAG achieves superior performance and stronger robustness, particularly in complex multimodal reasoning scenarios.
Perfect Graph Modification Problems: An Integer Programming Approach
arXiv:2507.21987v2 Announce Type: replace Abstract: Graph modification problems aim to find a small set of modifications to a graph so that it satisfies a desired property. The literature is rather rich in NP-completeness results and polynomial time solvable cases for special graph classes. However, no exact algorithm has been proposed for perfect graph modification problems. In this work, we propose the first exact solution methods based on integer programming for three variants: minimum perfect editing, minimum perfect completion, and the perfect sandwich problems. The minimum perfect editing problem inquires about the smallest number of edge additions and deletions needed to make a graph perfect, while the completion problem allows only for edge additions. The perfect sandwich problem is a decision problem that asks whether a perfect graph can be formed by adding edges from a restricted subset. To solve these problems, we formulate an integer programming model based on the Strong Perfect Graph Theorem. To address the resulting exponential number of constraints, we propose a branch-and-cut algorithm that dynamically generates them on demand. At the core of this approach is an efficient separation routine for enumerating odd holes and odd antiholes. We also release this underlying routine as "is_perfect"-a standalone open-source perfect graph recognizer and odd hole enumerator designed for broader community reuse. To enhance the practical efficiency of the branch-and-cut algorithm, we calculate the expected number of odd holes and odd antiholes in random Erdos Renyi graphs. In addition, we propose "IterativeModificationHeuristic", the first heuristic for the editing and completion problems, which provides upper bounds. Finally, we demonstrate the empirical effectiveness of the proposed methods through computational experiments on a wide range of instance types; all benchmark instances are publicly available.
Symmetric Behavior Regularized Policy Optimization
arXiv:2508.04225v4 Announce Type: replace Abstract: Behavior Regularized Policy Optimization (BRPO) leverages asymmetric divergence regularization to mitigate distribution shift in offline reinforcement learning. This paper is the first to study the open question of symmetric BRPO. Using didactic examples, we show that symmetric regularization can outperform asymmetric regularization in addressing one-sided bias, near-boundary policy updates, and projection geometry consistency. However, symmetric divergences do not fit BRPO naturally: they do not permit a closed-form solution when used as regularizers, and can lead to numerical instability when used as optimization objectives. We first introduce a universal BRPO framework using an infinite series of Pearson-Vajda divergences to represent any $f$-divergence, which includes both symmetric and asymmetric divergences. We use a finite-series approximation to obtain the following results for symmetric BRPO: (1) a closed-form optimal policy expression; (2) a numerically stable optimization surrogate; and (3) a tight upper bound on the approximation quality. On the D4RL benchmark and in didactic examples, we show that the proposed method achieves consistently strong results and is robust to the number of terms in the approximation.
GhostShell: Streaming LLM Function Calls for Concurrent Embodied Programming
arXiv:2508.05298v3 Announce Type: replace Abstract: We present GhostShell, a novel approach that leverages Large Language Models (LLMs) for streaming and concurrent behavioral programming in embodied systems. In contrast to predefined behavioral structures and plan-then-execute paradigms, GhostShell enables reasoning-while-acting by incrementally invoking functions during LLM streaming generation. We define function tokens as an XML-based function-call representation that GhostShell parses from the LLM generation stream and maps to callable functions. A multi-channel scheduling algorithm further orchestrates these calls with intra-channel synchronous and inter-channel asynchronous dispatch, coordinating sequential-parallel behavior execution across multiple robotic components. We evaluate GhostShell on our robotic prototype CoCo across 33 real-world tasks with LLMs from nine providers. On 30 grounded Human-Robot Interaction (HRI) tasks, our approach achieves the highest Directed Structured Behavior Correctness (DSBC) score of 0.83 with Claude-Sonnet-4, while on three long-horizon multimodal tasks, GPT-4.1 attains a top human evaluation score of 7.0/10. Compared to native LLM function calling, our function token schema achieves a 15/15 task completion rate versus 6/15, particularly in coordinating concurrent linguistic and physical actions. Supplementary materials, including videos, are available at https://coco-robot.github.io/GhostShell.
Production and spectroscopy of cold radioactive molecules
arXiv:2508.08368v2 Announce Type: replace Abstract: Molecules with heavy, radioactive nuclei promise extreme sensitivity to fundamental nuclear and particle physics. However, these nuclei are available in limited quantities, which challenges their use in precision measurements. Here we demonstrate the gas-phase synthesis, cryogenic cooling, and high-resolution laser spectroscopy of radium monohydroxide, monodeuteroxide, and monofluoride molecules ($^{226}$RaOH, $^{226}$RaOD, and $^{226}$RaF) in a tabletop apparatus by combining novel radioactive target production protocols, optically driven chemistry in a cryogenic buffer gas, and low-background spectroscopic detection methods. The molecules are cooled in the lab frame, creating conditions that are the same starting points as many current molecular precision measurement and quantum information experiments. This approach is readily applied to a wide range of species and establishes key capabilities for molecular quantum sensing of exotic nuclei.
B-repLer: Language-guided Editing of CAD Models
arXiv:2508.10201v4 Announce Type: replace Abstract: Computer-Aided Design (CAD) models, given their compactness and precision, remain the industry standard for designing and fabricating engineering objects. However, language-guided CAD editing is still in its infancy, largely due to missing semantic connection between user commands and underlying shape geometry, a problem exacerbated by the shortage of paired text-and-edit CAD datasets. While recent Multimodal Large Language Models (mLLMs) have attempted to bridge this gap, their reliance on CAD construction history -- often an expensive and hard to obtain input -- severely limits their expressiveness and restricts their usage. We present B-repLer, a novel framework that directly connects natural language with editing CAD models by operating in a learned latent space. Importantly, our approach bypasses the need for construction history, enabling semantic edits on a wide range of geometries, from simple prismatic parts to complex freeform shapes defined by B-Spline surfaces. To facilitate this research, we introduce BrepEDIT-240K, the first large-scale dataset for this task. We demonstrate how this paired dataset can be automatically generated, (user) validated, and scaled by leveraging existing CAD tools, in conjunction with mLLMs, to create the required paired data without relying on any external annotations. Our results demonstrate that B-repLer can accurately perform complex edits on complex CAD shapes, even when the input edit specifications are high-level and ambiguous to interpret, consistently producing valid, high-quality CAD outputs enabling a class of text-guided edits not previously possible.
Psyche-R1: Towards Reliable Psychological LLMs through Unified Empathy, Expertise, and Reasoning
arXiv:2508.10848v3 Announce Type: replace Abstract: Amidst a shortage of qualified mental health professionals, the integration of large language models (LLMs) into psychological applications offers a promising way to alleviate the growing burden of mental health disorders. Recent reasoning-augmented LLMs have achieved remarkable performance in mathematics and programming, while research in the psychological domain has predominantly emphasized emotional support and empathetic dialogue, with limited attention to reasoning mechanisms that are beneficial to generating accurate responses. Therefore, in this paper, we propose \logopsyche\textit{Psyche-R1}, the first Chinese psychological LLM that jointly integrates empathy, psychological expertise, and reasoning, built upon a novel data curation pipeline. Specifically, we design a comprehensive data synthesis pipeline that produces over 75k high-quality psychological questions paired with detailed rationales, generated through an iterative prompt-rationale optimization procedure, along with 73k empathetic dialogues. Subsequently, we employ a hybrid training strategy wherein challenging samples are identified through a multi-LLM cross-selection strategy for group relative policy optimization (GRPO) to improve reasoning ability, while the remaining data are used for supervised fine-tuning (SFT) to enhance empathetic response generation and psychological domain knowledge. Extensive experiment results demonstrate the effectiveness of \textit{Psyche-R1} across several psychological benchmarks, where our 7B \textit{Psyche-R1} achieves comparable results to 671B \texttt{DeepSeek-R1}.
The Concept of Representation in ML: Beyond Plato and Aristotle
arXiv:2607.17800v1 Announce Type: new Abstract: Representation is a central concept in modern machine learning, where it usually refers to internal encodings that support learning and generalization. As models scale and their capabilities become increasingly human-level, this representational language sometimes shifts from an engineering context into the more philosophically loaded domain of mental representation. We argue that this is the case for recent claims about the convergence of representational properties across different AI models. In particular, we assess the arguments developed in The Platonic Representation Hypothesis, according to which this convergence is driven by a unified structure of reality. We examine this claim by introducing arguments and ideas from debates about mental representation in the philosophy of mind. We argue that these philosophical resources can clarify what is at stake in such claims, explain why alignment evidence alone is insufficient for strong metaphysical conclusions, and suggest directions for future research.
DCSCR: A Class-Specific Collaborative Representation based Network for Image Set Classification
arXiv:2508.12745v2 Announce Type: replace Abstract: Image set classification (ISC), which can be viewed as a task of comparing similarities between sets consisting of unordered heterogeneous images with variable quantities and qualities, has attracted growing research attention in recent years. How to learn effective feature representations and how to explore the similarities between different image sets are two key yet challenging issues in this field. However, existing traditional ISC methods classify image sets based on raw pixel features, ignoring the importance of feature learning. Existing deep ISC methods can learn deep features, but they fail to adaptively adjust the features when measuring set distances, resulting in limited performance in few-shot ISC. To address the above issues, this paper combines traditional ISC methods with deep models and proposes a novel few-shot ISC approach called Deep Class-specific Collaborative Representation (DCSCR) network to simultaneously learn the frame- and concept-level feature representations of each image set and the distance similarities between different sets. Specifically, DCSCR consists of a fully convolutional deep feature extractor module, a global feature learning module, and a class-specific collaborative representation-based metric learning module. The deep feature extractor and global feature learning modules are used to learn (local and global) frame-level feature representations, while the class-specific collaborative representation-based metric learning module is exploit to adaptively learn the concept-level feature representation of each image set and thus obtain the distance similarities between different sets by developing a new CSCR-based contrastive loss function. Extensive experiments on several well-known few-shot ISC datasets demonstrate the effectiveness of the proposed method compared with some state-of-the-art image set classification algorithms.
"Not in My Backyard": LLMs Uncover Online and Offline Social Biases Against Homelessness
arXiv:2508.13187v4 Announce Type: replace Abstract: Homelessness is a persistent social challenge, impacting millions worldwide. Over 876,000 people experiencing homelessness (PEH) were recorded in the U.S. in 2025. Social bias is a significant barrier to alleviating homelessness, shaping public perception and influencing policymaking. Because online textual media and offline city council discourse both reflect and influence public opinion, they provide valuable signals for identifying and tracking social biases against PEH. We release the first multi-domain PEH bias corpus with a 16-category multi-label taxonomy: a 1,698-item stratified gold-standard set annotated by partner-trained raters, plus 50,447 GPT-4.1-labeled texts, drawn from Reddit, X (formerly Twitter), news, and council meeting transcripts across ten U.S. cities (2015-2025). We benchmark six prompted LLMs on the gold-standard set and complement F1 with prevalence-gap audits. Moderate F1 coexists with large miscalibration: every model over-tags "not in my backyard" (NIMBY) (+11.5 pp) and under-detects factual claims (-30.5 pp). Error analysis on consensus false positives reveals that models treat housing vocabulary and question form as opposition proxies, producing NIMBY false positives on pro-service text. The corpus and audit protocol support municipal PEH stigma monitoring without treating teacher labels as ground truth.
AI sustains higher strategic tension than humans in chess
arXiv:2508.13213v4 Announce Type: replace Abstract: Strategic decision-making requires balancing immediate opportunities against long-term objectives: a tension fundamental to competitive environments. We investigate this trade-off in chess by analyzing the dynamics of human and AI gameplay through a network-based metric that quantifies piece-to-piece interactions. Our analysis reveals that elite AI players sustain substantially higher levels of strategic tension for longer durations than top human grandmasters. We find that cumulative tension scales with algorithmic complexity in AI systems and increases linearly with skill level (Elo rating) in human play. Longer time controls are associated with higher tension in human games, reflecting the additional strategic complexity players can manage with more thinking time. The temporal profiles reveal contrasting approaches: highly competitive AI systems tolerate densely interconnected positions that balance offensive and defensive tactics over extended periods, while human players systematically limit tension and game complexity. These differences have broader implications for understanding how artificial and biological systems navigate complex strategic environments and for the deployment of AI in high-stakes competitive scenarios.
Semi-discrete Active Flux as a Petrov-Galerkin method: the case of one-dimensional and Cartesian grids
arXiv:2508.15017v2 Announce Type: replace Abstract: Active Flux (AF) is a numerical method for hyperbolic conservation laws, whose degrees of freedom are averages/moments and (shared) point values at cell interfaces. It has been noted previously in a heuristic fashion that it thus combines ideas from Finite Volume/Discontinuous Galerkin (DG) methods with a continuous approximation common in continuous Finite Element (CG) methods. This work shows that semi-discrete Active Flux methods can be obtained from a variational formulation through a particular choice of (biorthogonal) test functions. These latter being discontinuous, the new formulation emphasizes the intermediate nature of AF between DG and CG. Explicit constructions are given for the case of arbitrarily high-order Active Flux with additional moments in 1-d, and for the classical third-order Active Flux on two-dimensional Cartesian meshes.
Unsupervised Incremental Learning Using Confidence-Based Pseudo-Labels
arXiv:2508.21424v2 Announce Type: replace Abstract: Deep learning models have achieved state-of-the-art performance in many computer vision tasks. However, in real-world scenarios, novel classes that were unseen during training often emerge, requiring models to acquire new knowledge incrementally. Class-Incremental Learning (CIL) methods enable a model to learn novel classes while retaining knowledge of previous classes. However, these methods make the strong assumption that the incremental dataset is fully labeled, which is unrealistic in practice. In this work, we propose an unsupervised Incremental Learning method using Confidence-based Pseudo-labels (ICPL), which replaces human annotations with pseudo-labels, enabling incremental learning from unlabeled datasets. We integrate these pseudo-labels into various CIL methods with confidence-based selection and evaluate performance degradation on CIFAR100 and ImageNet100. Then, we compare our approach to popular Class Incremental Novel Category Discovery (class-iNCD) methods addressing similar challenges. Additionally, we apply our method to fine-grained datasets to demonstrate its real-world practicality and measure its computational complexity to validate its suitability for resource-constrained environments. ICPL achieves competitive results compared to supervised methods and outperforms state-of-the-art class-iNCD methods by more than 5% in final accuracy.
Benchmarking Agentic Newswriting via Journalistic Workflows
arXiv:2509.00446v2 Announce Type: replace Abstract: Recent advances in autonomous digital agents from industry (e.g., Manus AI and Gemini's research mode) highlight their potential for structured tasks through autonomous decision-making and task decomposition, but it remains unclear how well such systems support real-world information-intensive workflows. We study this question in journalism, where newswriting requires iterative planning, contextual reasoning, and active discovery of missing background to produce a coherent article. We introduce NEWSAGENT, a benchmark for evaluating how agents search raw materials, select relevant information, and iteratively revise drafts through core journalistic functions. Given a writing instruction and partial firsthand materials, agents must identify narrative perspectives, issue keyword-based queries, retrieve historical context, and generate complete news articles. Unlike typical summarization or retrieval tasks, essential context is not directly available and must be actively discovered, reflecting real-world reporting constraints. NEWSAGENT consists of 6k human-verified examples derived from real news. We evaluate open- and closed-sourced LLMs with commonly-used agentic frameworks on NEWSAGENT, which shows that agents are capable of retrieving relevant facts but struggling with planning and narrative integration. We believe that NEWSAGENT serves a realistic testbed for iterating and evaluating agent capabilities in terms of web data manipulation to real-world productivity.
Literary Non-Style in LLM-Generated Text
arXiv:2607.17228v1 Announce Type: new Abstract: Prior work on LLM-generated text has demonstrated quantitative and qualitative departures from text produced by humans. LLM-generated texts differ from human writing in style, resulting in a characteristic textual "feel," while the semantic range of LLMs is much restricted compared to that of humans. In this contribution, I note simple but consistent patterns in the statistical distribution of n-grams within LLM-generated text. Via qualitative analysis of these n-grams, I reveal deficiencies in LLM style. Because higher-order n-grams correlate to semantic content, I conclude that questions of style and semantics are not cleanly separable.
Relative enhancement of low-mass vector-boson exchange in higher waves matrix elements: parity non-conservation in hydrogen
arXiv:2607.17440v1 Announce Type: cross Abstract: Models of unification predict additional $Z'$ boson, which contributes to parity non-conservation (PNC) in atoms. If $Z'$ boson is light, ratio of $Z'$ boson contribution to the Standard Model $Z$ boson contribution to atomic PNC increases with decreasing nuclear charge $Z$ faster than $1/Z^2$. This motivated our previous study of PNC in hydrogen and deuterium proportional to the weak interaction matrix elements $<s|W|p> $. An enormous additional relative enhancement appears in the matrix elements between higher waves, such as $<p_{1/2,3/2} | W | d_{3/2,5/2}> $, since $p_{3/2}$ and $d_{3/2,5/2}$ wave functions vanish at $r \to 0$, suppressing matrix elements of the contact $Z$ boson mediated contact electron-nucleus interaction. Measurements of $<p_{1/2,3/2} | W | d_{3/2,5/2}> $ will simplify disentanglement of the $Z'$ contribution from the Standard Model background.
Calibrating Semantic Uncertainty from Observable Language-Model Probabilities
arXiv:2607.17447v1 Announce Type: cross Abstract: Language models produce probabilities over words, but professional decisions require uncertainty over meaningful states such as diagnoses, hypotheses or operational conditions. A model's printed numerical confidence does not establish reliability. We introduce a semantic map: a prespecified, testable bridge from probabilities over verbal responses to probabilities over declared states, formulated as semiparametric inference for a finite-valued latent state. A reference model defines the target posterior, the language model supplies an unrestricted conditional distribution over verbal responses, and held-out calibration connects them. We derive posterior-error bounds and conditions for existence, uniqueness, stability and sequential Bayesian updating. Crucially, language probabilities depend on the prompt's lexical form, whereas the target posterior is unchanged by information-equivalent rewording. We test the method on professional market text compiled from Federal Reserve economic and financial series and on controlled simulations with exact posteriors. Across two fitted language models, language-derived probabilities outperform printed numerical probabilities, recover held-out posteriors with valid uncertainty coverage, remain largely stable under paraphrasing, and respond appropriately to altered evidence. The broader implication is that prompt engineering optimizes a wording-dependent response, whereas scientific and professional use requires validated stability of application-relevant meaning. The semantic map turns this general concern into a testable statistical problem and, when its acceptance conditions hold, yields an auditable posterior estimate. The same principle offers a template for auditing classifications, recommendations and other fluent responses that may conceal semantic instability.
SATQuest: A Verifier for Logical Reasoning Evaluation and Reinforcement Fine-Tuning of LLMs
arXiv:2509.00930v2 Announce Type: replace Abstract: Large language models (LLMs) exhibit strong general reasoning, yet the community lacks controllable, scalable, and verifiable tools to analyze and improve these abilities. We present SATQuest, a verifier that generates diverse SAT-based reasoning tasks directly from Conjunctive Normal Form (CNF) instances and checks answers objectively with PySAT. SATQuest factorizes evaluation along three orthogonal dimensions: instance, problem type, and question format, enabling fine-grained, multi-dimensional analysis and reinforcement fine-tuning. Randomized CNF generation mitigates memorization and supports reproducible experiments. Using SATQuest, we benchmark a range of open- and closed-weight LLMs and uncover persistent gaps in logical reasoning, particularly on higher-complexity tasks and in transfer beyond familiar mathematical notation to machine or narrative formats. We further show that reinforcement fine-tuning with SATQuest rewards substantially boosts targeted performance and generalizes to larger instances, while cross-format robustness remains challenging. Collectively, SATQuest provides verifier-backed infrastructure for controlled, scalable, and reproducible empirical research on LLM logical reasoning and its training.
Geometric origin of adversarial vulnerability in deep learning
arXiv:2509.01235v2 Announce Type: replace Abstract: Balancing training accuracy and adversarial robustness has beeen a challenge since the birth of deep learning. Here, we introduce a geometry-aware deep learning framework that leverages layer-wise local training to sculpt the internal representations of deep neural networks. This framework promotes intra-class compactness and inter-class separation in feature space, leading to manifold smoothness and adversarial robustness against white or black box attacks. The performance can be explained by \blue{data-dependent statistical mechanics of integrating out the network parameters}, \blue{supplemented by a phenomenological model} with Hebbian coupling between elements of the hidden representation. Based on the current geometry-aware learning framework, the deep network can assimilate new information into existing knowledge structures while reducing representation interference.
Teach it to stop, not just to click
arXiv:2607.17136v1 Announce Type: new Abstract: Agentic computer-use RL is reported in single runs, and those numbers mislead. Using verifier-guided repair of a 35B computer-use agent (CUA) across five oracle-graded environments, we show a repaired policy's success rate is dominated by upstream variance: a variance-components decomposition across three cells (crossed data-draw $\times$ seed grid, bootstrap CIs) finds evaluation variance negligible ($\sigma_{\mathrm{eval}} \approx 0$) and the training-seed effect small everywhere ($\leq 10\%$); instead it splits between the data draw and run-to-run nondeterminism, the data draw's share rising to dominant ($48\%$) on the hardest cell. There the run-to-run distribution is bimodal (Hartigan dip $p=0.07$, $k=10$), so a single run has roughly a 30% chance of the failure mode and mean$\pm$std is the wrong summary. On that footing, two findings hold. First, repairability is two-tier in how constrained the corrective action is: a single fixed token installs reliably (done-detection $0.97\pm0.06$), while open-ended corrections are only partial -- spatial-coordinate clicks (grounding $0.53\pm0.35$) and a generative field-fill ($0.14\pm0.04$). Second, the frame-level repair transfers to task success only when the corrective action is the task's sole remaining blocker (LinkedIn 8/20 vs. base 0/15, Fisher $p=0.006$). We caught two of our own over-claims -- a sample-efficiency curve and a 'grounding cannot be bought' boundary -- only by replicating across seeds; a stress test makes the stakes external: a single-run improvement of the size this field publishes would have the wrong sign roughly one-third of the time in a comparable regime. We release a library (cua_reliability) for routine k-seed reporting. The apparatus is, to our knowledge, the first multimodal segment-aggregated on-policy self-distillation (SA-OPSD) update on a real 35B CUA policy.
3D and 4D World Modeling: A Survey
arXiv:2509.07996v4 Announce Type: replace Abstract: World modeling has become a cornerstone in AI research, enabling agents to understand, represent, and predict the dynamic environments they inhabit. While prior work largely emphasizes generative methods for 2D image and video data, they overlook the rapidly growing body of work that leverages native 3D and 4D representations such as RGB-D imagery, occupancy grids, and LiDAR point clouds for large-scale scene modeling. At the same time, the absence of a standardized definition and taxonomy for "world models" has led to fragmented and sometimes inconsistent claims in the literature. This survey addresses these gaps by presenting the first comprehensive review explicitly dedicated to 3D and 4D world modeling and generation. We establish precise definitions, introduce a structured taxonomy spanning video-based (VideoGen), occupancy-based (OccGen), and LiDAR-based (LiDARGen) approaches, and systematically summarize datasets and evaluation metrics tailored to 3D/4D settings. We further discuss practical applications, identify open challenges, and highlight promising research directions, aiming to provide a coherent and foundational reference for advancing the field. A systematic summary of existing literature is available at https://github.com/worldbench/awesome-3d-4d-world-models
NIRVANA: Structured Pruning Reimagined for Large Language Model Compression
arXiv:2509.14230v2 Announce Type: replace Abstract: While structured pruning presents a highly effective pathway for accelerating Large Language Model (LLM) inference, existing methods frequently suffer from significant performance degradation and demand computationally retraining to recover capabilities. To overcome these barriers, we present NIRVANA, a novel, hardware-aware structured pruning framework designed to preserve both zero-shot performance and the optimization landscape for downstream fine-tuning. Departing from traditional loss-based heuristics, our approach evaluates structural importance through a first-order function-space saliency inspired by the Neural Tangent Kernel (NTK), effectively safeguarding the model's critical training dynamics. To prevent structural collapse at high compression rates, we introduce a global unit-ranking strategy coupled with an analytically derived allocation mechanism, which optimally balances the pruning aggressiveness between attention heads and MLP neurons. Furthermore, we eliminate the instability typically associated with random data sampling by employing a lightweight, KL-divergence-driven calibration data selection process. Extensive evaluations across Llama3, Qwen, and T5 architectures demonstrate that NIRVANA consistently establishes new state-of-the-art results on different benchmarks, providing a theoretically sound and practical approach to LLM compression. The code is available at https://github.com/iDEA-iSAIL-Lab-UIUC/NIRVANA.