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Science Journals

Peer-reviewade publikationer — 56237 artiklar

Softsign: Smooth Sign in Your Optimizer For Better Parameter Heterogeneity Handling
arXiv:2605.31371v1 Announce Type: new Abstract: Sign-based and LMO-inspired optimizers have recently attracted substantial attention in deep learning due to their strong performance and low memory footprint. However, their fixed-magnitude updates can hurt terminal convergence: they decouple update mechanisms from gradient magnitudes and fail to account for parameter heterogeneity, often leading to oscillation rather than convergence. We propose SoftSignum, a smooth relaxation of sign-based optimization that replaces the hard sign map with a temperature-controlled soft-sign transformation, enabling a parameter-wise transition from sign-like updates to magnitude-sensitive SGD-like steps. We complement it with an adaptive quantile-based temperature schedule and extend the same principle to matrix-valued optimizers, obtaining SoftMuon. We also develop a generalized geometry-relaxation framework based on strongly convex regularizers and Fenchel conjugates, proving convergence in stochastic non-convex setting. Experiments on diverse deep learning tasks, including LLM pretraining, show that SoftSignum and SoftMuon consistently improve over their hard sign-based counterparts and standard AdamW.
A non-intrusive approach to index-aware learning
arXiv:2605.30955v1 Announce Type: new Abstract: We present a non-intrusive version of the index-aware learning framework introduced in arXiv:2309.00958. Index-aware learning itself is an approach for learning the time and parameter dependent solutions of differential-algebraic equations (DAEs), in particular those of electrical circuits. A key feature of the approach is that it ensures the learned solutions to remain physics-consistent, i.e.\ inherent constraints of the solution, such as e.g.\ Kirchhoff's laws, remain fulfilled. In general, this is achieved by leveraging a decoupling of the DAE into its differential and algebraic parts, while the non-intrusive version of the approach additionally relies on results from arXiv:2604.20475 and arXiv:2107.07755. We illustrate the overall workflow and compare the non-intrusive and intrusive versions using a buck converter as an example.
BiSegMamba: Efficient Bidirectional Tri-Oriented Mamba for 3D Medical Image Segmentation
arXiv:2605.30972v1 Announce Type: new Abstract: Accurate 3D medical image segmentation requires both long-range volumetric context and fine boundary preservation. CNN-based methods have limited global dependency modeling, while Transformer-based models are often computationally expensive for dense 3D inputs. Recent Mamba-based methods provide an efficient alternative, but existing volumetric designs still depend on repeated high-resolution scanning, forward-only sequential modeling, and fixed directional summation, causing high cost, scan-order bias, and suboptimal directional aggregation. We propose BiSegMamba, an efficient bidirectional tri-oriented Mamba network for 3D medical image segmentation. BiSegMamba follows a compact-to-detail design, where a progressive compacting stem (PCS) enables efficient latent-space reasoning while retaining shallow high-resolution features for reconstruction. A multi-scale spatial mixer (MSSM) captures local anatomical patterns in early stages, and the proposed bidirectional tri-oriented Ortho Mamba (Bi-ToOM) block models long-range dependencies from multiple orthogonal views using jointly processed forward and backward scan sequences. Adaptive directional fusion (ADF) learns input-dependent channel-wise weights across scan orientations, replacing fixed summation with orientation-aware fusion. Experiments on a collected carotid CTA dataset and three public benchmarks, BraTS2023, ACDC, and AMOS-CT, show that BiSegMamba generalizes well across vascular, cardiac, brain tumor, and abdominal multi-organ segmentation tasks. Compared with SegMamba-V2, BiSegMamba achieves slightly better performance on BraTS2023 and clear improvements on ACDC and the carotid dataset, while reducing computational cost by up to 77.9% FLOPs, demonstrating a strong accuracy-efficiency balance for general 3D medical image segmentation.
A study on a Real-Time VR-Based Teleoperation Framework for Manipulator in Dynamic Environment
arXiv:2605.30989v1 Announce Type: new Abstract: Robot teleoperation enables safe, non-contact task execution in hazardous environments where direct human access is difficult, and its application has expanded with recent VR technologies. Many VR teleoperation studies, however, have primarily served as data-collection tools for robot imitation learning, so they often do not explicitly address dynamic obstacles, workspace changes, or collision risks during operation. For real deployment aimed at operator safety, teleoperation must react to dynamic situations with low latency and remain robust to mistakes made by inexperienced operators. This paper presents a VR teleoperation framework that supports real-time manipulation while handling collisions with both static and moving obstacles. The framework integrates GPU-accelerated inverse kinematics and trajectory optimization within a VR interface to generate feasible joint commands at each control cycle under robot constraints. Experiments with a 7-DoF manipulator demonstrate stable online behavior and collision-aware motion generation across three scenarios: obstacle-free, static-obstacle, and moving-obstacle environments. The results indicate that the proposed approach generates motion consistent with the operator's command while producing safe detours when obstacles interfere with the commanded path.
HetCCL: Enabling Collective Communication For Mixed-Vendor Heterogeneous Clusters
arXiv:2605.31000v1 Announce Type: new Abstract: Training Large Language Models (LLMs) on heterogeneous clusters presents significant challenges for collective communication, as hardware from multiple vendors introduces diverse network and computational characteristics. Existing collective communication frameworks (e.g., NCCL, RCCL) designed for homogeneous environments fail to address mixed-hardware setups, while communication libraries with heterogeneous support (e.g., Gloo, OpenMPI) incur heavy overhead in the data path. This paper presents HetCCL, a framework that enables heterogeneous collective communication by efficient P2P transport across heterogeneous devices (e.g., GPUs), eliminating the host-device memory copy overhead while offloading the control to the CPUs. For combining collectives (e.g., AllReduce, ReduceScatter), HetCCL introduces a border-communicator mechanism that achieves vendor independence by using the intrinsic reduction in the combining collectives in vendor collective communication libraries. With efficient heterogeneous P2P transport and portable reduction mechanism, HetCCL proposes a hierarchical topology abstraction for heterogeneous clusters, dissecting collective communication into cluster-level primitives that guarantee optimal cross-cluster data transfer volume and optimal bandwidth utilization. We implement HetCCL with 4 different vendor support and evaluate it in 4 heterogeneous settings with benchmarks and end-to-end LLM tasks. Our evaluation shows that HetCCL achieves 17-19x higher bandwidth than Gloo in heterogeneous communications, and speeds up end-to-end training by up to 16.9% in the per-step-time.
LiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting
arXiv:2605.31376v1 Announce Type: new Abstract: Autonomous robots in unknown indoor environments require both reliable collision avoidance and object-level understanding. Classical representations such as TSDF support safe planning but lack semantics, while photorealistic methods like Gaussian Splatting (GS) provide rich appearance yet suffer from soft geometry, limiting precise obstacle avoidance. We present LiftNav, a hybrid navigation framework built on GSFusion's TSDF+GS dual map, augmented with a real-time pipeline of YOLO-based detection, TSDF-based 3D lifting, and B-spline trajectory optimization. This design enables flexible semantic navigation without dense 3D embeddings. We further introduce a hinge-loss-based collision penalty that improves trajectory smoothness and safety. We evaluate our approach in a simulation using the Replica dataset. Compared against a state-of-the-art radiance field baseline we show a 100% feasibility rate and shorter trajectories.
Learning Transferable Predictability Representations
arXiv:2605.30592v1 Announce Type: new Abstract: We study the problem of assigning a scalar score to a short trajectory window that reflects its position on an ordered continuum of predictability regimes, spanning structured deterministic dynamics to unstructured stochastic noise. Existing methods address deterministic-versus-stochastic discrimination within a single system and do not produce scores with a consistent numerical interpretation across systems. We formalize this as ordinal estimation over a five-level predictability ladder and identify a structural source of cross-system ambiguity: ranking supervision alone leaves the score coordinate unfixed up to a monotone reparameterization, which we term the gauge freedom of ordinal scoring. We propose the Gauge-Fixed Ordinal Network (GON), a temporal convolutional model trained with an anchor-and-variance objective that pins level-wise score means to shared target coordinates. GON operates on 2-jet features that expose local trajectory geometry, preserved by smooth flows and disrupted by stochastic surrogate procedures. On five held-out dynamical systems, initializing from a pretrained GON checkpoint consistently outperforms training from scratch across all window budgets, with adaptation depth reflecting geometric proximity to the training family. Zero-shot scores retain ordinal structure at the stochastic boundary, where surrogate procedures most strongly disrupt nonlinear geometry, and pretrained initialization consistently beats scratch across all window budgets. Pairwise discrimination and globally coherent ordinal scoring are distinct properties requiring a stable score coordinate for cross-system transfer, with direct implications for predictability assessment, model selection, and early-warning diagnostics across natural and engineered dynamical systems.
CameraNoise: Enabling Faithful Camera Control in Video Diffusion through Geometry-Flow-Guided Noise Warping
arXiv:2605.30774v1 Announce Type: new Abstract: Precise camera pose control is critical for video diffusion, yet maintaining geometric consistency remains a challenge. Existing methods that directly inject numerical camera parameters into the diffusion backbone often fail to bridge the gap between abstract coordinates and visual content, leading to structural distortions. To address this issue, we propose CameraNoise, a flow-to-noise warping method that encodes camera motion into a temporally coherent stochastic representation. Unlike conventional conditioning, CameraNoise embeds camera poses directly into the noise space. This decouples motion from scene appearance while faithfully preserving trajectory dynamics. Specifically, we introduce a novel Geometry-guided Reprojection Flow and a noise warping algorithm, which jointly preserve the Gaussian prior of diffusion and ensure consistent noise propagation under camera transformations. By integrating CameraNoise into the diffusion process, our framework delivers stable, high-fidelity videos. Extensive experiments demonstrate that our approach significantly outperforms prior methods in both visual quality and trajectory faithfulness. The project page and code are available at: https://gulucaptain.github.io/CameraNoise/.
Multivariate Distributional Reinforcement Learning Using Sliced Divergences
arXiv:2605.31222v1 Announce Type: new Abstract: Distributional reinforcement learning (DRL) models the full return distribution rather than expectations, but extending it to multivariate settings remains challenging. Many common metrics do not naturally generalize beyond one dimension or lose computational tractability, and the multivariate case introduces additional difficulties such as general matrix discounting, for which no contraction results are available. We introduce Sliced Distributional Reinforcement Learning (SDRL), which lifts tractable one-dimensional divergences to multivariate return distributions via projections. We prove Bellman contraction for uniform slicing under shared scalar discounting, and introduce a maximum-slicing variant with contraction under general dense discount matrices. SDRL supports a broad class of base divergences; we analyze Wasserstein, Cram\'er, and Maximum Mean Discrepancy (MMD), and characterize which SDRL variants suit the standard single-sample Bellman update used in distributional RL. We evaluate SDRL on a toy chain problem and a gridworld image-based environment as well as a subset of Atari games.
Physics-Informed Coarsening for Multigrid Graph Neural Surrogates
arXiv:2605.31013v1 Announce Type: new Abstract: Learning-based surrogates for partial differential equations have recently matched the accuracy of classical solvers while achieving orders-of-magnitude speedups, predominantly in fluid settings and structured geometries. In contrast, robust surrogates for deformable solids remain underexplored, despite the presence of nonlinear elasticity, plasticity, and transient behavior that challenge standard architectures. We introduce a multigrid graph neural network for solid mechanics that couples an encoder-processor-decoder backbone with a physics-informed coarsening strategy. Instead of downsampling via geometric heuristics, our method scores nodes using a residual-based measure of local physical activity and preferentially retains regions of high strain or stress concentration, allocating multiscale capacity where it is most needed. This preserves long-range interactions through hierarchical message passing while improving stability over long rollouts. We evaluate on multiple datasets covering linear, nonlinear, and transient regimes, and observe consistent gains in accuracy and rollout stability compared to standard sampling baselines. Our results highlight the importance of physics-informed coarsening for scalable surrogate modeling in solid mechanics.
AutoSci: A Memory-Centric Agentic System for the Full Scientific Research Lifecycle
arXiv:2605.31468v1 Announce Type: new Abstract: Scientific research has traditionally been human-intensive, requiring researchers to coordinate literature, ideas, experiments, manuscripts, and review responses across long project cycles. The rise of LLM-based scientific agents creates an opportunity to automate this process. Such a system must support the full research lifecycle, maintain structured persistent memory across projects, and improve its own research procedures over time. However, existing systems either partially satisfy or fail to satisfy these requirements, leaving a gap for a unified automated scientific research system. As a result, we present AutoSci, a memory-centric agentic system for the full scientific research lifecycle. AutoSci is organized around four modules. SciMem provides schema-governed research memory, separating Long-Term Knowledge Memory for reusable scientific knowledge from Active Research Memory for project-level artifacts such as ideas, experiments, manuscripts, and reviews. SciFlow executes a five-stage lifecycle from literature understanding to rebuttal through a harness that controls state, context, verification, feedback, and orchestration. SciDAG augments difficult skills with DAG-shaped multi-agent operators and reusable stage-specific templates. SciEvolve converts feedback signals from users, experiments, reviews, and external environments into versioned updates to SciMem organization, SciFlow skills, and SciDAG templates. Together, these modules make AutoSci a persistent research environment that can execute, remember, and evolve across research projects. The code repository is available at https://github.com/skyllwt/AutoSci.
GraphARC: A Comprehensive Benchmark for Graph-Based Abstract Reasoning
arXiv:2605.31031v1 Announce Type: new Abstract: Relational reasoning lies at the heart of intelligence, but existing benchmarks are typically confined to formats such as grids or text. We introduce GraphARC, a benchmark for abstract reasoning on graph-structured data. GraphARC generalizes the few-shot transformation learning paradigm of the Abstraction and Reasoning Corpus (ARC). Each task requires inferring a transformation rule from a few input-output pairs and applying it to a new test graph, covering local, global, and hierarchical graph transformations. Unlike grid-based ARC, GraphARC instances can be generated at scale across diverse graph families and sizes, enabling systematic evaluation of generalization abilities. We evaluate state-of-the-art language models on GraphARC and observe clear limitations. Models can answer questions about graph properties but often fail to solve the full graph transformation task, revealing a comprehension-execution gap. Performance further degrades on larger instances, exposing scaling barriers. More broadly, by combining aspects of node classification, link prediction, and graph generation within a single framework, GraphARC provides a promising testbed for future graph foundation models.
SlotMemory: Object-Centric KV Memory for Streaming Long-Video Generation
arXiv:2605.31033v1 Announce Type: new Abstract: Streaming video generation models typically rely on temporal-centric memory, which organizes historical context as raw frames, chunk segments, or unclustered tokens. This organization frequently leads to identity drift and semantic inconsistency when entities exit the frame or during interactive prompt transitions. To address these limitations, we propose SlotMemory, an object-centric Key-Value memory mechanism for streaming video diffusion. Our approach shifts the memory abstraction from "when" an event occurred to "what" is being represented by decomposing the transformer's key-value manifold into discrete, reusable semantic slots. By utilizing these slots as routing addresses to index and store high-fidelity key-value tokens, we enable entity-level persistence and prompt-aware retrieval across long horizons. Evaluated on 60-second interactive narratives using the Wan2.1-T2V-1.3B backbone, SlotMemory achieves a state-of-the-art quality score of 81.61 and a 22.8 percent relative improvement in dynamic consistency over the strongest existing streaming baseline. Our results demonstrate that structured semantic representation, rather than raw temporal capacity, is the essential primitive for persistent long-form video synthesis. Our codes and checkpoints are available at https://tj12323.github.io/SlotMemory/.
Dimensionality of a strongly interacting 2D-3D Fermi-Fermi mixture from the perspective of superfluid instability and excitation properties
arXiv:2605.30986v1 Announce Type: cross Abstract: We theoretically investigate strong-coupling properties of an attractively interacting Fermi atomic gas, where the Cooper-pair formation occurs between atoms belonging to different dimensional bands. Including pairing fluctuations within the framework of the self-consistent $T$-matrix approximation (SCTMA), we examine how the BCS-type superfluid phase transition temperature $T_\mathrm{c}$ varies as one moves from the 3D-3D to the 2D-3D system, in the wide parameter region with respect to the strength of the pairing interaction. In the 2D-3D limit, we find that, while the mean-field BCS theory predicts $T_\mathrm{c}>0$ in the strong-coupling regime, $T_\mathrm{c}$ is remarkably suppressed down to zero by pairing fluctuations that are strongly enhanced by the mixed-dimensionality of the system. As the origin of this, we clarify that the lower-dimensional (2D) component dominates the superfluid instability, so that the vanishing $T_\mathrm{c}$ is the same phenomenon as that in the 2D-2D case. We also point out that this can already be seen in the mean-field level, when one examines the propagation of the Goldstone mode. On the other hand, we find that the pseudogap phenomenon, which is known as a precursor of Cooper-pair formation, exhibits a 3D character of the 2D-3D system. These results indicate that the dimensionality of a strongly interacting Fermi gas depends on what we observe.
Learning to Solve and Optimize by Evolving Code
arXiv:2605.31049v1 Announce Type: new Abstract: Combinatorial and optimization problems are fundamental to many industrial AI applications. Solving large-scale real-world instances of such problems typically requires careful problem formalization, specialized solvers, and expert-designed heuristics. Thus, experts need to specify not only what solutions are, but also how they are derived. By introducing the tool CHECKMATE, we show that algorithm generation via code evolution represents a paradigm shift by eliminating the need to formulate the how. CHECKMATE solely relies on the what. Specifically, a formal specification ensures solutions' correctness and enables systematic performance evaluation of the generated programs, while a natural language description guides the evolutionary process. The effectiveness of our method is demonstrated on selected problems from two industrial domains: configuration and scheduling. In all cases, the evolved algorithms consistently outperform state-of-the-art solvers. This underscores the potential of formal methods in guiding code evolution for automatically solving complex real-world problems.
S$^3$LDBO: A Snapshot Single-Loop Algorithm for Decentralized Bilevel Optimization
arXiv:2605.31311v1 Announce Type: cross Abstract: Networked AI systems increasingly rely on multiple agents that collaboratively learn and adapt models over communication networks. In such systems, bilevel formulations naturally arise in hyperparameter optimization, data cleaning, and meta-learning, but the repeated evaluation of gradients, Jacobians, and Hessians can impose a substantial computational burden on individual agents. To address this challenge, we propose Snapshot-SLDBO (S$^3$LDBO), an efficient single-loop decentralized bilevel optimization algorithm that enables agents to intermittently skip expensive derivative evaluations through a snapshot mechanism. This mechanism can be interpreted as an autonomous computation-adaptation strategy for networked AI, where agents selectively perform costly local updates while maintaining global collaborative learning. We establish the ergodic iteration complexity and the high probability nonergodic iteration complexity of the proposed algorithm within a deterministic setting. Experimental results on hyperparameter optimization with synthetic and MNIST datasets, data hyper-cleaning on Fashion-MNIST, and decentralized meta-learning on miniImageNet demonstrate that the proposed algorithm improves computational efficiency while maintaining competitive learning performance.
Forecasting with Hyper-Trees
arXiv:2405.07836v5 Announce Type: replace Abstract: We introduce Hyper-Trees as a novel framework for modeling time series data using gradient boosted trees. Unlike conventional tree-based approaches that forecast time series directly, Hyper-Trees learn the parameters of a target time series model, such as ARIMA or Exponential Smoothing, as functions of features. These parameters are then used by the target model to generate the final forecasts. Our framework combines the effectiveness of decision trees on tabular data with classical forecasting models, thereby inducing a time series inductive bias into tree-based models. To resolve the scaling limitations of boosted trees when estimating a high-dimensional set of target model parameters, we combine decision trees and neural networks within a unified framework. In this hybrid approach, the trees generate informative representations from the input features, which a shallow network then uses as input to learn the parameters of a time series model. With our research, we explore the effectiveness of Hyper-Trees across a range of forecasting tasks and extend tree-based modeling beyond its conventional use in time series analysis.
On first-order definable operations on relational structures
arXiv:2605.31260v1 Announce Type: new Abstract: We survey the definitions and main properties of first-order (FO) definable unary operations on relational structures, called FO-transductions, and of FO-definable binary operations based on disjoint union and Cartesian product. We focus our study on Backwards Translation Theorems and Splitting Theorems that permit to express FO properties of output structures in terms of finitely many FO properties of the corresponding input ones. In the particular cases where the operations are defined by quantifier-free (QF) formulas, the quantifier-heights of the obtained sentences are no larger than those of the input ones. It follows that the class of finite models of a FO sentence is recognizable with respect to the considered QF operations. Recognizability has interesting algorithmic properties based on finite automata on terms, for structures having bounded tree-width or clique-width. We extend our results to FO sentences constructed with modulo counting existential quantifiers.
Why Linear Recurrent Memory Works in Partially Observable Reinforcement Learning
arXiv:2605.31261v1 Announce Type: new Abstract: The family of linear recurrent neural networks has shown strong performance as recurrent memory units in partially observable reinforcement learning. We provide a theoretical justification for their empirical effectiveness by constructing and studying two linear filters: (i) the first exactly reproduces the pre-softmax logits of the belief vector in a hidden Markov model (HMM) under a deterministic transition matrix, thereby serving as a sufficient statistic for optimal policy learning, (ii) the second achieves vanishing state-decoding error under a nearly deterministic transition matrix, thus reducing state ambiguity to near zero. The results extend to action-controlled HMMs, where the corresponding linear filters become time-varying with action-dependent dynamics. We illustrate our main results through numerical experiments and further show that the constructed linear filter serves as a strong feature extractor in a small reinforcement learning game.
MixFP4: Enhancing NVFP4 with Adaptive FP4/INT4 Block Representations
arXiv:2605.31035v1 Announce Type: new Abstract: As large language models continue to scale, fine-grained block-scaled low-precision formats such as NVFP4 are increasingly adopted for their substantial throughput and memory benefits. However, a single FP4 micro-format often mismatches heterogeneous block-level tensor statistics. To address this without changing the standard block-scaled MMA/GEMM execution path, we propose MixFP4, a mixed micro-format extension to NVFP4 that selects between two stored FP4 micro-formats (E2M1 and E1M2) per block. MixFP4 reuses NVFP4's scale hierarchy and encodes the format choice with zero additional metadata by repurposing the sign bit of the FP8 E4M3 block scale. By decoding both micro-formats into a unified internal E2M2 compute representation, MixFP4 avoids datapath duplication. Across representative LLM families, MixFP4 improves FP4 quantization robustness and accuracy over NVFP4 baselines with modest tensor-core overhead (3.1\% area, 1.5\% power).
Toward Identifiable Sparse Autoencoders
arXiv:2605.31245v1 Announce Type: new Abstract: Recently, sparse autoencoders (SAEs) have emerged as an attractive tool for interpreting and interacting with representations in practical neural networks. While it is common empirical folklore, we also show theoretically that SAEs are highly unstable: different training runs are likely to produce different concept dictionaries and sparse codes. We characterize the model properties that hinder the stability of real-world SAEs, and address each of these problems through minimal changes to the architecture and training procedure. Together, these changes yield two versions of an \textbf{i}dentifiable SAE (iSAE), a variant of the standard TopK SAE with lower reconstruction error and improved stability. We explain this improvement theoretically by connecting SAEs with traditional dictionary learning approaches, and show that the dictionaries learned in practice satisfy an approximate restricted isometry condition, rendering the corresponding sparse codes in those models near-identifiable.
Social welfare optimisation under institutional reward and punishment
arXiv:2605.31330v1 Announce Type: new Abstract: Institutional incentives are widely used to promote cooperation among autonomous, self-regarding agents, from human societies to multi-agent and AI systems. Existing work typically treats incentive design as a bi-objective problem: minimise institutional cost while achieving a high long-run frequency of cooperation. Whether such schemes also maximise social welfare - total population payoff net of institutional expenditure - has remained largely unexplored. We develop a welfare-centric framework for institutional incentives in finite, well-mixed populations playing a social dilemma (Donation Game and Public Goods Game), considering both rewards for cooperators and punishments for defectors. For each mechanism, we derive explicit expressions for expected social welfare and characterise how it depends on incentive efficiency and selection intensity. Analytically, we identify parameter regimes where social welfare has a single optimal incentive level and regimes with qualitative phase transitions, in which welfare becomes non-monotonic with multiple local optima. We prove that any welfare-maximising incentive is either zero or concentrated around a simple closed-form target, and we provide an efficient algorithm to compute these optima. Comparing reward and punishment, we further derive close-formed conditions under which reward outperform punishment in terms of social welfare for any given budget. Overall, our results reveal a systematic gap between incentives optimised for cost or cooperation frequency and those that maximise welfare.
A Visually Impaired Assistance Benchmark for VLM-as-a-Judge Evaluation
arXiv:2605.31351v1 Announce Type: new Abstract: AI-based Visually Impaired Assistance (VIA) remains challenging, largely due to the high cost of human evaluation. The VLM-as-a-Judge paradigm may offer a promising alternative, although it has mostly been studied in general domains. We therefore ask whether such judges can be trusted for VIA tasks. To investigate this question, we introduce VIABLE (Visually Impaired Assistance Benchmark for VLM-as-a-Judge Evaluation), the first benchmark for VLM-as-a-Judge evaluation in VIA. VIABLE contains over 300K judgment samples across three scenarios and introduces an Effectiveness--Impartiality--Stability framework with a 12-mode failure taxonomy. Based on VIABLE, our systematic study of seven judges across different model scales shows that existing models are largely unreliable across all evaluation axes. The strongest judge, GPT-5.4, achieves only 52.6% single-failure diagnostic accuracy, yet exhibits the highest self-preference rate at 94.2%; while open-source judges are strongly biased and adversarially fragile. To address these issues, we propose VIA-Judge-Agent, a model-agnostic inference-time harness that augments judges with visual evidence extraction and a taxonomy-guided workflow. It enables positive improvements in diagnostic accuracy and downstream VIA responses more preferred by BLV users. Data and code are available at: https://github.com/YiyiyiZhao/VIABLE
PAC-Bayesian Reinforcement Learning Trains Generalizable Policies
arXiv:2510.10544v3 Announce Type: replace Abstract: We derive a novel PAC-Bayesian generalization bound for reinforcement learning that explicitly accounts for Markov dependencies in the data, through the chain's mixing time. This contributes to overcoming challenges in obtaining generalization guarantees for reinforcement learning, where the sequential nature of data breaks the independence assumptions underlying classical bounds. The new bound provides non-vacuous certificates for modern off-policy algorithms such as Soft Actor-Critic. We demonstrate the practical utility of the bound through PB-SAC, a novel algorithm that optimizes the bound during training to guide exploration. Experiments across several continuous control tasks show that the proposed approach provides meaningful confidence certificates while maintaining competitive performance.
Boundary-Guided Policy Optimization for Memory-efficient RL of Diffusion Large Language Models
arXiv:2510.11683v3 Announce Type: replace Abstract: A key challenge in applying reinforcement learning (RL) to diffusion large language models (dLLMs) is the intractability of their likelihood functions, which are essential for the RL objective, necessitating corresponding approximation during training. While existing methods approximate the log-likelihoods by their evidence lower bounds (ELBOs) via customized Monte Carlo (MC) sampling, they incur significant memory overhead due to the need to retain all MC samples for the gradient computation of non-linear terms in the RL objective, and thus restrict feasible sample sizes, leading to imprecise likelihood approximations and distorted RL objective. To address this, we propose \emph{Boundary-Guided Policy Optimization} (BGPO), a memory-efficient RL algorithm that maximizes a specially constructed lower bound of the ELBO-based objective. This lower bound is carefully designed to satisfy two key properties: (1) Linearity: it is a linear sum where each term depends only on a single MC sample, thereby enabling gradient accumulation across samples and ensuring constant memory usage; (2) Equivalence: Both the value and gradient of this lower bound are equal to those of the ELBO-based objective in on-policy training, making it also an effective approximation for the original RL objective. These properties allow BGPO to adopt a large MC sample size, improving likelihood approximations and RL objective estimation, which in turn leads to enhanced performance. Experiments show that BGPO significantly outperforms previous RL algorithms for dLLMs in math problem solving, code generation, and planning tasks. Our codes and models are available at \href{https://github.com/THU-KEG/BGPO}{https://github.com/THU-KEG/BGPO}.