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Science Journals

Peer-reviewade publikationer — 56239 artiklar

Defending Jailbreak Attacks on Large Language Models via Manifold Trajectory Kinetics
arXiv:2606.07335v1 Announce Type: new Abstract: Jailbreak prompts can bypass alignment guardrails in large language models (LLMs) and elicit unsafe outputs, making reliable deployment-time detection critical. Prior detection approaches largely rely on a fixed metric space, e.g., raw inputs, gradients, or hidden features, in which benign and jailbreak prompts are linearly separable. We show this assumption breaks under (i) pseudo-malicious prompts that are benign by intent but contain safety-related keywords, and (ii) adaptive attacks that explicitly optimize against the deployed detector. To overcome this limitation, we shift our focus from identifying a universal metric space to analyzing the more robust neighborhood structure of the underlying data manifold. We present Manifold Trajectory Kinetics (MTK), which treats an LLM as a kinetic system transforming inputs into outputs and detects jailbreaks by tracking how a prompt's neighborhood structure evolves across layers. Benign prompts remain close to benign neighborhoods throughout inference, whereas jailbreak prompts exhibit a characteristic trajectory that begins near malicious seeds and later strategically shifts toward benign neighborhoods to evade refusal.Across four LLMs and ten jailbreak attacks, MTK achieves strong robustness to both failure modes: on pseudo-malicious prompts, it attains a jailbreak true positive rate of 95% at a false positive rate of 5% on benign prompts and 2% on pseudo-malicious prompts, and under adaptive attacks, it maintains a true positive rate of 85%. We further demonstrate the superior performance of MTK for jailbreak detection in vision-language models. Our code is available at https://github.com/Rookie143/mtk.
From Boundary Crossings to Global Connectivity: A Minimal Mechanism in Structured Agent-Based Landscapes
arXiv:2606.07344v1 Announce Type: new Abstract: This study investigates a minimal mechanism through which local mobility heterogeneity produces global reconfiguration in structured agent-based systems. Agents move in a multi-attractor landscape, where a small fraction exhibits higher-mobility exploratory dynamics while the remainder remain locally constrained. By comparing random-walk exploration, interface-sensitive dynamics, novelty-biased exploration, and a flat-landscape control, I identify the conditions under which large-scale connectivity emerges. As the fraction of exploratory agents increases, the system transitions from a fragmented regime to an increasingly connected transition network. Event-level analysis shows that configurational switching is strongly localized near inter-attractor boundaries, indicating that interfaces act as critical gateways through which transitions occur. These localized events accumulate over time, progressively integrating the landscape. Importantly, the core effect persists under minimal random-walk exploration, demonstrating that neither optimization nor goal-directed behavior is required. By contrast, when landscape structure is removed, connectivity becomes operationally trivial and the boundary-mediated mechanism disappears. The results show that large-scale reconfiguration emerges from the interaction between mobility heterogeneity and spatial constraints. More broadly, they suggest a minimal generative principle for global connectivity in agent-based systems, highlighting the role of boundaries as mediators of emergent connectivity.
SleepExplain: Explainable Non-Rapid Eye Movement and Rapid Eye Movement Sleep Stage Classification from EEG Signal
arXiv:2606.07351v1 Announce Type: new Abstract: Classification of sleep stages is one of the most important diagnostic approaches for a variety of sleep-related disorders. Electroencephalography (EEG) is regarded as a powerful tool for examining the association between neurological effects and sleep phases since it correctly identifies sleep-related neurological alterations. During Non-Rapid Eye Movement (NREM) and Rapid Eye Movement (REM) sleep phases, a number of nerve and bodily functions are affected and therefore hold an important role both in their functionalities. This work aims to classify NREM and REM sleep stages from sleep EEG data and present a noble SleepExplain model, an explainable NREM and REM sleep stage classification to explain its predictions. In this work, sleep stages were classified using Random Forest, XGBoost, and Gradient Boosting ensemble classification models. Overall, we obtained an accuracy of 92.54% (Random Forest), 94.25% (Gradient Boosting), and 94.30% (XGBoost). For explainable classification model, we utilized a game theoretic approach, SHAP (SHapley Addictive exPlanations) to offer a convincing explanation for the prediction.
Sparse Subspace-to-Expert Sharing for Task-Agnostic Continual Learning
arXiv:2606.07500v1 Announce Type: new Abstract: Continual learning in Large Language Models (LLMs) is hindered by the plasticity-stability dilemma, where acquiring new capabilities often leads to catastrophic forgetting of previous knowledge. Existing methods typically treat parameters uniformly, failing to distinguish between specific task knowledge and shared capabilities. We introduce Mixture of Sparse Experts for Task Agnostic Continual Learning (SETA), a framework that resolves the plasticity-stability conflict through adaptive sparse subspace decomposition into task-specific expert modules. Unlike standard updates, where tasks compete for the same parameters, SETA separates knowledge into unique experts, designed to isolate task-specific patterns, and shared experts, responsible for capturing common features. This structure is maintained through adaptive elastic anchoring and a routing-aware regularization that jointly protect shared knowledge at both the weight and routing levels and enable a unified gating network to automatically retrieve the correct expert combination during inference. Extensive experiments across diverse domain-specific benchmarks demonstrate that SETA achieves competitive or superior overall performance relative to state-of-the-art continual learning baselines, with particularly strong retention of early-task knowledge and improved backward transfer on LLaMA-2 7B and Qwen3-4B.
Agentopia: Long-Term Life Simulation and Learning in Agent Societies
arXiv:2606.07513v1 Announce Type: new Abstract: Humans learn from social life. Simulating this process with LLM-powered agents represents a promising research direction, raising a natural question: whether LLMs can learn from such simulated social experience to better understand and replicate human behavior. However, prior agent society simulations typically operate at the scale of days, limiting the depth of social interactions and long-term growth. In this paper, we study long-term life simulation and LLM learning in agent societies, with two goals: (1) investigating social behaviors that emerge from life-long simulation, and (2) developing anthropomorphic capabilities in LLMs, particularly intelligence in social life, through years of simulated social experience. Specifically, we present Agentopia, a comprehensive framework for long-term life simulation in multi-agent societies, where 100 agents autonomously pursue personal growth, develop social relationships, and fulfill their needs and goals over 10 simulated years. We define life reward to mirror human well-being, and leverage this reward to train LLMs via rejection sampling. Extensive experiments show that agents exhibit rich emergent social behaviors. Furthermore, life reward training effectively enhances the underlying LLM, which leads to improved agent well-being in simulation, and generalizes to downstream role-playing benchmarks with +15.6% improvement.
When Does Multi-Agent Collaboration Help? An Entropy Perspective
arXiv:2602.04234v6 Announce Type: cross Abstract: Multi-agent systems (MAS) have emerged as a prominent paradigm for leveraging large language models (LLMs) to tackle complex tasks. However, the mechanisms governing the effectiveness of MAS built upon publicly available LLMs, specifically the underlying rationales for their success or failure, remain largely unexplored. In this paper, we revisit MAS through the perspective of \textit{entropy}, considering both intra- and inter-agent dynamics by investigating entropy transitions during problem-solving across various topologies, six reasoning benchmarks, and two agentic tasks. By analyzing 245 features spanning token-, agent-, and round-level entropy, we counterintuitively find that a single agent outperforms MAS in approximately 43.3\% of cases, and that entropy dynamics are largely determined during the first round of interaction. Furthermore, we provide three key observations: 1) \textit{Certainty Preference}: peak entropy directly harms and stable entropy directly benefits MAS correctness; 2) \textit{Base Entropy}: base models with lower entropy during problem-solving causally drive MAS performance; and 3) \textit{Task Awareness}: entropy dynamics of MAS play varying roles across different tasks. Building on these insights, we introduce a simple yet effective algorithm, the \textit{Entropy Judger}, to select solutions from MAS's pass@$k$ results, leading to consistent accuracy improvements across all MAS configurations and tasks. Our source code is available at \href{https://github.com/AgenticFinLab/multiagent-entropy}{this https URL}.
Assessing True Generalisability of Audio-Visual Speech Recognisers
arXiv:2606.07259v1 Announce Type: cross Abstract: Current Audio-Visual Speech Recognition (AVSR) models achieve near-perfect performance on the standard LRS3 benchmark, raising concerns of adaptive overfitting. To systematically assess true generalisability, we construct a highly controlled, unseen evaluation set subsampled from the massive MultiVSR dataset. Unlike standard out-of-distribution benchmarks, our subset strictly matches the acoustic, visual, and demographic distributions of the LRS3 test set. Evaluating five state-of-the-art architectures reveals a universal performance collapse, proving that current systems fail to generalise even under strictly aligned conditions. Through a fine-grained attribute analysis across seven factors, we isolate the specific drivers of this degradation. Furthermore, we uncover a profound lexical bias, expose distinct error patterns, and surprisingly reveal that audio-visual performance even lags behind audio-only settings. We release our matched test set for future benchmarking.
Adjacency Spectral Radius Under Laplacian Sparsification: Deterministic and Probabilistic Bounds
arXiv:2606.07459v1 Announce Type: cross Abstract: Spielman-Srivastava spectral sparsification preserves Laplacian quadratic forms to within (1 +/- epsilon), but does not directly control the adjacency spectral radius lambda_1, which governs the NIMFA epidemic threshold and arises in spectral clustering. We prove |lambda_1(A_H) - lambda_1(A_G)| <= epsilon(2 Delta - lambda_1) deterministically, with a sharp epsilon*lambda_1 bound for reweighting sparsifiers via Perron-Frobenius monotonicity. Under effective-resistance sampling, Matrix Bernstein gives O(epsilon Delta / sqrt(c)) with high probability. Combining eigenvector delocalization with resolvent perturbation theory, we establish that for graphs with delocalized Perron eigenvectors and spectral gap = Omega(Delta), the distortion is O(epsilon Delta sqrt(log n) / sqrt(n)) + O(epsilon^2 Delta^2 / delta_gap), with corollaries for Erdos-Renyi graphs, regular expanders, and stochastic block models. Lower bounds establish tightness for regular graphs.
Characterizing Learning Dynamics under Relative Reparameterization of Singular Models
arXiv:2206.08598v2 Announce Type: replace Abstract: A common way to analyze learning of statistical models is to consider operations in the models parameter space, however this becomes challenging when there is no one-to-one mapping between the parameter space and the underlying statistical model space. Such ``singular models'' occur frequently and exhibit a characteristic decrease in convergence speed of learning trajectories due to attractor behaviors. In this work, we consider a relative reparameterization technique of the parameter space, which yields a general method for extracting regular sub-models from singular models. On the example of Gaussian Mixture Models and Neural Networks we theoretically and numerically analyze the convergence rate for Gradient Descent under both parameterizations. Analyzing second-order methods and explicit properties of the Fisher Information Matrix we distinguish between differences in convergence behavior arising from algorithmic and intrinsic information-geometric aspects.
T2LM: Long-Term 3D Human Motion Generation from Multiple Sentences
arXiv:2406.00636v2 Announce Type: replace Abstract: In this paper, we address the challenging problem of long-term 3D human motion generation. Specifically, we aim to generate a long sequence of smoothly connected actions from a stream of multiple sentences (i.e., paragraph). Previous long-term motion generating approaches were mostly based on recurrent methods, using previously generated motion chunks as input for the next step. However, this approach has two drawbacks: 1) it relies on sequential datasets, which are expensive; 2) these methods yield unrealistic gaps between motions generated at each step. To address these issues, we introduce simple yet effective T2LM, a continuous long-term generation framework that can be trained without sequential data. T2LM comprises two components: a 1D-convolutional VQVAE, trained to compress motion to sequences of latent vectors, and a Transformer-based Text Encoder that predicts a latent sequence given an input text. At inference, a sequence of sentences is translated into a continuous stream of latent vectors. This is then decoded into a motion by the VQVAE decoder; the use of 1D convolutions with a local temporal receptive field avoids temporal inconsistencies between training and generated sequences. This simple constraint on the VQ-VAE allows it to be trained with short sequences only and produces smoother transitions. T2LM outperforms prior long-term generation models while overcoming the constraint of requiring sequential data; it is also competitive with SOTA single-action generation models.
Conformal Disentanglement and Latent-Space Curation: A Neural Framework for Perspective Synthesis, Differentiation and Targeted Generation
arXiv:2408.15344v2 Announce Type: replace Abstract: Many scientific and engineering problems involve observing a common phenomenon through multiple heterogeneous sensors or measurement modalities. Such observations typically contain both information shared across sensors, reflecting the underlying system, and sensor-specific or extraneous components arising from measurement processes or environmental effects. Disentangling these contributions is essential when sensor-independent observations are unavailable. We propose a neural autoencoder framework that explicitly separates shared and sensor-specific latent variables from multi-sensor data. The architecture enforces geometric independence between latent components through structural constraints and orthogonality-based regularization, yielding interpretable and disentangled representations. Building on this representation, we then introduce a latent-space generative methodology in which generative models are tuned/"restricted" on selected disentangled latent subspaces; we then constructively combine disentangled observed latent variables to conditionally synthesize new samples via trained decoders. This enables consistent data generation with prescribed shared (or sensor-specific) characteristics. It also supports cross-sensor inference by consistently sampling distributions over plausible measurements in unobserved modalities. We demonstrate the approach on several computational examples, showing effective disentanglement, targeted data generation, and modality imputation in heterogeneous sensing settings.
LLM-Guided Search for Deletion-Correcting Codes
arXiv:2504.00613v2 Announce Type: replace Abstract: Finding deletion-correcting codes of maximum size has been an open problem for over 70 years, even for a single deletion. We adapt FunSearch, a large language model (LLM)-guided evolutionary search, to discover functions that construct deletion-correcting codes at short code lengths. For a single deletion, our search finds a function that we prove constructs the conjectured-optimal Varshamov-Tenengolts code. For multiple deletions and quaternary edit codes, the discovered functions improve on prior explicit, search-based, and neural constructions but remain empirical heuristics without new theoretical insights. We study design choices for LLM-guided evolutionary search and find that, for our problem, compute is better allocated to sampling more functions than to longer reasoning traces per function, and that co-evolving natural language descriptions with code hurts search quality. We propose deduplicating logically identical functions during evolution, which we find critical for search diversity. Our results demonstrate the potential of LLM-guided evolutionary search for information theory and code design and represent the first application of such methods for constructing error-correcting codes. However, in our current formulation, evaluating a function scales exponentially with code length, limiting the approach to short codes.
Finding the Minimal Parameter Budget for Implicit Reasoning: A Data Complexity Driven Scaling Law for Language Models
arXiv:2504.03635v5 Announce Type: replace Abstract: Reasoning is a core capability of language models (LMs), yet it remains unclear how much model capacity is necessary to support reasoning during pretraining. In this work, we study the minimal parameter budget required for implicit reasoning, defined as the ability to infer new facts from learned knowledge without explicit chain-of-thought supervision. To isolate this phenomenon, we pretrain LMs from scratch in a controlled synthetic environment that mimics the structure and distribution of real-world knowledge graphs, and evaluate their ability to complete missing edges via multi-hop inference. From both a theoretical and an empirical perspective, we identify a scaling law linking this optimal parameter budget to a graph search entropy measure. Across a wide range of model sizes, training steps, and graph complexities, we show that an optimally sized language model can reliably reason over approximately 0.008 bits of information per parameter at most. Our results characterize the minimal sufficient capacity for implicit reasoning during pretraining. Our findings provide principled guidance for matching model size to data complexity and offer new insights into the scaling behavior of reasoning in large language models.
Scalable GANs with Transformers
arXiv:2509.24935v3 Announce Type: replace Abstract: Scalability has driven recent advances in generative modeling, yet its principles remain underexplored for adversarial learning. We investigate the scalability of Generative Adversarial Networks (GANs) through two design choices that have proven to be effective in other types of generative models: training in a compact Variational Autoencoder latent space and adopting purely transformer-based generators and discriminators. Training in latent space enables efficient computation while preserving perceptual fidelity, and this efficiency pairs naturally with plain transformers, whose performance scales with computational budget. Building on these choices, we analyze failure modes that emerge when naively scaling GANs. Specifically, we find issues as underutilization of early layers in the generator and optimization instability as the network scales. Accordingly, we provide simple and scale-friendly solutions as lightweight intermediate supervision and width-aware learning-rate adjustment. Our experiments show that GAT, a purely transformer-based and latent-space GANs, can be easily trained reliably across a wide range of capacities (S through XL). Moreover, GAT-XL/2 achieves state-of-the-art single-step, class-conditional generation performance (FID of 2.18) on ImageNet-256 in just 60 epochs, 4x fewer epochs than strong baselines. Project page: https://hse1032.github.io/GAT.
Take a Peek: Efficient Encoder Adaptation for Few-Shot Semantic Segmentation via LoRA
arXiv:2512.10521v3 Announce Type: replace Abstract: Few-shot semantic segmentation (FSS) aims to segment novel classes in query images using only a small annotated support set. While prior research has mainly focused on improving decoders, the encoder's limited ability to extract meaningful features for unseen classes remains a key bottleneck. In this work, we introduce \textit{Take a Peek} (TaP), a simple yet effective method that enhances encoder adaptability for both FSS and cross-domain FSS \rev{by inducing a lightweight \textit{feature-space shift} conditioned on the support set}. TaP leverages Low-Rank Adaptation to fine-tune the encoder on the support set with minimal computational overhead, enabling fast adaptation to novel classes while mitigating catastrophic forgetting. Our method is model-agnostic and can be seamlessly integrated into existing FSS pipelines. Extensive experiments across multiple benchmarks--including COCO $20^i$, Pascal $5^i$, and cross-domain datasets such as DeepGlobe, ISIC, and Chest X-ray--demonstrate that TaP consistently improves segmentation performance across diverse models and shot settings. Notably, TaP delivers significant gains in complex multi-class scenarios, highlighting its practical effectiveness in realistic settings. A rank sensitivity analysis also shows that strong performance can be achieved even with low-rank adaptations, thereby ensuring computational efficiency. By addressing a critical limitation in FSS--the encoder's generalization to novel classes--TaP paves the way toward more robust, efficient, and generalizable segmentation systems. The code is available at https://github.com/pasqualedem/TakeAPeek.
The Geometry of Representational Failures in Vision Language Models
arXiv:2602.07025v2 Announce Type: replace Abstract: Vision-Language Models (VLMs) exhibit puzzling failures in multi-object visual tasks, such as hallucinating non-existent elements or failing to identify the most similar objects among distractions. While these errors mirror human cognitive constraints, such as the 'Binding Problem', the internal mechanisms driving them in artificial systems remain poorly understood. Here, we propose a mechanistic insight by analyzing the representational geometry of open-weight VLMs (Qwen, InternVL, Gemma), comparing methodologies to distill "concept vectors'' - latent directions encoding visual concepts. We validate our concept vectors via steering interventions that reliably manipulate model behavior in both simplified and naturalistic vision tasks (e.g., forcing the model to perceive a red flower as blue). We observe that the geometric overlap between these vectors strongly correlates with specific error patterns, offering a grounded quantitative framework to understand how internal representations shape model behavior and drive visual failures.
LLM-Augmented Digital Twin for Policy Evaluation in Short-Video Platforms
arXiv:2603.11333v2 Announce Type: replace Abstract: Short-video platforms are closed-loop, human-in-the-loop ecosystems where platform policy, creator incentives, and user behavior co-evolve. This feedback structure makes counterfactual policy evaluation difficult in production, especially for long-horizon and distributional outcomes. The challenge is amplified as platforms deploy AI tools that change what content enters the system, how agents adapt, and how the platform operates. We propose a large language model (LLM)-augmented digital twin for short-video platforms, with a modular four-twin architecture (User, Content, Interaction, Platform) and an event-driven execution layer that supports reproducible experimentation. Platform policies are implemented as pluggable components within the Platform Twin, and LLMs are integrated as optional, schema-constrained decision services (e.g., persona generation, content captioning, campaign planning, trend prediction) that are routed through a unified optimizer. This design enables scalable simulations that preserve closed-loop dynamics while allowing selective LLM adoption, enabling the study of platform policies, including AI-enabled policies, under realistic feedback and constraints.
D5P4: Partition Determinantal Point Process for Diversity in Parallel Discrete Diffusion Decoding
arXiv:2603.19146v2 Announce Type: replace Abstract: Discrete diffusion models are promising alternatives to autoregressive approaches for text generation, yet their decoding methods remain under-studied. Standard autoregressive search procedures, such as beam search, do not directly apply to iterative denoising, where hypotheses are complete intermediate sequences rather than left-to-right prefixes. Furthermore, existing diffusion decoding procedures only provide limited control over the diversity and coverage of retained hypotheses. In this work, we introduce D5P4, a beam-style decoding method tailored to discrete diffusion models, which casts intermediate beam selection as MAP inference under a partitioned Determinantal Point Process. This yields a model-internal batch objective that balances quality and diversity without external verifiers. Experiments on open-ended generation, question answering, and mathematical reasoning show that D5P4 improves diversity and pass@$k$ coverage while matching or surpassing baseline quality and fidelity
OmniSch: A Multimodal PCB Schematic Benchmark For Structured Diagram Visual Reasoning
arXiv:2604.00270v4 Announce Type: replace Abstract: Recent large multimodal models (LMMs) have made rapid progress in visual grounding, document understanding, and diagram reasoning tasks. However, their ability to convert Printed Circuit Board (PCB) schematic diagrams into machine-readable spatially weighted netlist graphs, jointly capturing component attributes, connectivity, and geometry, remains largely underexplored, despite such graph representations are the backbone of practical electronic design automation (EDA) workflows. To bridge this gap, we introduce OmniSch, the first comprehensive benchmark designed to assess LMMs on schematic understanding and spatial netlist graph construction. OmniSch contains 1,854 real-world schematic diagrams and includes four tasks: (1) visual grounding for schematic entities, with 109.9K grounded instances aligning 423.4K diagram semantic labels to their visual regions; (2) diagram-to-graph reasoning, understanding topological relationship among diagram elements; (3) geometric reasoning, constructing layout-dependent weights for each connection; and (4) tool-augmented agentic reasoning for visual search, invoking external tools to accomplish (1)-(3). Our results reveal substantial gaps of current LMMs in interpreting schematic engineering artifacts, including unreliable fine-grained grounding, brittle layout-to-graph parsing, inconsistent global connectivity reasoning and inefficient visual exploration.
Scalable Joint Resource Allocation for SLO-Constrained LLM Inference in Heterogeneous GPU Clouds
arXiv:2604.07472v2 Announce Type: replace Abstract: Serving large language model (LLM) inference in cloud environments requires jointly optimizing model selection, GPU provisioning, parallelism configuration, and workload routing under latency, accuracy, memory, and budget constraints. While mixed-integer linear programming (MILP) can model this problem, its computational cost limits frequent re-optimization under demand variability. Existing heuristics often optimize individual components separately and may become infeasible when system-wide constraints are enforced. This paper presents a scalable framework for SLO-constrained LLM inference. We formulate the problem as an MILP with a two-phase delay model capturing both prefill and autoregressive decoding under tensor and pipeline parallelism. To solve it efficiently, we develop two constraint-aware heuristics: a Greedy Heuristic (GH) and an Adaptive Greedy Heuristic (AGH). AGH extends GH through multi-start construction, local search, and GPU consolidation. Both methods maintain feasibility through parallelism-aware filtering, cost-based ranking, and adaptive parallelism scaling. Experiments based on the Azure LLM Inference Trace show that GH generates feasible solutions within one second, while AGH achieves near-optimal performance within three seconds and scales to large instances where exact solvers fail to converge. Under out-of-sample stress with up to 1.5x delay and accuracy inflation, AGH degrades gracefully through provisioned headroom, yielding substantially lower cost and SLO violations than cost-minimal MILP solutions. Across synthetic and real Azure workloads, AGH maintains SLO compliance at significantly lower cost than exact MILP solutions. These results demonstrate that high-quality allocations provide substantial robustness to demand variability while enabling rapid adaptation to workload changes.
GradShield: Alignment Preserving Finetuning
arXiv:2605.14194v2 Announce Type: replace Abstract: Large Language Models (LLMs) pose a significant risk of safety misalignment after finetuning, as models can be compromised by both explicitly and implicitly harmful data. Even some seemingly benign data can inadvertently steer a model towards misaligned behaviors. To address this, we introduce GradShield, a principled filtering method that safeguards LLMs during finetuning by identifying and removing harmful data points before they corrupt the model's alignment. It removes potentially harmful data by computing a Finetuning Implicit Harmfulness Score (FIHS) for each data point and employs an adaptive thresholding algorithm. We apply GradShield to multiple utility fine-tuning tasks across varying levels of harmful data and evaluate the safety and utility performance of the resulting LLMs using various metrics. The results show that GradShield outperforms all baseline methods, consistently maintaining an Attack Success Rate (ASR) below $6\%$ while preserving utility performance.
CHoE: Cross-Domain Heterogeneous Graph Prompt Learning via Structure-Conditioned Experts
arXiv:2605.15888v2 Announce Type: replace Abstract: Heterogeneous Graph Prompt Learning (HGPL)has emerged as a promising paradigm for bridging the gap between the objectives of pre-training foundation models and their downstream applications in heterogeneous graph settings. However, existing HGPL methods are primarily designed for in-domain scenarios, whereas real-world deployments often span multiple domains, and the data used for pre-training and downstream tasks may originate from different distributions. Consequently, the applicability of current HGPL approaches is limited to in-domain settings, and their performance typically degrades when application domains shift. To address this serious limitation, we develop CHoE, a cross-domain HGPL method built upon an expert network. During pre-training, we introduce and train structure-conditioned experts, and during prompt tuning, we adopt a structure-aware expert routing and load balancing mechanism to select structurally compatible experts for each meta-path view. In addition, we design a prompt-based semantic fusion module to integrate representations across multiple views for downstream prediction. Extensive experiments show that CHoE consistently improves performance in few-shot cross-domain applications, outperforming all baseline approaches.
GEM-4D: Geometry-Enhanced Video World Models for Robot Manipulation
arXiv:2605.22882v3 Announce Type: replace Abstract: Video world models can generate realistic futures from a single instruction, but they often fail to track the same physical points consistently across time. As a result, the generated videos appear plausible, yet lack the physical grounding required for reliable action execution, such as robot manipulation. We present GEM-4D, a geometry-grounded video world model that resolves this limitation by injecting dense 4D correspondence supervision distilled from a pretrained geometry foundation model into the video generative backbone during training. This supervision enables the model to jointly capture appearance and geometric structure while retaining a single-stream architecture with no additional inference cost. We further introduce an inverse dynamics module that converts correspondence-consistent video rollouts into executable robot trajectories, enabling direct deployment in both real-world and simulated manipulation. GEM-4D achieves state-of-the-art performance on both video prediction and geometric consistency across both simulation and realistic scenarios and improves real-world manipulation success from 61% to 81%. Additional results are available at https://gem-4d.github.io/.
Re-defining Humor Data Objects for AI Humor Research
arXiv:2605.25171v2 Announce Type: replace Abstract: In most existing AI humor research, humor was treated as either "present" or "not present." We explore the concept of humor as a social interaction with context and explanations. During this project, we defined a humor reasoning data object and developed a way to prompt LLMs to generate an explanation of humor effective for general population. We iterated from an earlier prompt to an improved prompt, found that the later version reduced important errors, and then scaled generation to a large number of data objects which have the potential to enable data synthesis and data augmentation for AI humor research. Our main takeaway is that better prompting of an LLM improves humor explanation quality, especially by handling missing context, multi-modality, and transcript issues more carefully. These results establish a strong foundation for future work on AI understanding of humor as social behavior. All code and data are available at: https://github.com/anna-arnett/ai-humor/ .
OpenAgenet / OAN White Paper: Open Infrastructure for Trusted Agent Interconnection
arXiv:2606.03161v3 Announce Type: replace Abstract: OpenAgenet, abbreviated as OAN, is an open infrastructure project for trusted Agent interconnection. It addresses a problem that becomes visible when Agents move from isolated applications into open, multi-operator networks: before an Agent can safely discover, select, and invoke another Agent, it needs a way to verify identity provenance, governance state, discovery authorization, freshness, and pre-connection trust evidence. OAN is designed as a protocol-neutral trust layer. It does not replace Agent interaction protocols, tool protocols, model orchestration frameworks, or application-level workflows. Instead, it provides \texttt{did:oan}-based resource identity, governance-backed admission, Registrar-assisted onboarding, Root-verified package publication, authorization-aware Discovery, Root-issued infrastructure authorization VCs, and signed trusted invocation. The architectural center of OAN is the combination of federated governance, resource identity, and trusted Discovery, rather than a single directory or naming service. This white paper explains the motivation, architecture, roles, governance model, relationship with MCP, A2A, and ANP, deployment patterns, cooperation model, on-chain governance layer, prototype status, performance profile, and roadmap of OAN.